When you build it you should be able to stop it at a specific location. The main problem about that is, some people might say that you are copying worldedit.
Good job on this mod though, it's more simple than world edit.
Well, to be fair, his probably existed in some form at the time I originally posted this mod. But I didn't know of it. WorldEdit is more powerful to be sure, but also more complicated and probably has more conflicts.
Im trying to install this on a offline version of Minecraft.
I do EXACTLY what you say every time and it wont work.
I have installed other mods flawlessly but this is the one I really need and I cant get it to work!
I just installed this mod and while the vertical building works great, I cannot get the horizontal building to work.
The config file shows the following
# Any KEY_ value from http://www.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html, `should` work.
# Warning: Conflicts with built in key bindings is possible!
#
#Mon Oct 15 00:07:00 EDT 2012
max_stack_build_num=32
build_key=KEY_LCONTROL
max_stack_vertical_build_num=16
It appears that there is a lack of code for horizontal building. I tried to make it up myself, but it did not work and I am no good at programming. I do love the mod and the ease of installation. I just hope we can fix this issue.
Yeah, I've been enjoying this mod quite a bit. One of the most useful and underrated mods I've found to date!
Once Single Player Commands and this gets updated, I'll be ready to update to 1.4!
Yes, I do enjoy this mod quite a lot myself and hope to see a 1.4 update. But I actually came to say, someone did make a similar mod to this that removes blocks rather than places them, but I believe they gave up on it a while ago. I can only find a handful of videos of it and no download links. To be honest, a simple mod that removes blocks as well as places them would be of tremendous help. I think you should definitely consider implementing this sort of feature. It would be especially helpful for someone using Forge (Like me!) where there are a lot of compatibility issues with SPC and worldedit.
Anyway, keep up the good work, your mod has been incredibly helpful already.
Im having trouble downloading this mod. The only other mods I have are forge .269 and Jammy Furniture. I have minecraft 1.3.2, deleted the meta inf, copy and pasted all the files into the minecraft.jar.
It seems however that there are a very small number of files in the download, the only file to replace is the si.class and add the si.jar.
I very eagerly await the updte of this mod, it had become an essetial of my Minecraft building. At first, I was a little unsure, but after I used it the first time... Wow. No rush, but the sooner the better.
Good job on this mod though, it's more simple than world edit.
I do EXACTLY what you say every time and it wont work.
I have installed other mods flawlessly but this is the one I really need and I cant get it to work!
Please Help!
How doesn't it work, I need a bit more detail before I can even begin to guess at the problem.
The config file shows the following
# Any KEY_ value from http://www.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html, `should` work.
# Warning: Conflicts with built in key bindings is possible!
#
#Mon Oct 15 00:07:00 EDT 2012
max_stack_build_num=32
build_key=KEY_LCONTROL
max_stack_vertical_build_num=16
It appears that there is a lack of code for horizontal building. I tried to make it up myself, but it did not work and I am no good at programming. I do love the mod and the ease of installation. I just hope we can fix this issue.
I was wondering if you'll be getting a version out for 1.4.2? I only stumbled on your mod about a week ago and LOVE it!
Once Single Player Commands and this gets updated, I'll be ready to update to 1.4!
Anyway, keep up the good work, your mod has been incredibly helpful already.
man Im so lazy..
What? Works fine for me in creative and survival.
I'd venture to say that, without this mod, creative mode feels busted :-)
It seems however that there are a very small number of files in the download, the only file to replace is the si.class and add the si.jar.
Am I doing something wrong?