By upgrading to 1.1
... >.> <.<
Technically, though, V2 is for 1.1 only.
Thing is I don't want to update till all my other mods have updated. And it is usually easier to get the version before (though this seem to be a different case)...
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a47c9f47 --------
Generated 1/31/12 4:28 PM
Minecraft: Minecraft 1.1
OS: Mac OS X (i386) version 10.7.2
Java: 1.6.0_29, Apple Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 6490M OpenGL Engine version 2.1 ATI-7.12.9, ATI Technologies Inc.
java.lang.NoClassDefFoundError: forge/ITextureProvider
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at mod_PortalGun.initModPart(mod_PortalGun.java:203)
at mod_PortalGun.initModParts(mod_PortalGun.java:190)
at mod_PortalGun.load(mod_PortalGun.java:85)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: forge.ITextureProvider
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 21 more
--- END ERROR REPORT f9894b15 ----------
I don't really know what to do, unlike previous versions where the download included a .zip to place in the mods folder, this version contains a series of .class files and folders, so i tried zipping the .class's and naming the zip what the old .zips where named, but that didn't work...
I don't really know what to do, unlike previous versions where the download included a .zip to place in the mods folder, this version contains a series of .class files and folders, so i tried zipping the .class's and naming the zip what the old .zips where named, but that didn't work...
a) Because there's a new version of Minecraft.
b ) Because people bug every developer for updates every time.
c) Because v1 was full of bugs and portals were unreliable.
d) Because it's more important to get the core of the mod (that is, the gun and the portals) working properly before re-adding a bunch of other stuff from another game.
e) All of the Above.
a) Because there's a new version of Minecraft.
b ) Because people bug every developer for updates every time.
c) Because v1 was full of bugs and portals were unreliable.
d) Because it's more important to get the core of the mod (that is, the gun and the portals) working properly before re-adding a bunch of other stuff from another game.
e) All of the Above.
Take your pick.
have to add that his first code was messy and he didnt wanted to find what was causing bugs so he decided that it would be much simpler to just redo it from scratch :wink.gif:
Rollback Post to RevisionRollBack
Quote from Wereducky »
[spoiler]Posting your error log in spoiler tags is awesome[/spoiler]
hmmmmmmm..... ugh, i cant see through portals. i have the most recent and have it set so that i SHOULD be able to. but i cant :angry.gif: :angry.gif: :angry.gif:
hmmmmmmm..... ugh, i cant see through portals. i have the most recent and have it set so that i SHOULD be able to. but i cant :angry.gif: :angry.gif: :angry.gif:
do you have intel graph card? or a old computer (XP) if so its codded that you wont see through
Rollback Post to RevisionRollBack
Quote from Wereducky »
[spoiler]Posting your error log in spoiler tags is awesome[/spoiler]
Help anyone.... I got this with deleting the tx_fizzler
--- BEGIN ERROR REPORT f9586079 --------
Generated 1/31/12 4:16 PM
Minecraft: Minecraft 1.1
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_02, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GTX 570/PCI/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.IllegalArgumentException: Slot 204 is already occupied by forestry.energy.BlockEngine@7fd0e77e when adding Portal_BlockPortal@6c0e42c0
at oe.<init>(Block.java:176)
at oe.<init>(Block.java:204)
at aew.<init>(BlockContainer.java:13)
at Portal_BlockPortal.<init>(Portal_BlockPortal.java:16)
at mod_PortalGun.initModPart(mod_PortalGun.java:203)
at mod_PortalGun.initModParts(mod_PortalGun.java:190)
at mod_PortalGun.load(mod_PortalGun.java:85)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT fb9cc373 ----------
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
Nothing was removed.
Portal V2 is entirely new code. It's a brand new mod.
Thing is I don't want to update till all my other mods have updated. And it is usually easier to get the version before (though this seem to be a different case)...
ID Resolver makes a txt file that shows all the used ID's for block and items. I have looked and they are not used by anything.
Then one of the mods doesn't allow ID Resolver to change the value, despite ID Resolver thinking it was changed.
Check other mods configs- If it uses a TXT file, check and make sure it changed.
ModLoader 1.1
mod_GlassLight v5.1
mod_LittleBlocks 1.9
mod_ModLoaderMp 1.0.0
mod_TooManyItems 1.1 2012-01-12a
mod_PortalGun 1.1.0v3
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a47c9f47 --------
Generated 1/31/12 4:28 PM
Minecraft: Minecraft 1.1
OS: Mac OS X (i386) version 10.7.2
Java: 1.6.0_29, Apple Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 6490M OpenGL Engine version 2.1 ATI-7.12.9, ATI Technologies Inc.
java.lang.NoClassDefFoundError: forge/ITextureProvider
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at mod_PortalGun.initModPart(mod_PortalGun.java:203)
at mod_PortalGun.initModParts(mod_PortalGun.java:190)
at mod_PortalGun.load(mod_PortalGun.java:85)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: forge.ITextureProvider
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 21 more
--- END ERROR REPORT f9894b15 ----------
I don't really know what to do, unlike previous versions where the download included a .zip to place in the mods folder, this version contains a series of .class files and folders, so i tried zipping the .class's and naming the zip what the old .zips where named, but that didn't work...
Portal In Minecraft!
Just place the Folder in the mods folder.
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
a) Because there's a new version of Minecraft.
b ) Because people bug every developer for updates every time.
c) Because v1 was full of bugs and portals were unreliable.
d) Because it's more important to get the core of the mod (that is, the gun and the portals) working properly before re-adding a bunch of other stuff from another game.
e) All of the Above.
Take your pick.
have to add that his first code was messy and he didnt wanted to find what was causing bugs so he decided that it would be much simpler to just redo it from scratch :wink.gif:
This just crashes MC as well. Thanks for trying, though.
Portal In Minecraft!
What is this? It is going out of the borders! Help me!
I am using Forge 1.3.1
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
update your drivers
do you have intel graph card? or a old computer (XP) if so its codded that you wont see through
--- BEGIN ERROR REPORT f9586079 --------
Generated 1/31/12 4:16 PM
Minecraft: Minecraft 1.1
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_02, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GTX 570/PCI/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.IllegalArgumentException: Slot 204 is already occupied by forestry.energy.BlockEngine@7fd0e77e when adding Portal_BlockPortal@6c0e42c0
at oe.<init>(Block.java:176)
at oe.<init>(Block.java:204)
at aew.<init>(BlockContainer.java:13)
at Portal_BlockPortal.<init>(Portal_BlockPortal.java:16)
at mod_PortalGun.initModPart(mod_PortalGun.java:203)
at mod_PortalGun.initModParts(mod_PortalGun.java:190)
at mod_PortalGun.load(mod_PortalGun.java:85)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT fb9cc373 ----------
ok, thx
Forestry is using one ID that Portal does as well.