Updated to 1.5_01! This release fixes all known bugs, and adds new features. All of the mods now have Achievements, one for the drill mod, two for bread extensions, and 3 for the wolf collar mod. The wolf collar mod now has nametags for wolves, the simple solution to naming your dogs.
Creating a wolf nametag is quite easy. Just take a piece of iron and put it on top of a piece of gold. The result is a wolf nametag. To use it, right-click the wolf you want to name, and a naming menu will pop up:
Type the wolf's name, and press enter. Your wolf should now be named!
With Wolf Collars 1.5, it adds a .properties file that needs to be placed in the .minecraft directory. Inside it are two options: Automatic Collars when taming and Default Automatic collar color. When set automatic collars to false, tamed wolves don't have a collar. It is required that you prepare a collar before taming, or just try and remember your wolf. If it is set to true, it automatically gets a collar of the default collar color.
Also, with 1.5 adding pine and birch saplings, GimmeTheRightTree is now cancelled, along with ApplesInTrees.
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Try out the mods I made, including Bread Extensions and the Mining Drill Block!
Thanks for the update. I have it working on my Mac running 1.5_01.
Not sure if this is a bug, but when I use the drill underground, it appears that it will only drill to the side a distance equal to the "level" you are at.
So if I am standing on the first level of bedrock (starts at level 6) it will only drill to the north, south, east, west 6 (err, or is it 7?) blocks. It doesn't seem to be effected by the amount of coal I insert. It also seems that it will continue to consume coal, without drilling. I assume that you have this programed into the mod so that it wont continue to drill bedrock when going down (taking the level you are at and drilling until that is 6?)?
I've also noticed, that if I use the "too many items" mod to give myself the materials used to create the block - that I cannot craft it. But if I use materials that I mined naturally, I can craft the mine block. I'm still playing around with that.
FYI - I'm able to mine the drill block with a diamond pick, pick it up and relocate the block.
Thanks for the update. I have it working on my Mac running 1.5_01.
Not sure if this is a bug, but when I use the drill underground, it appears that it will only drill to the side a distance equal to the "level" you are at.
So if I am standing on the first level of bedrock (starts at level 6) it will only drill to the north, south, east, west 6 (err, or is it 7?) blocks. It doesn't seem to be effected by the amount of coal I insert. It also seems that it will continue to consume coal, without drilling. I assume that you have this programed into the mod so that it wont continue to drill bedrock when going down (taking the level you are at and drilling until that is 6?)?
I've also noticed, that if I use the "too many items" mod to give myself the materials used to create the block - that I cannot craft it. But if I use materials that I mined naturally, I can craft the mine block. I'm still playing around with that.
FYI - I'm able to mine the drill block with a diamond pick, pick it up and relocate the block.
thanks!
I'll have to look into that. My brother was having issues using it underground also, so that might be the case. I think it may be the result of some coding done for the vertical drill I forgot to modify. I believe it was so it couldn't go farther that 0 blocks down, so that might be why. As for the toomanyitems mod, I haven't got a clue why. Just be sure you use a fresh pickaxe, and the recipe should work just fine.
Rollback Post to RevisionRollBack
Try out the mods I made, including Bread Extensions and the Mining Drill Block!
The above bug has been fixed. Simply re-download the ZIP file to get the horizontal limit fix. For simplicity's sake I kept the version number the same. The issue was four small lines of code I forgot to take out when I made the GUI.
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Try out the mods I made, including Bread Extensions and the Mining Drill Block!
There seems to be a problem with the driller mod...Whenever i put the classes in and such,(AND DELETE THE META INF,I AM NOT THAT DUMB.) I use the exact same recipe and a fresh iron pickaxe,then try to make it,but nothing comes up,I try clicking on the resultbox(?) but nothing shows. It would be very nice if you could possibly help me with my problem Quagsire.
There seems to be a problem with the driller mod...Whenever i put the classes in and such,(AND DELETE THE META INF,I AM NOT THAT DUMB.) I use the exact same recipe and a fresh iron pickaxe,then try to make it,but nothing comes up,I try clicking on the resultbox(?) but nothing shows. It would be very nice if you could possibly help me with my problem Quagsire.
Are you sure you used the updated recipe?
Where = Iron Pickaxe
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Try out the mods I made, including Bread Extensions and the Mining Drill Block!
These mods are pretty cool. Amazing that a 13 year old could come up with them. I myself being one of the infamous "12 year olds invading the internet" couldnt imagine being able to do it myself. Well done! Many to you!
OK, I'm pretty sure I did everything right for the wolf name mod, but whenever I log in, my wolfies look like this:
I have no other mods installed, and I even used the manager to see if that would make a difference.
EDIT: Never mind, turning on autocollars in the .properties file seems to have fixed it. You might wanna tell people that they have to set it to true if they have previously tamed wolves though.
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WHY SO MANY SHEEP?
Because your light is the placest house in the area, and it's grassed with cover.
OK, I'm pretty sure I did everything right for the wolf name mod, but whenever I log in, my wolfies look like this:
I have no other mods installed, and I even used the manager to see if that would make a difference.
EDIT: Never mind, turning on autocollars in the .properties file seems to have fixed it. You might wanna tell people that they have to set it to true if they have previously tamed wolves though.
Ohhhhh... I forgot to add an image to the zip file. It'll be fixed in a jiffy. :wink.gif:
Rollback Post to RevisionRollBack
Try out the mods I made, including Bread Extensions and the Mining Drill Block!
The above bug has been fixed, and a new mod has been made:
Introducing, PortaCraft! The portable Minecraft that runs on your flash drive! Fully portable, it loads saves, texture packs, and resources straight from the flash drive! Installation is a bit more detailed than most mods, but once it's installed, a simple double-click boots Minecraft.
Note: when using HD Texture Pack Patcher, install the mod on the minecraft.jar on your flash drive and repatch the jar file.
Rollback Post to RevisionRollBack
Try out the mods I made, including Bread Extensions and the Mining Drill Block!
Sigh,
Yes it does,
Yes it does,
Yes it does,
Of COURCE it does,
Yes it does,
Yes it does.
I haven't updated it to 1.5 yet! Neither has Modloader or MCP!
Looking forward to it. Thanks!!
Creating a wolf nametag is quite easy. Just take a piece of iron and put it on top of a piece of gold. The result is a wolf nametag. To use it, right-click the wolf you want to name, and a naming menu will pop up:
Type the wolf's name, and press enter. Your wolf should now be named!
With Wolf Collars 1.5, it adds a .properties file that needs to be placed in the .minecraft directory. Inside it are two options: Automatic Collars when taming and Default Automatic collar color. When set automatic collars to false, tamed wolves don't have a collar. It is required that you prepare a collar before taming, or just try and remember your wolf. If it is set to true, it automatically gets a collar of the default collar color.
Also, with 1.5 adding pine and birch saplings, GimmeTheRightTree is now cancelled, along with ApplesInTrees.
Not sure if this is a bug, but when I use the drill underground, it appears that it will only drill to the side a distance equal to the "level" you are at.
So if I am standing on the first level of bedrock (starts at level 6) it will only drill to the north, south, east, west 6 (err, or is it 7?) blocks. It doesn't seem to be effected by the amount of coal I insert. It also seems that it will continue to consume coal, without drilling. I assume that you have this programed into the mod so that it wont continue to drill bedrock when going down (taking the level you are at and drilling until that is 6?)?
I've also noticed, that if I use the "too many items" mod to give myself the materials used to create the block - that I cannot craft it. But if I use materials that I mined naturally, I can craft the mine block. I'm still playing around with that.
FYI - I'm able to mine the drill block with a diamond pick, pick it up and relocate the block.
thanks!
I'll have to look into that. My brother was having issues using it underground also, so that might be the case. I think it may be the result of some coding done for the vertical drill I forgot to modify. I believe it was so it couldn't go farther that 0 blocks down, so that might be why. As for the toomanyitems mod, I haven't got a clue why. Just be sure you use a fresh pickaxe, and the recipe should work just fine.
Are you sure you used the updated recipe?
Where = Iron Pickaxe
Not a bad idea. I'll have to look into it...
As for the PokeCommunity thing, that'd be me. :wink.gif:
I have no other mods installed, and I even used the manager to see if that would make a difference.
EDIT: Never mind, turning on autocollars in the .properties file seems to have fixed it. You might wanna tell people that they have to set it to true if they have previously tamed wolves though.
Because your light is the placest house in the area, and it's grassed with cover.
FALL IN LAVA. LOSE EVERYTHING.
Ohhhhh... I forgot to add an image to the zip file. It'll be fixed in a jiffy. :wink.gif:
Introducing, PortaCraft! The portable Minecraft that runs on your flash drive! Fully portable, it loads saves, texture packs, and resources straight from the flash drive! Installation is a bit more detailed than most mods, but once it's installed, a simple double-click boots Minecraft.
Note: when using HD Texture Pack Patcher, install the mod on the minecraft.jar on your flash drive and repatch the jar file.