I probably won't. Because it already comes with an auto installer. Working on the pc version for the next release. although if enough people want it i could start doing it that way
I would like to install your mod, but I find the installation instructions too confusing, do I put all .........
!#!@#!#
* Deletes Mojang file*
*slaps forehead*
Install instructions are provided in the readme. And if your mac theres an auto installer to use that will install it for you. For the first time on this forum mac people have gotten something pc haven't yet.
Hey PReader hasnt been updated so how do I use Gunpowder?
The thread hasn't been updated but preader currently won't get broken by minecraft updates. So it will work for all versions unless otherwise specified
Hey PReader hasnt been updated so how do I use Gunpowder?
The thread hasn't been updated but preader currently won't get broken by minecraft updates. So it will work for all versions unless otherwise specified
gomey60 wrote :
> why???? why!!!!! why do i always see your comments on every mod i click
> on????
Hehe, it's my eye-catching avatar.
Smith! Are you working on new mods, or new features to the old mods? Are you... working on anything at all? :biggrin.gif:
Side Note: I'm not the only one who lost the ability to use BBcode, am I?
I haven't been working on new mods lately. Been working on getting to know Searge's new Mod System. I'll release a version of timberrrrr for the mod system in a few hours along with a better world generation for the Gunpowder mod. The mod system has a few problems with world generation that need to get fixed before i'll release a version of Gunpowder for it.
I can also add in commands if you guys want with the mod system version. Incase you don't want to use shift you can just type a command in and it won't do it.
If you haven't noticed I released a mod system version for the Timberrrr mod. The instructions to install are included in the readme. It should be much simpler then installing it the other way. A new version of the Gunpowder should be released shortly
I just recently updated Gunpowder to version 0.2. I fixed up world generation a bit. Realized i made a couple of mistakes and it generated alot more then what i wanted. I brought that down quite alot so you find less per chunk. I did offset that by increasing the amount created to 3 instead of 2. A ModSsystem version will be released hopefully on the next release of the Mod System.
I'm taking ideas for improvements on these mods or for new mods you would like to see. Just try and keep them reasonable and possible.
Gunpowder 0.2: Somehow there is nothing drops from mined mod ores, blocks are just destroying, even with diamond pickaxe. That's about white one, no yellow blocks found yet. Maybe is because lot's of mods installed... But no ID conflicts, and no others errors. What can that be?
Gunpowder 0.2: Somehow there is nothing drops from mined mod ores, blocks are just destroying, even with diamond pickaxe. That's about white one, no yellow blocks found yet. Maybe is because lot's of mods installed... But no ID conflicts, and no others errors. What can that be?
I just tried it on a fresh install and it works fine. Might of been a bad upload or download try redownloading it. Other then that i have no idea what can be wrong
Hi,
You have shown the ids for the blocks but i would really like to know the ids for the sulfur and nitrate powders.
If anybody could help, this would be greatly appriciated.
Hi,
You have shown the ids for the blocks but i would really like to know the ids for the sulfur and nitrate powders.
If anybody could help, this would be greatly appriciated.
Thanks
The ids for the items are whatever modloader gives it. Doesn't have a set id.
Anyways new mod out. Tool Repair V0.1. Allows you to repair your tools and armour using flint in the crafting table. There was two ways to go about it, add 10000+ recipes or intercept the recipe and return the right item. I think you know which way i took.
http://adf.ly/1EDrf
I probably won't. Because it already comes with an auto installer. Working on the pc version for the next release. although if enough people want it i could start doing it that way
I listed it in the YouTube description. :wink.gif:
It's Donkey Kong Country 3: Mill Fever
!#!@#!#
* Deletes Mojang file*
*slaps forehead*
Silver is the money of Gentlemen
Copper is the money of Peasants
Debt is the money of Slaves
"Always forgive your enemies - nothing annoys them so much."
Install instructions are provided in the readme. And if your mac theres an auto installer to use that will install it for you. For the first time on this forum mac people have gotten something pc haven't yet.
Good to see in out finally. :smile.gif:
https://modrinth.com/user/Roundaround
The thread hasn't been updated but preader currently won't get broken by minecraft updates. So it will work for all versions unless otherwise specified
Alright thanks
why???? why!!!!! why do i always see your comments on every mod i click on????
> why???? why!!!!! why do i always see your comments on every mod i click
> on????
Hehe, it's my eye-catching avatar.
Smith! Are you working on new mods, or new features to the old mods? Are you... working on anything at all? :biggrin.gif:
Side Note: I'm not the only one who lost the ability to use BBcode, am I?
I haven't been working on new mods lately. Been working on getting to know Searge's new Mod System. I'll release a version of timberrrrr for the mod system in a few hours along with a better world generation for the Gunpowder mod. The mod system has a few problems with world generation that need to get fixed before i'll release a version of Gunpowder for it.
I can also add in commands if you guys want with the mod system version. Incase you don't want to use shift you can just type a command in and it won't do it.
Thank you very much.
I just recently updated Gunpowder to version 0.2. I fixed up world generation a bit. Realized i made a couple of mistakes and it generated alot more then what i wanted. I brought that down quite alot so you find less per chunk. I did offset that by increasing the amount created to 3 instead of 2. A ModSsystem version will be released hopefully on the next release of the Mod System.
I'm taking ideas for improvements on these mods or for new mods you would like to see. Just try and keep them reasonable and possible.
I just tried it on a fresh install and it works fine. Might of been a bad upload or download try redownloading it. Other then that i have no idea what can be wrong
You have shown the ids for the blocks but i would really like to know the ids for the sulfur and nitrate powders.
If anybody could help, this would be greatly appriciated.
Thanks
The ids for the items are whatever modloader gives it. Doesn't have a set id.
Anyways new mod out. Tool Repair V0.1. Allows you to repair your tools and armour using flint in the crafting table. There was two ways to go about it, add 10000+ recipes or intercept the recipe and return the right item. I think you know which way i took.