You really ought to get a mod manager like minecrafter so that you can easily manage load order and detect conflicts. If you're simply injecting stuff directly into minecraft.jar and seeing what happens, expect a lot of frustration.
That's true! I've used Minecrafter for a long time and I love it. It is great for quickly changing mod loader order or adding and removing mods. It lists all the files in the mods and highlights conflicts. I highly recommend it. Info is here... http://minecrafterapp.wordpress.com/
I LOVE my boomerang, Fans, Boots & Spikes!!! Plus, I now have an awesome fan/spike trap factory that collects drops from peaceful AND hostile mobs. I made it too big. I can't collect fast enough to keep the chests empty.
Well overpowered, yes, but a practical weapon? Yeah no, I wouldn't use that to take out the creeper outside my base... if you used the megaton hammer for all combat there would be craters everywhere. I think in this case we've taken "megaton" a tad too literally
this is awesome! if i could get this mod i could dual wield two diamond boomerangs have the hover boots and the rebreather mask. this is perfect for people wanting to be ninjas in minecraft! diamonds for you! oh and make an smp server with this mod this is to good to pass up!
Everything besides the cane and hammer are in the OP. Once I'm done fine tuning the cane I'll post that. The hammer isn't really a balanced mod. I did that one more for fun. Just like I replicated the gray goo in a version that would eat ANYTHING, thus slowly devouring the entire world. I do this mostly for fun anyway.
Another suggestion: Make it possible to have the spikes on the wall sticking out or on the roof sticking down :ohmy.gif:
Sure, I could probably do that, if you don't mind it being incompatible with fancy pack (or anything else that adds its own block renderers). Spikes use the same renderer as reeds which are only designed to be placed in an upright position, therefore it would be impossible unless I made my own renderer that takes into account block metadata (ie, what side of a block you placed it on).