in multiplayer town servers i sell anything involving fire and bombs A.K.A T.N.T flint and steel lava ect. and i love mods so tell me of your mod and i will see if like it or not and if i do like it i will support it
Well he hasn't given me anything unless it was something I already had and it stacked, I just finished the desert exploration quest and he hasn't given me the next one yet.
Rollback Post to RevisionRollBack
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
it has been installed and with this mod and fovimores walled city mod it's really tricky to find one
Rollback Post to RevisionRollBack
in multiplayer town servers i sell anything involving fire and bombs A.K.A T.N.T flint and steel lava ect. and i love mods so tell me of your mod and i will see if like it or not and if i do like it i will support it
Well he hasn't given me anything unless it was something I already had and it stacked, I just finished the desert exploration quest and he hasn't given me the next one yet.
I think there is like a chain of twelve quests to do though?
Well he hasn't given me anything unless it was something I already had and it stacked, I just finished the desert exploration quest and he hasn't given me the next one yet.
You are far from done. I'm thinking though that you might be stuck - the quest after the desert one requires an adivasi farmer to exist in the world. You might not have one... Go and explore in marsh areas until you get one and come back to the Sadhu. I'll see when I get back if I can put an alternative quest in place.
Rollback Post to RevisionRollBack
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
lol I just checked it out, wow haven't seen that image in years o.o
Wait... didn't I ask you for a screenshot of the signs? Or were you the guy who broke/moved a chest?
I don't remember you asking for a screeny, but the problem is, if I get the crash, I can't SEE the signs...since it crashes right as they come into view....it's a very random crash though...which is EXTREMELY frustrating....gotta love intermittent problems....and I don't break their chests...well...except for setting off 5 IC nukes near the Mahal to remove that little annoying village....
@ the guy who asked how to allocate ram, you need a 64 bit OS and the 64 bit version of Java, then you need to make a .bat to start your game. I'll post mine, it's dead simple to check to see if it's legitimate, just right click and hit 'Edit' I modified it to only use 4GB for those with less than 16 GB of ram.
I don't remember you asking for a screeny, but the problem is, if I get the crash, I can't SEE the signs...since it crashes right as they come into view....it's a very random crash though...which is EXTREMELY frustrating....gotta love intermittent problems....and I don't break their chests...well...except for setting off 5 IC nukes near the Mahal to remove that little annoying village....
@ the guy who asked how to allocate ram, you need a 64 bit OS and the 64 bit version of Java, then you need to make a .bat to start your game. I'll post mine, it's dead simple to check to see if it's legitimate, just right click and hit 'Edit' I modified it to only use 4GB for those with less than 16 GB of ram.
I guess it depends on whether you've explored a bit, and also random luck. And whether you have added building packs that "compete" for marshes lone building slots.
I'll rework the mission so that the Sadhu tells you to find an adivasi farmer in a marsh (whether one exists or not) and then you get the mission from him when you find him.
Rollback Post to RevisionRollBack
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
Oh if only....see, it likes to crash like a mofo when i am NOT running the error reporting .bat, BUT when I DO run the game using that .bat....it refuses to crash......trying to figure out how to both use the error reporting things, AND log in with my username so the villagers give ME rep, and not some random PlayerXX account, as well as not borking a few other mods. I'll let you know as soon as i get the error again....
I don't remember you asking for a screeny, but the problem is, if I get the crash, I can't SEE the signs...since it crashes right as they come into view....it's a very random crash though...which is EXTREMELY frustrating....gotta love intermittent problems....and I don't break their chests...well...except for setting off 5 IC nukes near the Mahal to remove that little annoying village....
@ the guy who asked how to allocate ram, you need a 64 bit OS and the 64 bit version of Java, then you need to make a .bat to start your game. I'll post mine, it's dead simple to check to see if it's legitimate, just right click and hit 'Edit' I modified it to only use 4GB for those with less than 16 GB of ram.
how do i get them to build my mansion, every time i make a clear spot they build a damed farm on it, i already paid for it in resources and their money but they don't want to build my mansion :sad.gif:
how do i get them to build my mansion, every time i make a clear spot they build a damed farm on it, i already paid for it in resources and their money but they don't want to build my mansion :sad.gif:
It'll show up on their project sign when they're going to build it.
Hullo, my name is Firespread. Sir Firespread, if you please. I'm naturally American and English is my native language, but I'm about 40% Russian, 20% French/German/Spanish/English, 10%Irish, 10% Israeli, 10% From every other developed country on earth, and 10% American.
So I guess you could say I'm Russian, even though I know none of the language. I do know some French, however. Anyway, I'm Sir Firespread, And I'm here to help. And rant.
I'm sorry to repeat myself, but I'm still having trouble getting a Hameau abbatial (Ecclesiastic Hamlet) to spawn at all. It still refuses to spawn with the other two hamlets when I put a Gros Bourg down, and attempting to spawn one by itself is doomed to failure, even by itself in an area where I was able to spawn a Gros Bourg and the other two kinds of hamlet, and then spawn an additional pair of them nearby!
Every time I try to use a bookshelf to create the third hamlet, it just tells me that it can't find space for the village. It feels like there's something about the code for spawning the Ecclesiastic Hamlet that's just not letting it spawn.
Is there anything I can do to fix or get around this?
I'm sorry to repeat myself, but I'm still having trouble getting a Hameau abbatial (Ecclesiastic Hamlet) to spawn at all. It still refuses to spawn with the other two hamlets when I put a Gros Bourg down, and attempting to spawn one by itself is doomed to failure, even by itself in an area where I was able to spawn a Gros Bourg and the other two kinds of hamlet, and then spawn an additional pair of them nearby!
Actually, I haven't seen an ecclesiastic hamlet in any of my worlds, either. In one particular world there was certainly more than enough space to build the hamlet and for whatever reason it didn't spawn. I didn't really think about it until I saw this.
what does that mean
never mind
forget it i'm looking it up on youtube
Forgotten.
player.me/felinoel
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
it has been installed and with this mod and fovimores walled city mod it's really tricky to find one
I think there is like a chain of twelve quests to do though?
The area has to be pretty level when the new chunk is loaded and then there is a roll of a die as to whether or not the village spawns
player.me/felinoel
You are far from done. I'm thinking though that you might be stuck - the quest after the desert one requires an adivasi farmer to exist in the world. You might not have one... Go and explore in marsh areas until you get one and come back to the Sadhu. I'll see when I get back if I can put an alternative quest in place.
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
I don't remember you asking for a screeny, but the problem is, if I get the crash, I can't SEE the signs...since it crashes right as they come into view....it's a very random crash though...which is EXTREMELY frustrating....gotta love intermittent problems....and I don't break their chests...well...except for setting off 5 IC nukes near the Mahal to remove that little annoying village....
@ the guy who asked how to allocate ram, you need a 64 bit OS and the 64 bit version of Java, then you need to make a .bat to start your game. I'll post mine, it's dead simple to check to see if it's legitimate, just right click and hit 'Edit' I modified it to only use 4GB for those with less than 16 GB of ram.
http://www.mediafire.com/?p3doxl303nvrdqk
What about the error log?
lol my thoughts exactly
player.me/felinoel
I guess it depends on whether you've explored a bit, and also random luck. And whether you have added building packs that "compete" for marshes lone building slots.
I'll rework the mission so that the Sadhu tells you to find an adivasi farmer in a marsh (whether one exists or not) and then you get the mission from him when you find him.
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
Oh if only....see, it likes to crash like a mofo when i am NOT running the error reporting .bat, BUT when I DO run the game using that .bat....it refuses to crash......trying to figure out how to both use the error reporting things, AND log in with my username so the villagers give ME rep, and not some random PlayerXX account, as well as not borking a few other mods. I'll let you know as soon as i get the error again....
Wow, thanks alot dude, it really does make the game better xD
It'll show up on their project sign when they're going to build it.
Press V
So I guess you could say I'm Russian, even though I know none of the language. I do know some French, however. Anyway, I'm Sir Firespread, And I'm here to help. And rant.
Every time I try to use a bookshelf to create the third hamlet, it just tells me that it can't find space for the village. It feels like there's something about the code for spawning the Ecclesiastic Hamlet that's just not letting it spawn.
Is there anything I can do to fix or get around this?
Actually, I haven't seen an ecclesiastic hamlet in any of my worlds, either. In one particular world there was certainly more than enough space to build the hamlet and for whatever reason it didn't spawn. I didn't really think about it until I saw this.