The basic idea of this mod is to make items float in water, like boats. It was made for item transportation, e.g. from the bottom of your mob grinder to your base. The first idea, making boats push items up, was discarded when it became evident that modifying the Entity class would be needed.
If somebody could make a video of a mechanism they made with this, that would be nice.
I grabbed a couple screenshots when I was testing this out, so I'll share them with you all =D
All blocks beneath the water (one redstone torch and a few dirt blocks, I believe) are not floating because I messed up. They do float.
I just started up a new world to test it, so I haven't tried it with tools, different blocks, etc.
I added a pic with various tools, armor, ore blocks, refined ores, items (torches, flint & steel, minecart, etc.).
But it's pretty cool! If you run and drop the item just right, you can skip them across an entire lake =)
I did find something of a bug, though. If you drop an item from land, into a block of water that is only a meter deep, it will not always float. Dropping it while standing in the water is no problem, however.
I'll grab another screenie with different tools and such.
Great mod!
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OP, if you could merge your fs.class with Auto Forest 0.5 fs.class, that'd be amazing <3
Sorry, but when recompiling with ModOptionsAPI, javac told me that there was a bad class file. If you want to ask the other developer to merge with me, give him this:
Copy from EntityBoat.java lines 147 - 158
Paste in EntityItem.java right after line 67
Well i saw this mod at first and thought, wow, the OP should end in [/gayness]
of course, i'd spoken with riking before, so i knew he was a cool guy, and tried it. HOLY CRAP.
it made my mob grinder SO much better. the enemy sinks to the bottom, drowns, and my 1x1 tunnel brings me my GP, Arrows, bones, and general mob items (i even gotta cave troll spawn :biggrin.gif:)
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Well i saw this mod at first and thought, wow, the OP should end in [/gayness]
of course, i'd spoken with riking before, so i knew he was a cool guy, and tried it. HOLY CRAP.
it made my mob grinder SO much better. the enemy sinks to the bottom, drowns, and my 1x1 tunnel brings me my GP, Arrows, bones, and general mob items (i even gotta cave troll spawn :biggrin.gif:)
Thanks for the feedback.
Quote from HeadB0x [F1N »
]Got a video for ya:
Use this to put it in the op (If you want):
[youtube]EzhKTstsNWs[/youtube]
Remember to give credits to me.
Thank you so much, will do.
Quote from Ocalorie »
Seems a bit buggy. Why do the items not always float to the surface?
It mainly has to do with the fact that EntityItems don't recieve an onUpdate() call until they stop their throw from pressing Q. Solution is to have them sink down another block.
Video by Hedb0x[F1n]:
Thanks to the testers for the picture!
DOWNLOAD: http://tiny.cc/9529p
Requires: {"Modloader"}
Source: http://tiny.cc/u2n2o
The basic idea of this mod is to make items float in water, like boats. It was made for item transportation, e.g. from the bottom of your mob grinder to your base. The first idea, making boats push items up, was discarded when it became evident that modifying the Entity class would be needed.
If somebody could make a video of a mechanism they made with this, that would be nice.
:Diamond::Diamond::Diamond:s for you anyway for epic name xD
EDIT: YES! Pictures! Haha! Thats really cool! going to try it out soon!
I'm so cool cause I say I'm cool like all the cool kids.
"emphasizing the creeper effect"
"stop farming wheat like a slave."
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All blocks beneath the water (one redstone torch and a few dirt blocks, I believe) are not floating because I messed up. They do float.
I just started up a new world to test it, so I haven't tried it with tools, different blocks, etc.I added a pic with various tools, armor, ore blocks, refined ores, items (torches, flint & steel, minecart, etc.).
But it's pretty cool! If you run and drop the item just right, you can skip them across an entire lake =)
I did find something of a bug, though. If you drop an item from land, into a block of water that is only a meter deep, it will not always float. Dropping it while standing in the water is no problem, however.
I'll grab another screenie with different tools and such.
Great mod!
If I kill mobs in the water do their drops float?
Sorry, but when recompiling with ModOptionsAPI, javac told me that there was a bad class file. If you want to ask the other developer to merge with me, give him this:
Good luck!
Hmm, haven't tested that. Will try!
Now requires ModLoader!
Details:
of course, i'd spoken with riking before, so i knew he was a cool guy, and tried it. HOLY CRAP.
it made my mob grinder SO much better. the enemy sinks to the bottom, drowns, and my 1x1 tunnel brings me my GP, Arrows, bones, and general mob items (i even gotta cave troll spawn :biggrin.gif:)
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Also what mods is this compatible with?
Thank you so much, will do.
It mainly has to do with the fact that EntityItems don't recieve an onUpdate() call until they stop their throw from pressing Q. Solution is to have them sink down another block.