My millenaire doesn't seem to be working on a server very well. I can see the mod items in creative mode but no villages spawn and using 'v' doesn't seem to do anything either?
Everything works alright in vanilla, but I was wondering if there will ever be official ExtrabiomesXL and Biomes o' Plenty support. The user-created compatibility things are never updated, and it would be great if Millenaire could support the two.
I just updated my millenaire files to fix the bow crash problem when i came across a bandit. The update worked (thankyou!) but when i killed the two bandits and went to the now open chests, they suddenly respawned on me and killed me (i got ganked hard lol. was not expecting that) so i traveled back there, my stuff had despawned and only one bandit was there now. I killed that one, cant find the second, and it wont let me open the relocked chests thought the forest hidey hole they were in was pretty neat though, if it wasnt for the square shape it carves around it, never would have picked it.
5.1.7 - 17/07/2013 - [Client & SP] Female Norman villagers now use the "female" model already used in other cultures (Skins adapted by JT) - [Client & SP] Fixed a bug where the villagers looked at the player's feet instead of his eyes - [All] Minor bug fixes
- [Client & Solo] Les villageoises normandes utilisent maintenant le modèle "femme" comme les villageoises des autres cultures (skins adaptées par JT) - [Client & Solo] Correction d'un bug où les villageois regardaient les pieds du joueur au lieu de ses yeux - [Tous] Corrections de bugs mineurs
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You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
my village dosent have more room in the chest because i have sold them alot of dimond tools to get more money so my question is how do i clear their chests?
I am unable to get this to work with forge. I believe I did it correctly by unzipping and putting the folders in the mod folder but it keeps coming up as bad code that doesn't make sense.
I am unable to get this to work with forge. I believe I did it correctly by unzipping and putting the folders in the mod folder but it keeps coming up as bad code that doesn't make sense.
Try a fresh install. run the forge installer, then run the game once and let forge set up and make sure it's there. Then just quit the game and drag all 3 folders(you do not need to extract) into the 'mods' folder. If it still will not work try posting the crash in spoilers and I'm sure someone will figure it out
Has anyone here managed to get a Japanese Agricultural village fully developed? I've been trying for a long time in various conditions, but they've run out of space every time. I've posted about this before but haven't figured it out, so I want to know if it's just me or if nobody else can do it either.
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May the Force be with you. Unless you're a troll, in which case, may the farce be with you.
I have, several times. I use one that's got 40 blocks of dirt instead of 3, so they have room to build basements. That works great for Norman villages (I have every kind of Norman village completely developed in one world), but it doesn't do anything for Japanese. Their maps show nothing but green, build-on-able (?) space, but they say they don't have room. I've tried normal worlds, too, to no more success.
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May the Force be with you. Unless you're a troll, in which case, may the farce be with you.
I am unable to get this to work with forge. I believe I did it correctly by unzipping and putting the folders in the mod folder but it keeps coming up as bad code that doesn't make sense.
Try a fresh install. run the forge installer, then run the game once and let forge set up and make sure it's there. Then just quit the game and drag all 3 folders(you do not need to extract) into the 'mods' folder. If it still will not work try posting the crash in spoilers and I'm sure someone will figure it out
I was able to get it going with the latest forge that just came out. Now need to fix the error when trying to talk to them. Eventually i'll get it right.
This is just a general observation, but I notice - especially in very wooded areas - that when generated structures contain open space, the structure treats its own air blocks as part of the structure and replaces whatever's there with those air blocks (as opposed to treating air blocks like an alpha channel), which results in all the buildings appearing to have squares of empty space surrounding them.
Is this intentional, or is it a technical limitation in how structures can be generated?
Millienaire 5.1.7 download is broken. I get an error from winrar saying the file is of an unknown extension or corrupted. I downloaded the mod a few times and same issue still.
When I shift+RightMouseClick with Dence Leather from
DRAGON MOUNTS mod or SHUR'TUGAL MOD
clien crush occur =(
- [Client & SP] Female Norman villagers now use the "female" model already used in other cultures (Skins adapted by JT)
- [Client & SP] Fixed a bug where the villagers looked at the player's feet instead of his eyes
- [All] Minor bug fixes
- [Client & Solo] Les villageoises normandes utilisent maintenant le modèle "femme" comme les villageoises des autres cultures (skins adaptées par JT)
- [Client & Solo] Correction d'un bug où les villageois regardaient les pieds du joueur au lieu de ses yeux
- [Tous] Corrections de bugs mineurs
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
I have no mods installed that I think should be causing this, but:
1) When I right click to talk to a villager MC crashes 100% of the time.
2) All the signs in the village are blank so I don't know what to do?
Hmm. Nevermind that. Looks like Underground Biomes was messing with it.
I have, several times. I use one that's got 40 blocks of dirt instead of 3, so they have room to build basements. That works great for Norman villages (I have every kind of Norman village completely developed in one world), but it doesn't do anything for Japanese. Their maps show nothing but green, build-on-able (?) space, but they say they don't have room. I've tried normal worlds, too, to no more success.
I was able to get it going with the latest forge that just came out. Now need to fix the error when trying to talk to them. Eventually i'll get it right.
Is this intentional, or is it a technical limitation in how structures can be generated?