This is a massive update, hence the jump in version number.
The spawning issues with rust monsters should be fixed in their entirety, both locational and population issues. They should no longer be capable of spawning on the surface, and their numbers should be severely limited. Rust monsters are now explicitly limited to four in a given chunk.
Rust monster behavior has also been improved. They will now consume items on the ground, and only items of their preferred types. They will damage armor worn if it's of the appropriate materials, and will damage items you use to attack them if they are of the appropriate material.
The rust monster is awesome. It freaks me out! My precious iron, noooo!!!!!!
Awesome mod, will love to see how the animations/sounds make this monster even scarier.
Take this iron and . . . beware of the rust monster!
i just ran a test on your mod with a ten block deep lake, some dirt and a meteor summoner!!
i used the dirt to make a pillar to the surface, then destroyed all the blocks but the surface one; and called in a meteor on it, but took away the block and the meteor fell in the water but did not hit the bottom!
.......so now i have a harmless, invincible, gravelly colored slime minus the slimehop.png
Regarding the meteor spawning issues, I think the issue is similar to the rust monster issue. If that is the case, should be a pretty quick fix. I'll start working on it soon, expect an update in the next couple days.
I installed, Uninstalled,Installed, Uninstalled, and Installed again and the Meteorite Options file still doesn't generate. Any help?
OMG NVM!!! the second I said this it generated the file lol. GREAT MOD BTW!!!