With help from GuntherDW, Kindbdogz, Nicaetinismo, and AndyBrown!
Heya peeplz! I'm a bit of a modder myself, but I'm more of an artist. So basically, I ask my friends to help me in modding. Hope you like my mods!
The following mods are being updated. Bacon Blocks is currently the only updated one!
To help Support and Spread this Mod:
[code][url=http://www.minecraftforum.net/viewtopic.php?f=25&t=158776][img]http://iaza.com/work/110212C/iaza14248695402400.png[/img][/url][/code]
Copy and paste this into your siggy!
BaconTools V1.0 Requires RisuGami's ModLoader and JDDI's ToolUtils
Well, basically, the mod is based off of Bacon being used as sticks in tool recipes, bacon being sticks (durr) and PorkChops being the ores. They have the same durability as wood for now I believe, but I hope to change that maybe.
Download V1.0: Download Download V2.0: Download (rough version, back up you .jar!)
[code][b]Changelog[/b]:
V1.0 BaconTools Released
V2.0 With Bacon bows and arrows and everything's edible![/code]
GUI Change
None required
This basically just changes the GUIs (meaning the Crafting Pop-up, Inventory, etc.) To a little fancier version. I used the original layout for the inventory to create the rest from BobOfTibia's inventory change here. I will most likely remove my download when he posts his finished version, and just link you to his if you want.
Installation Instructions:
[code]1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Open the gui folder INSIDE of your .jar
5) Drag and drop the files from inside this folder in.
6) Run Minecraft![/code]
Hello everyone! Kingbdogz made this mod originally, but stopped updating it. So I present to you and update. My new friend, GuntherDW was kind enough to update it for me! Now we have Bacon Blocks v2.5. It goes perfectly with my Bacon Tools mod. I'll update with some screenshots. Basically, you craft a bacon block like this I think :tongue.gif: Those of you that downloaded v2, re-download PLEASE. Nicaetinismo updated this for you, so be sure to thank him.
and maybe....
And finally, just for you Tanuki_Shiro, we have a .props file.
Changelog
[codev1.30: udated to Beta 1.2_02
v2: updated to Beta 1.3_01
v2.1: fixed purple block error
v2.5: Properties file now generates][/code]
Thx guys! And yah, the bacon is edible, it heals one heart. I hope to eventually make the tools edible too :biggrin.gif:
And, world of Habbo, I don't think they would be very different than gold tools.
I think that the bacon sword should be extremely effective against pigs. Like a one hit. Also, you should be able to "cook" the tools into something thats a midway between stone and iron.
Also, bacon arrows! Kill a creeper with bacon arrows and make it drop a bacon record! Lol jk.
Hehe, tools are normally called by their ore. The ore for these tools is pork. Think about what that means certain tools would be called...
Rollback Post to RevisionRollBack
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
I know whatcha mean life XD, I laughed at that too. The tools durability is the same as wood, I believe. And I do hope to make the tools edible and possibly cookable. Of course, I need to contact Andy, so be patient for an update :biggrin.gif:
Seriously, though what is the point of these tools? If they are the equivalent of wood tools where wood is far easier to find and is readily available and farmed then why would I use my food to make tools that are pretty much worthless to me after the first night. I get that its more of a novelty item but novelty wears off very fast. I dont think I see I myself using these unless they had a bigger purpose than the tools we already have available to us.
Seriously, though what is the point of these tools? If they are the equivalent of wood tools where wood is far easier to find and is readily available and farmed then why would I use my food to make tools that are pretty much worthless to me after the first night. I get that its more of a novelty item but novelty wears off very fast. I dont think I see I myself using these unless they had a bigger purpose than the tools we already have available to us.
Well, not every mod needs to have a real point, does it? People like bacon, so maybe they like bacon tools. This mod will eventually be unique, but as it's a first release, I can't exactly say that they are very helpful yet, know what I mean? And life, I do think that Bacon Armor would be very funny :biggrin.gif:
Seriously, though what is the point of these tools? If they are the equivalent of wood tools where wood is far easier to find and is readily available and farmed then why would I use my food to make tools that are pretty much worthless to me after the first night. I get that its more of a novelty item but novelty wears off very fast. I dont think I see I myself using these unless they had a bigger purpose than the tools we already have available to us.
Well, not every mod needs to have a real point, does it? People like bacon, so maybe they like bacon tools. This mod will eventually be unique, but as it's a first release, I can't exactly say that they are very helpful yet, know what I mean? And life, I do think that Bacon Armor would be very funny :biggrin.gif:
Mods don't need to have a point. 'Tools' do. These are bacon TOOLS are they not? I just think for them to trully be unique they would have to do something new...otherwise why even have it? Like, if it was a substitute for iron tools or something maybe but as it is now... in game people stop using wood tools after like the first 10 minutes.. to get this mod just for novelty is sort of pointless when you're gonna replace these novelty items after your first night. I don't know if you understand what I am trying to say. People like things that look good or add something new. But when a mod makes something look good (i.e. yay bacon pickaxe) but to take advantage of its novelty forces you to give up better/more useful things (diamond pickaxe) its not exactly something I would personally get.
I have attempted to demonstrate this point with a picture:
>
+ = (X_x) but at least I looked good with my bacon sword.
In short I think that if you made them have a similar durability/strength to better tools currently available more people would consider getting it for its looks. Furthermore if you made the tools do something useful that no other tool currently does, a large majority of people will want it. e.g. Pork sword could kill pigs faster and give more meat per kill/or gurantee you a piece of meat per pig. I am not saying its a bad idea, I am just saying.
In short I think that if you made them have a similar durability/strength to better tools currently available more people would consider getting it for its looks. Furthermore if you made the tools do something useful that no other tool currently does, a large majority of people will want it. e.g. Pork sword could kill pigs faster and give more meat per kill/or gurantee you a piece of meat per pig. I am not saying its a bad idea, I am just saying.
Well, I do really appreciate your advice, and I COMPLETELY agree with you. I have suggested some of these to Andy, and next time he gets on he says he will help. Does this answer satisfy you? The tools are still in their first phase of awesomeness, and for now, you are are correct, the mod is just for looks although I hope to make them useful! Thank you for your advice
The following mods are being updated. Bacon Blocks is currently the only updated one!
To help Support and Spread this Mod:
[code][url=http://www.minecraftforum.net/viewtopic.php?f=25&t=158776][img]http://iaza.com/work/110212C/iaza14248695402400.png[/img][/url][/code]
Copy and paste this into your siggy!
Requires RisuGami's ModLoader and JDDI's ToolUtils
http://www.mediafire.com/?2asbj2aatk0e5p9 RisuGami's ModLoader
Well, basically, the mod is based off of Bacon being used as sticks in tool recipes, bacon being sticks (durr) and PorkChops being the ores. They have the same durability as wood for now I believe, but I hope to change that maybe.
Crafting Recipes:
= Pork = Bacon Slices
Bacon Slices:
[] [] []
[] [] = x4
[] [] []
Bacon Pickaxe:
[] []
[] []
Bacon Axe:
[]
[]
[] []
Bacon Hoe:
[]
[] []
[] []
Bacon Shovel:
[] []
[] []
[] []
Bacon Sword:
[] []
[] []
[] []
[code]Item IDs: 1690-1697[/code]
Pictures:
Bacon in Inventory
Bacon Pickaxe
Bacon Axe
Bacon Sword
Bacon Hoe
Bacon Shovel
Download V1.0: Download
Download V2.0: Download (rough version, back up you .jar!)
[code][b]Changelog[/b]: V1.0 BaconTools Released V2.0 With Bacon bows and arrows and everything's edible![/code]
Installation Instructions:
[code]1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata% 2) Browse to .minecraft/bin 3) Open up minecraft.jar with WinRAR or 7zip. 4) Open the gui folder INSIDE of your .jar 5) Drag and drop the files from inside this folder in. 6) Run Minecraft![/code]
Download: here
Requires RisuGami's ModLoader
and maybe....
And finally, just for you Tanuki_Shiro, we have a .props file.
Changelog
[codev1.30: udated to Beta 1.2_02
v2: updated to Beta 1.3_01
v2.1: fixed purple block error
v2.5: Properties file now generates][/code]
Download Bacon Blocks v2: Download
And, world of Habbo, I don't think they would be very different than gold tools.
You get a my good sir!
LSNKVSNASLNCVKLNWDNLVKDFNKQJN! See?
Also, bacon arrows! Kill a creeper with bacon arrows and make it drop a bacon record! Lol jk.
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
Seriously, though what is the point of these tools? If they are the equivalent of wood tools where wood is far easier to find and is readily available and farmed then why would I use my food to make tools that are pretty much worthless to me after the first night. I get that its more of a novelty item but novelty wears off very fast. I dont think I see I myself using these unless they had a bigger purpose than the tools we already have available to us.
There is no charge for awesomeness.
Well, not every mod needs to have a real point, does it? People like bacon, so maybe they like bacon tools. This mod will eventually be unique, but as it's a first release, I can't exactly say that they are very helpful yet, know what I mean? And life, I do think that Bacon Armor would be very funny :biggrin.gif:
Mods don't need to have a point. 'Tools' do. These are bacon TOOLS are they not? I just think for them to trully be unique they would have to do something new...otherwise why even have it? Like, if it was a substitute for iron tools or something maybe but as it is now... in game people stop using wood tools after like the first 10 minutes.. to get this mod just for novelty is sort of pointless when you're gonna replace these novelty items after your first night. I don't know if you understand what I am trying to say. People like things that look good or add something new. But when a mod makes something look good (i.e. yay bacon pickaxe) but to take advantage of its novelty forces you to give up better/more useful things (diamond pickaxe) its not exactly something I would personally get.
I have attempted to demonstrate this point with a picture:
>
+ = (X_x) but at least I looked good with my bacon sword.
In short I think that if you made them have a similar durability/strength to better tools currently available more people would consider getting it for its looks. Furthermore if you made the tools do something useful that no other tool currently does, a large majority of people will want it. e.g. Pork sword could kill pigs faster and give more meat per kill/or gurantee you a piece of meat per pig. I am not saying its a bad idea, I am just saying.
There is no charge for awesomeness.
Well, I do really appreciate your advice, and I COMPLETELY agree with you. I have suggested some of these to Andy, and next time he gets on he says he will help. Does this answer satisfy you? The tools are still in their first phase of awesomeness, and for now, you are are correct, the mod is just for looks although I hope to make them useful! Thank you for your advice
Eat your Tools with Right Click
Eat your Bacon with Right Click
Bacon is edible :biggrin.gif: