I would add something with making roads. Even if i have to supply the materials and they do it in steps like road from x building to y building. And than after roads are made the village npcs only follow the road.
I think I solved the "no village in 2km" by reinstalling the "millenaire" folder in .minecraft.
Reinstalling the mod itself and starting from vanilla didn't work at all. and I kept the already installed millenaire folder this time.
Maybe something is changed in the millenaire folder and then did crap...
I did and it works again. But I had both working before...
All right I figured it out. Block 126 conflict. What is block 126 in Millenaire? And can I change this, either with ID Resolver or manually in Millenaire or the conflicting mod (I think its Kaevator's Timber Frames)?
You can solve ID issues with ID resolver. I use it, it works well.
Thank You! That worked perfect. If you want to know, somehow blocks 121-126 were placed out of order. Fixed it up and now it works with Kaevator's Timber Frames and some others that didn't work. Thanks again.
Amazing mod, though the new female model (Mostly for normans, havent checked indians' yet) is kinda buggy, shoulders glitch, the skin is kinda odd, and her breasts are kinda odd too.... :dry.gif:
Still it's fairly buggy, it contains no mayor glitches, I guess
1.3 - 31/08/11
- "Sub-buildings": it is now possible for large buildings to include separately upgradable buildings with their own inhabitants
- The Qila is the first to benefit from this, with an army forge and a barrack now buildable in the outer courtyard
- Italian translation by DucaDelSud
- Fixed bug preventing the Indian forges from selling tools, weapons and armour
Rollback Post to RevisionRollBack
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
Hmm. I cannot wait to see how sub-buildings work out. I don't make custom buildings very often, mostly because they come out a bit. . . bland. But if this works as I am now hypothesizing it does, it could make for some interesting builds.
But, as I said, now I must dive in and see how it works out. Look for any ideas I come up with on the custom thread, I guess.