Hey I found a bug or what seems to be a type of bug or just a request.
It's been noted that the diamond transmitters will transmit through anything, but the regular ones won't transmit over redstone wire placed on the floor. Could you implement it so they can transfer over redstone wire to reach the receiver? (essentially making them capable of transmitting through redstone wire but just this)
I think this may have been asked in a previous thread of yours, but is there any way of having the trap doors open from a different way, say, depending on the direction you are facing when placing it?? Thanks, and great job on these mods!
It appears I have a bit of a problem with transmitter/receiver blocks crashing... I can place the blocks just fine, and they even transmit fine, but the game sometimes crashes when placing blocks around the transmitters or receivers.
I've reinstalled moreblockID's and ModLoader, and still no help. >.<\
EDIT: In my configuration that I have set up to use two-way signals, there are transmitters and receivers right next to each other. Could this be the problem? I am not trying to make the adjacent blocks communicate, but could they be interfering with each other?
It appears I have a bit of a problem with transmitter/receiver blocks crashing... I can place the blocks just fine, and they even transmit fine, but the game sometimes crashes when placing blocks around the transmitters or receivers.
I've reinstalled moreblockID's and ModLoader, and still no help. >.<\
EDIT: In my configuration that I have set up to use two-way signals, there are transmitters and receivers right next to each other. Could this be the problem? I am not trying to make the adjacent blocks communicate, but could they be interfering with each other?
Diagram of setup:
[] [] [] [] [] []
[] [] [] [] [] []
= transmiter
= reciever
Well, you're making an infinite loop of updates happen. Each time a block near the transmitter/receiver updates, it resends the signal. So you're making it send a signal nonstop, something java doesn't like. I can look into fixing this bug.
I think that notch is trying a lot less harder on minecraft because you managed to put trapdoors before he did, tweet this to notch and he might pay you :GoldBar:!! just like the betterlight mod! I thank you for the trapdoors. And 2 things if you reply, what are the IDs for the trapdoors, and can you quote this so it sends o my e-mail? thanks!
Awesome mods! You get diamonds!
I was about to ask that you make it so they drop when broken, then it occurred to me to try a diamond pickax.
Quote from TheMegaInferno »
awesome
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I love you forever.
Quote from Ghost321 »
thanks for the mods they are great!
alot of 's for you :DDDDDDDDDDDD
Quote from Worms136 »
YAY I was waiting for your mods to be updated, because i think your mods are one of the best
So a for you
Quote from Shykary »
You... rock.
Thanks :]
Quote from MDR »
Hey I found a bug or what seems to be a type of bug or just a request.
It's been noted that the diamond transmitters will transmit through anything, but the regular ones won't transmit over redstone wire placed on the floor. Could you implement it so they can transfer over redstone wire to reach the receiver? (essentially making them capable of transmitting through redstone wire but just this)
Hmm, I could make the transmitter check if it's an opaque cube or not. That should fix this.
Quote from snowyomen »
Great mods!
although the Long-Distance transmitters seem pretty expensive... Don't think too much into it. I'm not an expert on the subject.
Yeah, they're pretty expensive but I had it give you two at a time. I'll increase the number if more people think it should change.
Quote from bfree380 »
I think this may have been asked in a previous thread of yours, but is there any way of having the trap doors open from a different way, say, depending on the direction you are facing when placing it?? Thanks, and great job on these mods!
I'm still looking into getting this fixed.
Quote from cMal »
Alright, this is CLEARLY frustration at its highest. I've installed all the mods (they wouldn't craft with the mod manager so i installed them manually) - I've installed the trap doors and glass light, the more block id's and the mod loader yet whenever i try and place the trap door or glass light it ctd's. Please help ;_;
Did you delete meta-inf?
Quote from Watson 203 »
Quote from cMal »
Alright, this is CLEARLY frustration at its highest. I've installed all the mods (they wouldn't craft with the mod manager so i installed them manually) - I've installed the trap doors and glass light, the more block id's and the mod loader yet whenever i try and place the trap door or glass light it ctd's. Please help ;_;
I get something kind of like this. The tripwires are craftable but first of all the inventory slot they're in is fill with the wooden planks texture and when I try to place the my game freezes, then closes on me. I haven't tried the others incase it crashes my game again.
There is currently a bug with tripwire that displays it as a wooden plank, but it shouldn't be freezing. Is anyone else getting this?
Quote from porkbeef737 »
I think that notch is trying a lot less harder on minecraft because you managed to put trapdoors before he did, tweet this to notch and he might pay you :GoldBar:!! just like the betterlight mod! I thank you for the trapdoors. And 2 things if you reply, what are the IDs for the trapdoors, and can you quote this so it sends o my e-mail? thanks!
Quote from Schleprock »
May I ask which block ID's each mod uses?
I am getting some compatibility issues, and I think the cause is shared block IDs with Nandonalt's mods.
Edit: Looks like the only compatibility issue I have is with the TrapDoor.
Sucks because thats the one I was looking forward to the most.
Sorry about that, I'll update the main post with the blockIDs soon. And I still have to change all these mods to allow people to change the blockID manually.
It appears I have a bit of a problem with transmitter/receiver blocks crashing... I can place the blocks just fine, and they even transmit fine, but the game sometimes crashes when placing blocks around the transmitters or receivers.
I've reinstalled moreblockID's and ModLoader, and still no help. >.<\
EDIT: In my configuration that I have set up to use two-way signals, there are transmitters and receivers right next to each other. Could this be the problem? I am not trying to make the adjacent blocks communicate, but could they be interfering with each other?
Diagram of setup:
[] [] [] [] [] []
[] [] [] [] [] []
= transmiter
= reciever
Well, you're making an infinite loop of updates happen. Each time a block near the transmitter/receiver updates, it resends the signal. So you're making it send a signal nonstop, something java doesn't like. I can look into fixing this bug.
I can certainly understand that, but it does happen before I put current to one of them.
You can probably tell I have little idea what I'm talking about. :3
It seems I may not be the only one having this particular issue, but I don't see any recommendations for a fix I haven't tried already, so I'll post this anyway.
I installed the Transmitter mod, I was gonna try that, Glasslight, and Trapdoor, and wanted to use Transmitter first. It installed just fine, and I was able to load up the game alright as well. I went and crafted all three of the items Transmitter adds, Diamond Transmitter, Transmitter, and Receiver. They all crafted just fine. However, as soon as I tried to place a receiver for the first time, the game froze and crashed. I reopened MC, found everything just as I had left it, items crafted and everything, and figured I had placed something in the wrong order. so I tried placing a regular Transmitter instead. Same thing happened. First the game froze, then crashed. Now as far as I can tell, and I've triple and quadruple checked, I have the most current version of this mod, as well as More IDs and ModLoader, so I would have thought everything would be working just fine. When the game crashes, I'm not getting a bug report, I'm just getting a freeze-and-close sort of deal.
Here are the mods I have installed, and they all seem to work fine together, meaning I've played the game for a few hours (about 15 MC days or so) without an issue between them.
The only mod not on that list is the Transmitter mod, that is also installed now, obviously. The other two, Trapdoor and Glasslight, are gonna wait till I can get this one to work.
Thanks for any help or ideas on how to fix the issue, and for these mods, just the idea is awesome, which is why I can't wait to use them. I'm tryin to make an Airport/hanger type of deal, which is where the Wireless comes in, along with the Glasslights. Control Tower switchboard, anyone? ^^
EDIT: I also have Minecraft AutoMap installed. Just realized I should mention that, since the program acts like a mod, more or less.
FiniteLiquid
CreepyKingdom
Insta-Wire
VerticalRedstone
MotionDetector
BaitBox
Telescope
CannonPowder
Turret
Rope
GlassLight
Transmitter
Pitfall
This post was too huge, click here to get info on the mods.
Huge favor, can you update the second set of block IDs for the GlassLights? (186,187)Nvm I just removed and replaced them.
Thanks a bunch
Also it seems that the chanlog for GlassLights doesn't include the v3 changes, your call really
It's been noted that the diamond transmitters will transmit through anything, but the regular ones won't transmit over redstone wire placed on the floor. Could you implement it so they can transfer over redstone wire to reach the receiver? (essentially making them capable of transmitting through redstone wire but just this)
although the Long-Distance transmitters seem pretty expensive... Don't think too much into it. I'm not an expert on the subject.
K'naan
I was about to ask that you make it so they drop when broken, then it occurred to me to try a diamond pickax.
I've reinstalled moreblockID's and ModLoader, and still no help. >.<\
EDIT: In my configuration that I have set up to use two-way signals, there are transmitters and receivers right next to each other. Could this be the problem? I am not trying to make the adjacent blocks communicate, but could they be interfering with each other?
Diagram of setup:
[] [] [] [] [] []
[] [] [] [] [] []
= transmiter
= reciever
Well, you're making an infinite loop of updates happen. Each time a block near the transmitter/receiver updates, it resends the signal. So you're making it send a signal nonstop, something java doesn't like. I can look into fixing this bug.
I am getting some compatibility issues, and I think the cause is shared block IDs with Nandonalt's mods.
Edit: Looks like the only compatibility issue I have is with the TrapDoor.
Sucks because thats the one I was looking forward to the most.
Thanks :]
Hmm, I could make the transmitter check if it's an opaque cube or not. That should fix this.
Yeah, they're pretty expensive but I had it give you two at a time. I'll increase the number if more people think it should change.
I'm still looking into getting this fixed.
Did you delete meta-inf?
There is currently a bug with tripwire that displays it as a wooden plank, but it shouldn't be freezing. Is anyone else getting this?
Sorry about that, I'll update the main post with the blockIDs soon. And I still have to change all these mods to allow people to change the blockID manually.
I can certainly understand that, but it does happen before I put current to one of them.
You can probably tell I have little idea what I'm talking about. :3
Place TNT ontop of the receiver?
I installed the Transmitter mod, I was gonna try that, Glasslight, and Trapdoor, and wanted to use Transmitter first. It installed just fine, and I was able to load up the game alright as well. I went and crafted all three of the items Transmitter adds, Diamond Transmitter, Transmitter, and Receiver. They all crafted just fine. However, as soon as I tried to place a receiver for the first time, the game froze and crashed. I reopened MC, found everything just as I had left it, items crafted and everything, and figured I had placed something in the wrong order. so I tried placing a regular Transmitter instead. Same thing happened. First the game froze, then crashed. Now as far as I can tell, and I've triple and quadruple checked, I have the most current version of this mod, as well as More IDs and ModLoader, so I would have thought everything would be working just fine. When the game crashes, I'm not getting a bug report, I'm just getting a freeze-and-close sort of deal.
Here are the mods I have installed, and they all seem to work fine together, meaning I've played the game for a few hours (about 15 MC days or so) without an issue between them.
The only mod not on that list is the Transmitter mod, that is also installed now, obviously. The other two, Trapdoor and Glasslight, are gonna wait till I can get this one to work.
Thanks for any help or ideas on how to fix the issue, and for these mods, just the idea is awesome, which is why I can't wait to use them. I'm tryin to make an Airport/hanger type of deal, which is where the Wireless comes in, along with the Glasslights. Control Tower switchboard, anyone? ^^
EDIT: I also have Minecraft AutoMap installed. Just realized I should mention that, since the program acts like a mod, more or less.
That would be awesome if you could!