Can someone tell me how the mobs in humans+ spawn? Do they spawn on grass, dirt, stone, cobble, or wood? Do they need light to spawn or dark?
I understand that different mobs need different spawning requirements, so if anyone knows, please make a list.
By a list I mean like this:
Knight: Needs cobble to spawn on and light
Rogues: Need dirt and darkness to spawn on
Something like that above. (They're just made up examples)
If anyone knows please answer and reply. I want to know because a few mobs actually spawned inside my wooden log cabin... Also, I have Mo's Creatures combined with Humans+ and I'm planning to build a stable for horses with a fence around it and my house; I don't want any hostile mobs inside the fencing.
Will grass be ok with light or will hostile mobs spawn inside the fencing? Also, will clean stone half blocks work? And with the wood, the only mobs to ever spawn inside my wooden house are settlers and they are friendly. Even if I hit them, they don't attack me. Is that was you mean by "neutral"? Also, what should the flooring of my stable be?
Well, I got to go to sleep now. I would be really grateful if more people posted here and gave me suggestions. And please keep the information coming. I would really like a list of mobs in Human+ and what the spawn requirements are for them. Bye and see you tomorrow!
I made my stable out of wood planks and fencing
By neutral i meant settlers, wanderers, and Herobrine, grass would spawn animals and rogues and bandits would spawn even with light.
Stone Half Blocks would mostly likely work but the only way to be sure is to try it out yourself