This looks amazing. I just downloaded it and put the two class file included into my minecraft.jar and loaded everything up fine, but when I opened my inventory there was no item menu like the one in the picture. Can someone please help?
Are there any mods this that are incompatible with? I have alot installed, so maybe thats causeing a problem.
press o it should open a menue in the inventory or u did the mod wrong
How do you fix this overwriting OptiFine, causing the "Saving Chunks..." error when you open the in-game video settings option? btw I am still using 1.7.3 w/ Yogbox.
Alright i got a bug. I am not sure if this is the tmi or the 1.8 but when i tried to cook a porkchop it stop and said saving chucks. i close it restarted it and it was cooking. i started walking to my chest to put it there for safe keeping but again it said saving chucks.
Alright i got a bug. I am not sure if this is the tmi or the 1.8 but when i tried to cook a porkchop it stop and said saving chucks. i close it restarted it and it was cooking. i started walking to my chest to put it there for safe keeping but again it said saving chucks.
Yea, thats just part of the leaked 1.8 im pretty sure they're gonna fix it by the real 1.8.
It would be used this way:
when we move the mouse over an item,
if it has a recipe, that recipe would be shown (like what happens in zombe recipe mod).
if we have the materials to craft it, each time we click on it, the materials would be put on the workbench so we could craft just after!!!
this behavior could be optional (instead of click to get the item); for creative mode it is cool, but for survival mode, it be used only as a reference helper would be great!! :biggrin.gif:
and a shift+click would actually get the item ready! (without need to craft) (optional also, would be good if needed to restart minecraft to prevent temptations :biggrin.gif:)
Leaves 18-2 is missing. =/
press o it should open a menue in the inventory or u did the mod wrong
Blocks/Tools/Unknown
Well it might be hard to get items form mods to be in a section. Maybe check it's properties?
I don't think you need the ModLoader for TMI, I can run it on MC without ModLoader and TMI works the same =D
Yea, thats just part of the leaked 1.8 im pretty sure they're gonna fix it by the real 1.8.
I SUPPORT THE MORE THE NETHER MOD
...But seriously, TMI is making buckets evil.
Click or it will die!
do you think the TMI could be used to help on this thread?
http://www.minecraftforum.net/index.php?app=forums&module=forums§ion=findpost&pid=7781035
It would be used this way:
when we move the mouse over an item,
if it has a recipe, that recipe would be shown (like what happens in zombe recipe mod).
if we have the materials to craft it, each time we click on it, the materials would be put on the workbench so we could craft just after!!!
this behavior could be optional (instead of click to get the item); for creative mode it is cool, but for survival mode, it be used only as a reference helper would be great!! :biggrin.gif:
and a shift+click would actually get the item ready! (without need to craft) (optional also, would be good if needed to restart minecraft to prevent temptations :biggrin.gif:)
thx!!!
"truth is a pathless land" - Jiddu Krishnamurti