This mod is currently not working for me. I'm using a clean version of minecraft, and put everything where specified. However i keep getting stuck at the done loading screen. Something in the jar file seems to be screwed up. Working without the mod works perfectly. :sad.gif:
This mod is currently not working for me. I'm using a clean version of minecraft, and put everything where specified. However i keep getting stuck at the done loading screen. Something in the jar file seems to be screwed up. Working without the mod works perfectly. :sad.gif:
This mod is currently not working for me. I'm using a clean version of minecraft, and put everything where specified. However i keep getting stuck at the done loading screen. Something in the jar file seems to be screwed up. Working without the mod works perfectly. :sad.gif:
Delete Meta-Inf.
And of course i realize that immediately before seeing this and saying i fixed it. Didn't even notice it since i'm used to not seeing it. haha
This looks AWESOME. The Aether sounds like a really cool idea...if it ever gets made. This on the other hand is a cool idea AND is being worked on. Nice!
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
Mods loaded:
ModLoader Beta 1.2_02v3
mod_Arrows Beta 1.2
mod_CrystalClearWaters Beta 1.2_01
mod_FoxyFoxes Beta 1.2_01
mod_GlassLight Beta 2
mod_hangglider Beta 1.2_01
mod_hoverboat 1.2_02 Revision 2
mod_MinerHelmet Beta 1.2_02 v2.2
mod_Stackables Beta 1.2_01
mod_Nuke Beta 1.2
mod_RecipeBook Beta 1.2_02
--- BEGIN ERROR REPORT 111fc149 --------
Generated 2/10/11 4:39 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_23, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GT 240/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.RuntimeException: spawnlist: couldn't get biome mob field
at spawnlist.getMobs(spawnlist.java:281)
at spawnlist.add(spawnlist.java:176)
at spawnlist.add(spawnlist.java:161)
at spawnlist.add(spawnlist.java:153)
at mod_Succubus.<init>(mod_Succubus.java:15)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:132)
at ModLoader.readFromClassPath(ModLoader.java:606)
at ModLoader.init(ModLoader.java:471)
at ModLoader.PopulateChunk(ModLoader.java:577)
at hr.a(hr.java:134)
at hr.b(hr.java:86)
at dn.c(World.java:526)
at dn.a(World.java:467)
at net.minecraft.client.Minecraft.d(Minecraft.java:1438)
at net.minecraft.client.Minecraft.a(Minecraft.java:1368)
at net.minecraft.client.Minecraft.a(Minecraft.java:1334)
at net.minecraft.client.Minecraft.b(Minecraft.java:1234)
at mr.c(mr.java:86)
at mr.a(mr.java:74)
at by.a(GuiScreen.java:71)
at by.e(GuiScreen.java:117)
at by.d(GuiScreen.java:107)
at net.minecraft.client.Minecraft.i(Minecraft.java:1040)
at k.i(k.java:35)
at net.minecraft.client.Minecraft.run(Minecraft.java:508)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8fb7c6c1 ----------
Looking through the stack trace... to me, it seems like the Succubus mod is incompatible with this mod. Do you plan on fixing this anytime soon?
EDIT: After disabling Succubus, I noticed Creeper Queen also throws this exception. It doesn't seem like any custom mobs are compaible with this mod.
Any progress update with...MAAAXX COMPATIBILITYY! *ahem* Yes well.... i would love to play this mod but in order for me to do so i'd have to play with no mods and i just cant do that xD but yeah, already made a room for this, i have my giant hellish Monolith for the nether, my "stairway to heaven" (made entirely out of gold bocks) and atop it is a shrine for the Aether, and now i have an Egyptian tome like place for this, i figured it worked out cause they were all mystical and the portal looks just magical, besides when you think death you think frost :tongue.gif: (or cold.. whatever) Anyway can not wait for this to be compatible with stuffs, im getting quite bored of the real world and the nether isnt that exciting either : /
Looking through the stack trace... to me, it seems like the Succubus mod is incompatible with this mod. Do you plan on fixing this anytime soon?
EDIT: After disabling Succubus, I noticed Creeper Queen also throws this exception. It doesn't seem like any custom mobs are compaible with this mod.
^This mod is currently not compatible with anything else.
To everyone else, we get it, it's not compatible with modloader or tfc/everything. He knows it, he's planning or at least has mentioned he needs to do that some time so stop constantly repeating yourselves. Give him time or do it yourself. It takes a lot of work to do this, especially when you edit so many of the classes as this one does.
Btw, make another custom dimension with rainbows, ponies and lots of brightly colored flowers. 15 on a 1-10 scary scale.
Delete Meta-Inf.
And of course i realize that immediately before seeing this and saying i fixed it. Didn't even notice it since i'm used to not seeing it. haha
.
I'm a pixel artist who makes pixel things and maps! I also do line art occasionally.
I have two work in progress resource packs!
This is the second one!
And of course, by "work-in-progress" I mean "will never, ever be completed".
Also is there a way to make it so you don't have to switch texture packs?
Looking through the stack trace... to me, it seems like the Succubus mod is incompatible with this mod. Do you plan on fixing this anytime soon?
EDIT: After disabling Succubus, I noticed Creeper Queen also throws this exception. It doesn't seem like any custom mobs are compaible with this mod.
thanks
^This mod is currently not compatible with anything else.
To everyone else, we get it, it's not compatible with modloader or tfc/everything. He knows it, he's planning or at least has mentioned he needs to do that some time so stop constantly repeating yourselves. Give him time or do it yourself. It takes a lot of work to do this, especially when you edit so many of the classes as this one does.
Liquimatter.com
Thats my Website
The YouTube
Thats my Youtube