Is it at all possible to make a3d mode that works with active shutter tv's? I mean is it possible to make it so that two seperate renderings would flicker back and forth and then make the glasses switch accordingly? If so that would be amazing!
well, this is implemented into the game now, but without being able to adjust "seperation" and "convergence" it gives me the biggest headaches, because the hud destroys the effect of "popping out of the screen" for everything held in the players hand.
also the preset settings for the rendermethod dont make it easy to focus on anything in the scene and that always results in headache.
if this mod would change how MC1.8 handles that, i'd use it.
edit: would it be possible to make this a shaderpack or an addition to the shadersmod?
This is great. Thanks. Is there any way to render and recolor just the depth map? If you could, you could make a chromadepth 3D mode, where red is closest and black is farthest, going down the spectrum from Red, Orange, Yellow, Green, Blue, Black.