When you finish the other 1.6.4, this mod will be awesome. I really just want a campfire to cook food in more portably. IMHO you should make campfire recipe's in the 2x2, making it more "portable". Being able to cook food (not ores)in a lil portable campfire really adds to that survivalist/camping feeling. <3 everything so far though still
Any news on the update? I am really excited to see if this will get updated. Tents are my thing, I'm quite nomadic!
Rollback Post to RevisionRollBack
Eons ago, there was only void. Then came the big bang. Voxels colliding with voxels, cubes with cubes. Blocks were forming, each texture unique from the rest. That was when our universe was born.
My family and I are also looking forward to a new version of the Campcraft Mod <3 . This is the best one out there! Thank you very much tomtomtom09 for making it!
Dude, I love this mod of yours...
Btw, can I have your permission to put this into my adventure mod pack that I'm alone gathering and re-config-ing?
I'm doing these on 1.6.4 so I'm really really looking forward to see a completed pack of this mods since I love the traps and campfire thinggy :"|
Small note could be few weeks before v5 is released as I do work and travel around.
Tent Update:
Tent Doors 10% Done
Add Item/Blocks 100% Done
Write open/close code Not Started
Add item names Not Started
Add door sound effect Not Started
Sleeping bag 10% Done
Add Item/Blocks 100% Done
Add Item/Block texture 100% Done
Write sleep event code Not Started
Add item names Not Started
Fabric Blocks 90% Done
Add Blocks 100% Done
Add Block texture 100% Done
Add Block names Not Started
Tents 10% Done
Add Small Tents 30 % Done
Add Blocks 100% Done
Add Block texture 100% Done
Add Block names Not Started
Make Tents Rotatable 100% Done
Write Tent Code 10% Done
Add Medium Tents Not Started
Add Large Tents Not Started
Add Creative Tabs 10% Done
Add Camp Hammer Not Started
Add Food/Mob Part Not Started
Add Trap Part Not Started
Update Note 2:
Made Tent Blocks Rotatable.
Update Note 3:
Started Small Tent Code.
Update Note 4:
Finished code that scans the foundation, left picture(makes sure the area is flat) and code that scans the area, right picture(checks no blocks will get in the way of the tent being placed)*small note: ignore the blocks that have been placed, got the code to place blocks so I know which blocks are being checked.
Update news 11/07:
Todo list for first release:
-Finish scan fold up code for east/south/west tents.
-Finish code to remove tent blocks when folding up tent.
Hey why didn't you say you were working on this mod again? I'd be glad to help with textures and ideas you might need, just like old times
Hey not get my Skype message? my Skype has been playing up for awhile which could be a problem xD, Would love the help again, we did have a pretty good time last time :).
Might have few new ideas on improving the tents, will have to get your opinion/suggestions.
Latest Improvements
Spent last 6 hours catching pokemon and getting tents to use 9 block ids instead of 90, should make big difference *notice top right corner each block stores the facing properties and fabric meta type.
Hey I'm only going to work on 1.8, code changed a lot between 1.7 and 1.8 would take too long to make a 1.7 version when I could spend my limited time on improving the mod.
Just got back from my month of camping in Austria was pretty amazing
Update is starting to come along nicely, such a complex mod taking longer then expected to get some code updated but Im getting there
I'll let you know if I need any help mainly just coding at the moment, hopefully have a test version soon
Tents have been fully rewritten and improved
- old tents combined files had 9728 lines of code and used 80 block ids, years of adding code and being new to coding xD
- new tents have 1705 lines of code and use 9 block ids plus fully rotatable, I've improved a lot over the years in programming
Hey I'm only going to work on 1.8, code changed a lot between 1.7 and 1.8 would take too long to make a 1.7 version when I could spend my limited time on improving the mod.
Hi,
I posted a thread some months ago to know if you were going to update this mod in the mod request part of the forum, but also if not going to update, if somebody could tell me how to update it myself. Because you were not here, and I have little knowledge of Eclipse and Minecraft modding. But, I feel like, with experience of others things in modding, I can do it, if you authorize me to do so. Because for now I'm going to stay in 1.7.10 for mod reasons (waiting for authors to go out of their graves I mean, and update their mods, as it is not gonna happen, I will probably stay in 1.7.10 for long) and won't for sure go past 1.8 because I don't like the new combat system.
So, if you could, at least, indicate me how to update you mod from 1.6.4 or I don't know exactly the last version it is for, to 1.7.10 for my personal use only, and give me the right to do it, I would be so happy.
But then I would easily understand if you don't want to give that to me, I just love your camping mod more than all the others here, because you're the only guy to propose auto tents with furniture with a balanced crafting recipe that we also can take away and replant and retake and so on, and that's awesome.
Rollback Post to RevisionRollBack
Hum yeah, originally known as Duriel or Duriel7, but these two were taken, so I took Duriel77 as nick.
P.S. Sorry for my bad English, I'm Serbian
Btw, can I have your permission to put this into my adventure mod pack that I'm alone gathering and re-config-ing?
I'm doing these on 1.6.4 so I'm really really looking forward to see a completed pack of this mods since I love the traps and campfire thinggy :"|
I'm running the 1.5.2 version and the texture of boar and foxes seems to be strange
Help me plz
I am back and ready to get into minecraft again
CampCraft v 5 Update for 1.8.9/1.9:
You can follow my progress on gitHub *first time using git so still learning how to use it
https://github.com/tomtomtom09/CampCraft
Small note could be few weeks before v5 is released as I do work and travel around.
Tent Update:
Tent Doors 10% Done
Add Item/Blocks 100% Done
Write open/close code Not Started
Add item names Not Started
Add door sound effect Not Started
Sleeping bag 10% Done
Add Item/Blocks 100% Done
Add Item/Block texture 100% Done
Write sleep event code Not Started
Add item names Not Started
Fabric Blocks 90% Done
Add Blocks 100% Done
Add Block texture 100% Done
Add Block names Not Started
Tents 10% Done
Add Small Tents 30 % Done
Add Blocks 100% Done
Add Block texture 100% Done
Add Block names Not Started
Make Tents Rotatable 100% Done
Write Tent Code 10% Done
Add Medium Tents Not Started
Add Large Tents Not Started
Add Creative Tabs 10% Done
Add Camp Hammer Not Started
Add Food/Mob Part Not Started
Add Trap Part Not Started
Update Note 2:
Made Tent Blocks Rotatable.
Update Note 3:
Started Small Tent Code.
Update Note 4:
Finished code that scans the foundation, left picture(makes sure the area is flat) and code that scans the area, right picture(checks no blocks will get in the way of the tent being placed)*small note: ignore the blocks that have been placed, got the code to place blocks so I know which blocks are being checked.
Update news 11/07:
Todo list for first release:
-Finish scan fold up code for east/south/west tents.
-Finish code to remove tent blocks when folding up tent.
-add recipes for tents/hammer.
-fix item/block in game names.
-fix small tent texture.
-made doors/bed drop right items.
-write the sleep handler code to make beds work.
-quick test on mc server.
Hey not get my Skype message? my Skype has been playing up for awhile which could be a problem xD, Would love the help again, we did have a pretty good time last time :).
Might have few new ideas on improving the tents, will have to get your opinion/suggestions.
Latest Improvements
Spent last 6 hours catching pokemon and getting tents to use 9 block ids instead of 90, should make big difference *notice top right corner each block stores the facing properties and fabric meta type.
you shuold do an 1.7.10 version of this mod
Hey I'm only going to work on 1.8, code changed a lot between 1.7 and 1.8 would take too long to make a 1.7 version when I could spend my limited time on improving the mod.
Dude! You're alive!
Just got back from my month of camping in Austria was pretty amazing
Update is starting to come along nicely, such a complex mod taking longer then expected to get some code updated but Im getting there
I'll let you know if I need any help mainly just coding at the moment, hopefully have a test version soon
Tents have been fully rewritten and improved
- old tents combined files had 9728 lines of code and used 80 block ids, years of adding code and being new to coding xD
- new tents have 1705 lines of code and use 9 block ids plus fully rotatable, I've improved a lot over the years in programming
Still kicking and breathing
Hi,
I posted a thread some months ago to know if you were going to update this mod in the mod request part of the forum, but also if not going to update, if somebody could tell me how to update it myself. Because you were not here, and I have little knowledge of Eclipse and Minecraft modding. But, I feel like, with experience of others things in modding, I can do it, if you authorize me to do so. Because for now I'm going to stay in 1.7.10 for mod reasons (waiting for authors to go out of their graves I mean, and update their mods, as it is not gonna happen, I will probably stay in 1.7.10 for long) and won't for sure go past 1.8 because I don't like the new combat system.
So, if you could, at least, indicate me how to update you mod from 1.6.4 or I don't know exactly the last version it is for, to 1.7.10 for my personal use only, and give me the right to do it, I would be so happy.
But then I would easily understand if you don't want to give that to me, I just love your camping mod more than all the others here, because you're the only guy to propose auto tents with furniture with a balanced crafting recipe that we also can take away and replant and retake and so on, and that's awesome.
Hum yeah, originally known as Duriel or Duriel7, but these two were taken, so I took Duriel77 as nick.