Mods loaded: 1
ModLoader Beta 1.4_01
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
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--- BEGIN ERROR REPORT 8c864d2d --------
Generated 4/7/11 12:52 PM
Minecraft: Minecraft Beta 1.4_01
OS: Windows XP (x86) version 5.1
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Quadro NVS 110M/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.util.zip.ZipException: invalid entry size (expected 1389232136 but got 1244 bytes)
at java.util.zip.ZipInputStream.readEnd(Unknown Source)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromClassPath(ModLoader.java:881)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT eb8f2d69 ----------
I might have missed this, but is there a way to convert the silver coins into the gold ones? I've got stacks of the silver all over the place and they are kind of useless at the moment.
Also, what if the village started out as just one family in a hut. Then you would have to craft an axe for them before the guy could become a lumberjack?
Same thing with a hoe - you would have to craft one and give it to him so that the woman would go out and build the farm.
I would also love giving them a fishing pole and have them collect some fish :smile.gif:
Yous should only have to show (or give) them the tool once, and then from then on they have "learned" the trade and continue building the type of building as normal.
Just an idea to make the village more interactive and the growth to be more realistic.
I can't wait to see where this mod goes, it is simply amazing!!
Rollback Post to RevisionRollBack
Any Mac friends having trouble installing forge on your minecraft_server.jar files? Check out my script that lets you do it easily with one simple click! For more info look here http://www.minecraft...-click-install/
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
I need to replace the dirt roof with another material. The logger keeps planting saplings on it. Also, the builder kept getting stuck and I had to bump into her enough so she starts building again.
Nice job! Regarding the roof though, I'm surprised you did not have more problems though: roofs in "natural materials" (except for smooth stones) will confuse the pathing, who will consider the roof to be the intended surface. The result is that villagers will not enter the building, including to build it once the roof is there.
Rollback Post to RevisionRollBack
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
ive got a problem, my bakery (boulangerie) is lvl 2 i think i.e. its wooden with glass windows and cobblestone windmill. however the current construction is on this bakery but the wives dont do anything! they just walk back and forth between the baker and the town centre thing. if i destroy any of the cobblestone or glass however, they replace it. help plox. other than that gr8 mod!
Yeah, that is a known bug. And it causes them to waste all their materials. It's at the top of my TO-DO list.
Rollback Post to RevisionRollBack
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
Yeah the minecolony thing is poor. Dont leave this mod kinniken its to awesome mod. it has to much potention.
Don't worry, I'm far from done with this :wink.gif:
However I'll be off tomorrow for a couple of days, so there will likely be no update until the end of next week.
Rollback Post to RevisionRollBack
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
does this mod work with minecolony?
and do the workers get attack by the humans+ humans?
i am using minecolony and this mod so yes it dose if you do it right
I read that the farmer in minecolony and millenaire have some problems with the coding. If these two work together though I would love to use them together!
stage erros report
i don't kowm when thy hapen since the no alerted me they are hapening...
05-04-2011 22:45:33 MAJOR: MLTileEntityBuilding : Speak: Error in updateEntity(). Check millenaire.log.
05-04-2011 22:45:33 ERROR: MLTileEntityBuilding : Exception in Villager.onUpdate():
05-04-2011 22:45:33 Exception, printing stack:
05-04-2011 22:45:33 java.lang.NullPointerException
at net.minecraft.src.MLTileEntityBuilding.updateHouseSign(MLTileEntityBuilding.java:1690)
at net.minecraft.src.MLTileEntityBuilding.updateEntity(MLTileEntityBuilding.java:1142)
at net.minecraft.src.World.func_633_c(World.java:1245)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1172)
at net.minecraft.client.Minecraft.run(Minecraft.java:445)
at java.lang.Thread.run(Thread.java:680)
06-04-2011 19:50:32 MAJOR: MLEntityWife: Ragnhild Gervin: Time taken onUpdate(): 0.4
06-04-2011 19:50:32 MAJOR: MLEntityChild: Hermine Gervin: Time taken onUpdate(): 0.023
06-04-2011 19:50:32 MINOR: MLEntityFarmer: Karl Gervin: Karl Gervin: Error in onUpdate(). Check millenaire.log.
06-04-2011 19:50:32 ERROR: MLEntityFarmer: Karl Gervin: Exception in Villager.onUpdate():
06-04-2011 19:50:32 Exception, printing stack:
06-04-2011 19:50:32 java.lang.NullPointerException
at net.minecraft.src.MLEntityVillager.setNextGoal(MLEntityVillager.java:861)
at net.minecraft.src.MLEntityVillager.onUpdate(MLEntityVillager.java:699)
at net.minecraft.src.World.updateEntityWithOptionalForce(World.java:1276)
at net.minecraft.src.World.updateEntity(World.java:1252)
at net.minecraft.src.World.func_633_c(World.java:1226)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1172)
at net.minecraft.client.Minecraft.run(Minecraft.java:445)
at java.lang.Thread.run(Thread.java:680)
06-04-2011 20:26:44 MAJOR: MLEntityLumberman: Hagbard Svenning: Time taken onUpdate(): 2.207 goal: 21
06-04-2011 20:26:44 MINOR: MLEntityLumberman: Hagbard Svenning: Hagbard Svenning: Error in onUpdate(). Check millenaire.log.
06-04-2011 20:26:44 ERROR: MLEntityLumberman: Hagbard Svenning: Exception in Villager.onUpdate():
06-04-2011 20:26:44 Exception, printing stack:
06-04-2011 20:26:44 java.lang.NullPointerException
at net.minecraft.src.MLEntityVillager.speakSentence(MLEntityVillager.java:135)
at net.minecraft.src.MLEntityVillager.onUpdate(MLEntityVillager.java:694)
at net.minecraft.src.World.updateEntityWithOptionalForce(World.java:1276)
at net.minecraft.src.World.updateEntity(World.java:1252)
at net.minecraft.src.World.func_633_c(World.java:1226)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1172)
at net.minecraft.client.Minecraft.run(Minecraft.java:445)
at java.lang.Thread.run(Thread.java:680)
07-04-2011 11:57:16 ERROR: MLEntityWife: Frida Gervin: Villager MLEntityWife at -151/72/-506: not found House!
07-04-2011 14:50:54 ERROR: MLTileEntityBuilding Sainte-Marie-le-lac: Trying to add too many bakery: 2 max: 1
07-04-2011 14:50:54 ERROR: MLTileEntityBuilding Sainte-Marie-le-lac: Couldn't register bakery_0 at -112/72/-42/3. Tried 14 buildingProjects.
and thy are building a sencond bakery!
edit: Holy flying kitty! they build a 3º one
edit2: my vilagers get crazy building oly bakery's
ive got a problem, my bakery (boulangerie) is lvl 2 i think i.e. its wooden with glass windows and cobblestone windmill. however the current construction is on this bakery but the wives dont do anything! they just walk back and forth between the baker and the town centre thing. if i destroy any of the cobblestone or glass however, they replace it. help plox. other than that gr8 mod!
i have the same problem in three different saves it is ticking me off.
It's amazing! Except my village has 10 bakeries, nothing else. And a few questions.
Is it possible to rename my town? And can I buy a house off the villagers?
Thanks for the mod, though :biggrin.gif:
Also I apparently got really drunk last night and posted a ton of suggestions. They're on page 74 I think. :biggrin.gif: I kept editing it to add stuff lol.
Hello, I seem to of have noticed a glitch with your mod.
I just set fire to a village for the hell of it, and noticed when everything was burned to the ground, they never rebuilt. It was as if it never sustained damage, as I could still trade and they kept building, but they never repaired.
Just saying, if it gets burned down by who knows how, you should make it to where the game can recognize that.
But otherwise GREAT mod. It adds alot to the minecraft experience.
As I noticed with the bakery: the wool needed is not provided by the player or in any other way I could see it. Does this work with other stuff too? Ex: torches, etc.
Yes. The only materials that you need to provide are what the Town Hall chick buys (cobble, stone, wood, glass)
Quote from gr4vediggr »
Or make a higher tier building also require a certain wealth of the village. Churches are generally decorated with gold and other expensive stuff.
My higher tiered buildings cost a lot of resources like stone and cobble. I'm working out the bugs of my Norman cathedral and high level keep. The cathedral below was built by Millenaire villagers!
I can't get Minecolony to work with anything.
Humans+, on the other hand, completely slaughters all of them mercilessly.
Show your support for the best mod ever!
i am using minecolony and this mod so yes it dose if you do it right
Also, what if the village started out as just one family in a hut. Then you would have to craft an axe for them before the guy could become a lumberjack?
Same thing with a hoe - you would have to craft one and give it to him so that the woman would go out and build the farm.
I would also love giving them a fishing pole and have them collect some fish :smile.gif:
Yous should only have to show (or give) them the tool once, and then from then on they have "learned" the trade and continue building the type of building as normal.
Just an idea to make the village more interactive and the growth to be more realistic.
I can't wait to see where this mod goes, it is simply amazing!!
They are accessible through GUI but i cant place anything in them
You're not supposed to place anything in them.
Indeed not.
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
Nice job! Regarding the roof though, I'm surprised you did not have more problems though: roofs in "natural materials" (except for smooth stones) will confuse the pathing, who will consider the roof to be the intended surface. The result is that villagers will not enter the building, including to build it once the roof is there.
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
Yeah, that is a known bug. And it causes them to waste all their materials. It's at the top of my TO-DO list.
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
Don't worry, I'm far from done with this :wink.gif:
However I'll be off tomorrow for a couple of days, so there will likely be no update until the end of next week.
You are welcome to PM-me, but I'm unable to reply to everyone. Vous pouvez m'envoyer un MP, mais je ne peux pas répondre à tous. आप मुझसे संपर्क कर सकते हैं, लेकिन मैं हर मेल का जवाब नहीं दे सकता.
I read that the farmer in minecolony and millenaire have some problems with the coding. If these two work together though I would love to use them together!
i don't kowm when thy hapen since the no alerted me they are hapening...
and thy are building a sencond bakery!
edit: Holy flying kitty! they build a 3º one
edit2: my vilagers get crazy building oly bakery's
full log 6.219kb
http://ifile.it/omejtrl/millenaire_2.log
i have the same problem in three different saves it is ticking me off.
Is it possible to rename my town? And can I buy a house off the villagers?
Thanks for the mod, though :biggrin.gif:
Optimistic Mob Pack! | SmileyCraft! | Aqua Teen Hunger Craft | Ragdoll Physics Mod (Tester)
Others:
My Let's Play
Also I apparently got really drunk last night and posted a ton of suggestions. They're on page 74 I think. :biggrin.gif: I kept editing it to add stuff lol.
And I made an upgrade for the bakery, it's in the building submission thread.
I just set fire to a village for the hell of it, and noticed when everything was burned to the ground, they never rebuilt. It was as if it never sustained damage, as I could still trade and they kept building, but they never repaired.
Just saying, if it gets burned down by who knows how, you should make it to where the game can recognize that.
But otherwise GREAT mod. It adds alot to the minecraft experience.
Also: Question:
Do villagers attack enemies? (Spiders, Creepers, Hostile Wolves, etc?)
Beautiful work!