0. Have ModLoader installed 1. Download and extract files 2. Copy files to appropriate locations- See folder names in mod 3. Use Winrar or other utility to place files in minecraft.jar 4. Delete META-INF if you haven't already
*Quickly deploy a safe shelter
*Contains everything you need in a compact space
*Creates an air pocket inside house so you can use it anywhere (Even under water)
*Correctly working door and bed
*Updated for 1.3.1
*Crash fixed w/ error message
*Doors and beds in Custom houses might have broke
*House doesn't drop if blocks are missing
*No more random door drops
v2.0 Beta 4
v2.0 Beta 3
*Actually works now!
v2.0 Beta 2
v2.0 Beta 1
*Support for FS Editor to easily design said houses
*Properties list to change IDs used
*Beta 1.5_01 support (finally!)
*Minecraft Beta 1.4_01 updated
*New "Basic House" recipe without cake
*House with cake is now "Deluxe House"
*New block IDs (140-144) Existing blocks from this mod will disappear in your world
*Chest no longer remains
*Deluxe Houses drop Basic Houses when broken- cake goes away
*Added step in front of door for easier access to house
*Bed is no longer in a vulnerable spot
*You can now destroy the center block and quickly take down the house
*Chest remains so you don't lose your items
*Since the house is reusable, it now requires a full cake instead of sugar to craft
You must have the latest version of ModLoader installed and the Minecraft Beta 1.4. Take the contents of the folder and use WinRar or a similar program to add the contents of the folder to minecraft.jar. Make sure to delete the META-INF folder.
Configurable in flashShelterItemIds.PROPERTIES
First, you must craft the parts crate. This, more or less, contains everything in the house.
Or make a house without cake
Next, use this crate to make actual box containing the house.
Place this down where you want the center of the house to be.
Finally, left click the box and the house will be created.
Destroy the box to take down the house and pack it back up.
Okay, I did your work for you and added the following to Lhouse.java to break the house down when the stripey floor block is broken:
public int idDropped(int i, Random random)
public void onBlockDestroyedByPlayer(World world, int i, int j, int k, int l)
for(int housei = i - 3; housei <= i + 3; housei++)
for(int housej = j; housej <= j + 5; housej++)
for(int housek = k - 3; housek <= k + 3; housek++)
world.setBlockWithNotify(housei, housej, housek, 0);
Thanks for the support. I will probably update this soon.
Just to clarify...
I was not aware of the other mod that existed with a similar name. (Obviously, because why would I make the name only one letter different?)
I was not aware there is a tutorial for this, and I stole absolutely no code from it, where as quite frankly, I expect a lot of mods like this were taken from the tutorial and the "slightly changed" or whatever.
Feel free to decompile the code if you don't believe me. Mine is original content.
Hehe, yep. But it actually kind of balances since it heals 9 hearts (therefore no need for more that 1 cake at a time) and cake is not able to be picked up so it must be used in the house, so it's kind of a hassle.