For example this page: http://millenaire.or...ki/Japanese:Ike
I worked a bit on it yesterday. How can I arrange the pictures on the bottom on the page not under each other but next to each other?
Also seem some names of the japanese buildings not correct, for the names are different in the game (for example, th pond is called "Ike" in the wiki, but in the game it is "Gyogyo" for fishery). But I can't seem to change the site's name.
€: Oh yeah, and the requirements are not all correct nor complete.
For example this page: http://millenaire.or...ki/Japanese:Ike
I worked a bit on it yesterday. How can I arrange the pictures on the bottom on the page not under each other but next to each other?
Also seem some names of the japanese buildings not correct, for the names are different in the game (for example, th pond is called "Ike" in the wiki, but in the game it is "Gyogyo" for fishery). But I can't seem to change the site's name.
€: Oh yeah, and the requirements are not all correct nor complete.
I'm also updating that building soon. Some body might have to update it again. I would like people to update the Japanese on the wiki.
I'm also updating that building soon. Some body might have to update it again. I would like people to update the Japanese on the wiki.
This is what I wanted to do, starting with completing the buildings and pictures from all stages. But as stated above the requirements are not complete and I don't know where to look them up (for I sometimes think the village signs are not correct?)
Rollback Post to RevisionRollBack
There's a block? Break it. There's a creeper? Slay it. There's a diamond? Get it!
****... I made a horrendous boo-boo. I loaded onto a Millenaire world without Millenaire ><
Which leads me to a suggestion - failsafes (failsaves?). If a massive amount of Millenaire blocks are missing from a village (frames, chests, thatch, etc.), assume an improper uninstall and rebuild the buildings to their templates. I don't know if this is possible, but being this is such an easy mistake to make and the magnitude of the ensuing damage, especially with advanced villages, it should at least be acknowledged.
You can try me, though my knowledge is outdated. :/
Basicly the buildings I request never get buit (like ever)
Here is what i do
go to a village
use toomanyitems to swan 64 x 2 of everything they buy so i can sell it and earn rep (i just go the mod yesterday so i only do this to get my feet wet)
request some housing buildings from the leader and get a messege saying my building will be built shortly
nothing happens
supply them with more rescources
they start working on the projects they have on the signs in the town haul (the upgrades) but my buildings dont get built when i right click on the leader again i get a "already requested" next to the building name
You have to wait, they won't start with your building immediately. They first build other buildings in the order they want to, and later they will build your requested house.
Just give the villagers some time.
Rollback Post to RevisionRollBack
There's a block? Break it. There's a creeper? Slay it. There's a diamond? Get it!
ok i have a question. i tried to install millienare but it says i need some kind of forge sprites thingy. i looked it up and its currently still on 1.0.0. does it still work in 1.2.5 or do i have to wait?
ok i have a question. i tried to install millienare but it says i need some kind of forge sprites thingy. i looked it up and its currently still on 1.0.0. does it still work in 1.2.5 or do i have to wait?
It comes with every distribution of Millenaire. Hint: It's an alternative when Forge is absent.
I have millienare installed, but it's not doing anything!
Nothing happens when I press V, I searched for half an hour without finding a single village, but there's no error report or anything.
2.5.1 06-04-2012 17:13:16 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:16 Exception, printing stack:
2.5.1 06-04-2012 17:13:16 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
2.5.1 06-04-2012 17:13:17 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:17 Exception, printing stack:
2.5.1 06-04-2012 17:13:17 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
2.5.1 06-04-2012 17:13:17 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:17 Exception, printing stack:
2.5.1 06-04-2012 17:13:17 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
2.5.1 06-04-2012 17:13:17 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:17 Exception, printing stack:
2.5.1 06-04-2012 17:13:17 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
What do you mean 'it didn't work?' it was made to work. It stops minecraft from closing at a crash. If it didn't work then you didn't try actually crashing the game with this thing on.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 70e3d8f2 --------
Generated 4/6/12 5:22 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4200 version 3.3.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.Vector.get(Unknown Source)
at MLCulture.getReputationLevel(MLCulture.java:255)
at MLCraftingInventoryTrade$TradeSlot.isProblem(MLCraftingInventoryTrade.java:170)
at MLGuiTrade.a(MLGuiTrade.java:91)
at lr.b(SourceFile:734)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT eb65aa5e ----------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 70e3d8f2 --------
Generated 4/6/12 5:22 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4200 version 3.3.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.Vector.get(Unknown Source)
at MLCulture.getReputationLevel(MLCulture.java:255)
at MLCraftingInventoryTrade$TradeSlot.isProblem(MLCraftingInventoryTrade.java:170)
at MLGuiTrade.a(MLGuiTrade.java:91)
at lr.b(SourceFile:734)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT eb65aa5e ----------
Now that's hard evidence. Unfortunately ArrayIndexOutofBounds errors are finicky, so hopefully Trancid or Kinniken can provide clues.
I worked a bit on it yesterday. How can I arrange the pictures on the bottom on the page not under each other but next to each other?
Also seem some names of the japanese buildings not correct, for the names are different in the game (for example, th pond is called "Ike" in the wiki, but in the game it is "Gyogyo" for fishery). But I can't seem to change the site's name.
€: Oh yeah, and the requirements are not all correct nor complete.
I'm also updating that building soon. Some body might have to update it again. I would like people to update the Japanese on the wiki.
Which leads me to a suggestion - failsafes (failsaves?). If a massive amount of Millenaire blocks are missing from a village (frames, chests, thatch, etc.), assume an improper uninstall and rebuild the buildings to their templates. I don't know if this is possible, but being this is such an easy mistake to make and the magnitude of the ensuing damage, especially with advanced villages, it should at least be acknowledged.
Basicly the buildings I request never get buit (like ever)
Here is what i do
Just give the villagers some time.
Check out my mod idea! http://www.minecraft...r-with-bending/
THANK U I am now going to go play creative and just spawn a bunch of iron just sell it to them until i get there to see if i can or not
p.s any one who noes how many gold coins i have to get with them before i can become natural leader plz do tell!
It comes with every distribution of Millenaire. Hint: It's an alternative when Forge is absent.
Nothing happens when I press V, I searched for half an hour without finding a single village, but there's no error report or anything.
I can get to the villages, but when i had some materials i wanted to trade, it did like I said above.
Boink.
Get the error with that.
so i take it i need forge right?
Check out my mod idea! http://www.minecraft...r-with-bending/
2.5.1 06-04-2012 17:13:16 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:16 Exception, printing stack:
2.5.1 06-04-2012 17:13:16 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
2.5.1 06-04-2012 17:13:17 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:17 Exception, printing stack:
2.5.1 06-04-2012 17:13:17 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
2.5.1 06-04-2012 17:13:17 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:17 Exception, printing stack:
2.5.1 06-04-2012 17:13:17 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
2.5.1 06-04-2012 17:13:17 ERROR: MLEntityGenericAsymmFemale: Babli Shilpkar: Exception in Villager.onUpdate():
2.5.1 06-04-2012 17:13:17 Exception, printing stack:
2.5.1 06-04-2012 17:13:17 java.lang.NullPointerException
at MLVillager.speakSentence(MLVillager.java:2563)
at MLVillager.speakSentence(MLVillager.java:2535)
at MLVillager.checkGoals(MLVillager.java:596)
at MLVillager.J_(MLVillager.java:2065)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
..no. The stuff in the "Put in minecraft jar (if Forge absent)" folder is the Sprite Extender. It's the 'lite' version of Forge
What do you mean 'it didn't work?' it was made to work. It stops minecraft from closing at a crash. If it didn't work then you didn't try actually crashing the game with this thing on.
Mods loaded: 2
ModLoader 1.2.5
mod_Millenaire 2.5.1
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 70e3d8f2 --------
Generated 4/6/12 5:22 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4200 version 3.3.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.Vector.get(Unknown Source)
at MLCulture.getReputationLevel(MLCulture.java:255)
at MLCraftingInventoryTrade$TradeSlot.isProblem(MLCraftingInventoryTrade.java:170)
at MLGuiTrade.a(MLGuiTrade.java:91)
at lr.b(SourceFile:734)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT eb65aa5e ----------
Now that's hard evidence. Unfortunately ArrayIndexOutofBounds errors are finicky, so hopefully Trancid or Kinniken can provide clues.
Not sure. When they can.