No; I figured the most common operation is creating items so that's all it does. You can always get rid of items and then add new ones. It supports wool, dye, and wood types. There's no support for stacks that are bigger than normal, or unlimited durability tools. What else would you want to edit?
edit exsisting stacks.. ie: add more items to that stack, or does it add items onlt into next available empty slot
would you consider merging mine? maybe have an option to do it your way or my way? that would allow you to make use of my (rather simplistic) infinite stacks and item deletion, as well as meaning no duplicate functionality between our mods.
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Stupidity on the rise with a 40% chance of shitstorms.
I've yet to install this one. I like the one by lahwran, I am currently using it. the only thing that i can see that this one does that theirs doesn't is the ability to add stuff straight into your inv (or chest i'm thinking, like i said i havn't tried this one yet as i use over 30+ mods and its a lot of work to change anything lol)
Couple of bugs when playing smp if u wanna enable it please do so i don't wanna like spawn them and not being able to use them... and if u don't want them get them outta smp thxs :0
Edit: Ok. Thats it. I got Minecafter. Put the zip in the with the read me and all that in there.
It said TooManyItems (2) Lauched. and it keep crashing on me.
Sorry for all the whining, can someone make a video or something for this. It my first mod.
If your on a pc navigate to C:\\users\(your user)\ then type appdata at the top of your window and then go to roaming and .minecraft then bin in bin open minecraft.jar as an archive with 7zip. Open the zip file from this mod and drag the two class files into the minecraft.jar. in minecraft.jar delete the META-INF folder and close the window your good to go. If your on a mac go to /user/your user/library/applicationsupport/minecraft/bin and open minecraft.jar with archive utility and delete meta-inf then drag the class files into the folder. After that compress all the files into a zip move the zip into bin rename minecraft.jar to what ever like minecrafO.jar then rename the zip file from archive.zip to minecraft.jar and your good to go
This is Awesome !
I also have a suggestion to make it better :smile.gif:
Add a damage bar like the one in INVedit
I love this mod
(You don't have to do my suggestion if you don't want)
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A double resolution texture pack that stays faithful to the original Minecraft textures.
ok, to everyone saying this is impressive because it's the first: where the **** have you been? not only is it not the first, but it's not the second either, both I, rustywolf, and some kid who didn't keep his updated have had ingame inventory editors out for a while, not to mention assassians4hire who has been slowly working on one for a while...
...whether you like this one more is up to you, and I'm pretty damn sure it can be installed next to mine, so they're not even competing, but seriously? it's not even close to the first.
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Stupidity on the rise with a 40% chance of shitstorms.
ok, to everyone saying this is impressive because it's the first: where the **** have you been? not only is it not the first, but it's not the second either, both I, rustywolf, and some kid who didn't keep his updated have had ingame inventory editors out for a while, not to mention assassians4hire who has been slowly working on one for a while...
...whether you like this one more is up to you, and I'm pretty damn sure it can be installed next to mine, so they're not even competing, but seriously? it's not even close to the first.
in-game Invintory editors aren't well know as most people just download Mineedit or INVedit and call it good.
It doesn't matter if was first or not it's the first I found after searching vigorously though the fourms.
I remember assassians4hire's but it isn't released and only 2 others are compatible with the current beta.
For as infamous as they are, then I'd say it's really Impressive.
Bugfix Update:
-- Restored types of wood (improved handling of damage types better in general) (Also updated VarietalSaplings to work with this)
-- Changed the panel positioning to make it adapt to different game window sizes
-- Excluded redundant items: "off" redstone torch, glittering redstone ore, reeds, crops. Left lit furnace in as some people like to make ceilings from them.
I'm on a server, and I do have access to the /give command, but when I attempt to add an Item, the chatbox says,
No Item With ID (MyIGN)
Quote from lahwran »
ok, to everyone saying this is impressive because it's the first: where the **** have you been? not only is it not the first, but it's not the second either, both I, rustywolf, and some kid who didn't keep his updated have had ingame inventory editors out for a while, not to mention assassians4hire who has been slowly working on one for a while...
...whether you like this one more is up to you, and I'm pretty damn sure it can be installed next to mine, so they're not even competing, but seriously? it's not even close to the first.
This is the first one I have seen that actually uses item images.
First one I have seen that can use mod items.
First one I have seen that puts them right into the inv, most spit them out for you to pick up.
No it's not the first, but it sure as hell is the best imho.
edit exsisting stacks.. ie: add more items to that stack, or does it add items onlt into next available empty slot
Stupidity on the rise with a 40% chance of shitstorms.
Otherwise one of the greatest mods ive ever seen, keep up the great work, and this is your FIRST mod!?
Wow, just WOW
Amazing
If your on a pc navigate to C:\\users\(your user)\ then type appdata at the top of your window and then go to roaming and .minecraft then bin in bin open minecraft.jar as an archive with 7zip. Open the zip file from this mod and drag the two class files into the minecraft.jar. in minecraft.jar delete the META-INF folder and close the window your good to go. If your on a mac go to /user/your user/library/applicationsupport/minecraft/bin and open minecraft.jar with archive utility and delete meta-inf then drag the class files into the folder. After that compress all the files into a zip move the zip into bin rename minecraft.jar to what ever like minecrafO.jar then rename the zip file from archive.zip to minecraft.jar and your good to go
what?! There are many inventory mods LOLeditor, NBTEdit, INVEdit, this is just the first "ingame" editor
I also have a suggestion to make it better :smile.gif:
Add a damage bar like the one in INVedit
I love this mod
(You don't have to do my suggestion if you don't want)
A double resolution texture pack that stays faithful to the original Minecraft textures.
...whether you like this one more is up to you, and I'm pretty damn sure it can be installed next to mine, so they're not even competing, but seriously? it's not even close to the first.
Stupidity on the rise with a 40% chance of shitstorms.
You should look into adding an "Infinite Damage" button or something for the diamond picks and stuff.
in-game Invintory editors aren't well know as most people just download Mineedit or INVedit and call it good.
It doesn't matter if was first or not it's the first I found after searching vigorously though the fourms.
I remember assassians4hire's but it isn't released and only 2 others are compatible with the current beta.
For as infamous as they are, then I'd say it's really Impressive.
-- Restored types of wood (improved handling of damage types better in general) (Also updated VarietalSaplings to work with this)
-- Changed the panel positioning to make it adapt to different game window sizes
-- Excluded redundant items: "off" redstone torch, glittering redstone ore, reeds, crops. Left lit furnace in as some people like to make ceilings from them.
This is the first one I have seen that actually uses item images.
First one I have seen that can use mod items.
First one I have seen that puts them right into the inv, most spit them out for you to pick up.
No it's not the first, but it sure as hell is the best imho.
Crazy! Great job man.