I have This mod, i like it a lot. yet when i try to use it with inventory tweaks it doesn't work for me... which is sad because this mod is very helpful in single player... hope you and the mod developer for InvTweaks can get it working. I use majic launcher BTW
I have This mod, i like it a lot. yet when i try to use it with inventory tweaks it doesn't work for me... which is sad because this mod is very helpful in single player... hope you and the mod developer for InvTweaks can get it working. I use majic launcher BTW
Don't use magic launcher.
(Magic Launcher + invtweaks + TMI = no good)
I have This mod, i like it a lot. yet when i try to use it with inventory tweaks it doesn't work for me...
It's not just Inventory Tweaks. TMI doesn't work with Enchanting Plus (crash if you try to use an enchanting table) or Crayfish's Furniture Mod (right-clicking chairs causes a crash.) And of course, Forge hates TMI, spamming errors on every launch. Apparently those are harmless, but I can't really trust a mod that changes block behavior, especially when it's not supposed to be doing *anything* with blocks.
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Join Date:
9/24/2011
Posts:
342
Minecraft:
Trent_Easton
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I am an avid user of TMI because it has a highly accessible interface along with ease of use. However, would it be possible to have custom potion effects apply to armor, swords (Swords that deal Poison II on hit, boots with Speed II, Night Vision on a helmet, etc)?
This would be quite useful in the interface if it were added.
It's not just Inventory Tweaks. TMI doesn't work with Enchanting Plus (crash if you try to use an enchanting table) or Crayfish's Furniture Mod (right-clicking chairs causes a crash.) And of course, Forge hates TMI, spamming errors on every launch. Apparently those are harmless, but I can't really trust a mod that changes block behavior, especially when it's not supposed to be doing *anything* with blocks.
Yeah, I hate it when classes from different mods conflict with each other. Also, did anyone notice that spawners are broken again. (PrimedTNT, etc) :/
There is an issue with tmi and applied energistics.
Trying to take out a a stack of items from a me chest/terminal wont work and the amount of items in the storage increases.
No problem while the tmi gui is hidden
The 1.6.2 version of this mod is very broken. It makes mismatches for ID 100, 115, 99, 52, 59, 104, 105. I'm using the Forge version.
While this mod is playable in singleplayer, it makes it impossible to for a player to join my LAN world with this mod due to this mismatch.
I put the .jar into the mods folder.
I have this exact issue. I have only played single player so far. Whenever I try to go back into any saved world I get the same block ID mismatches. I put the .jar in the mod folder with my other mods and run them with Magic Launcher. Otherwise, the mod works just fine for me...as long as I don't leave the world
I have 1.6.2 with FML. I installed TMI and it loads in the main screen just fine , but in game the "o" key does not bring up the gui. None of the other TMI keybinds work either. I tried in SP and multiplayer.
Is this a known issue? Is there a newer version?
I have placed the zip in the mods folder in 1.6.2 MC
The version i have is TMI 7-5-1.6.2
I can't delete META-INF for some reason, even though I have many times before. I keep getting a message:
! Cannot rename __rzi_42.4829056 to C:\Users\Sack Dre\AppData\Roaming\.minecraft\bin\minecraft.jar
! Cannot create C:\Users\Sack Dre\AppData\Roaming\.minecraft\bin\minecraft.jar
The process cannot access the file because it is being used by another process.
This occurs every time I make an attemp to delete META-INF. I have tried restarting my PC, etc. I would be SO grateful if someone could help me. I assume I am missing somthing obvious. Thanks!
close minecraft
Rollback Post to RevisionRollBack
People tell you to don't look down. But if you don't look down, you don't know if your going to break your legs when you fall. Or whats under you...
Great mod! Having some trouble, I don't have a trashcan icon, and whenever i throw items down, and then i select another item from the tmi menu, the item i threw down comes back. Also, not sure if this has to do with tmi, but my inventory never saves, Any ideas? Thanks in advance!
I like the mod a lot but now i sad because you got rid of the crafting guide option witch was very helpful during survival when i am using mods, so i would be so happy if you added that option back in and if its there how the heck to you do it?!
I have strange problem ,
I have installed MAtmos r25 - Environmental sound atmosphere simulator
with Forge
I had also TMI installed with Forge .
And here is the issue , no matter if I have TMI installed or not , the moment when I install Matmos mod I get this screen
, only once when I start game and open the first world.
I been told this is the TMI issue , but I can't understand , why I get that even if I don't have TMI installed but the Matmos mod ?
If I have only TMI installed all is ok and the message is not shows up .
If it happens without TMI it is obviously not TMI that is the issue
I'm trying to use this in 1.6.2-forge-modified using magic launcher and it wont load no mater what I do, please help, by the way no error log is generated it just does not load the mod, Minecraft still works.
I'm trying to use this in 1.6.2-forge-modified using magic launcher and it wont load no mater what I do, please help, by the way no error log is generated it just does not load the mod, Minecraft still works.
Hello,
Here at last I write a small message as I have an installation problem with TMI, I follow very well how to copy / paste the "1.6.2" folder but "\ minecraft \ versions." in fact when I slide the continuous zip file TMI and I then delete the "META-INF" folder.
I run Minecraft with selecting the right profile, containing Forge, and it gives me this error:
<snip>
Is someone could help me solve so it? I do not think it's a problem Forge, as the mod "Rei Minimap" works very well.
Just finished a full rewrite of my Forge/LiteLoader/Optifine/Magic Launcher install guide. Link is in my signature. Give that a try.
Don't use magic launcher.
(Magic Launcher + invtweaks + TMI = no good)
http://www.minecraft...no-jar-modding/
Try my guide here: [1.6.2] - FORGE, OPTIFINE, LITELOADER, AND MAGIC LAUNCHER (NO JAR MODDING)
Semper Discendi Docendique
It's not just Inventory Tweaks. TMI doesn't work with Enchanting Plus (crash if you try to use an enchanting table) or Crayfish's Furniture Mod (right-clicking chairs causes a crash.) And of course, Forge hates TMI, spamming errors on every launch. Apparently those are harmless, but I can't really trust a mod that changes block behavior, especially when it's not supposed to be doing *anything* with blocks.
This would be quite useful in the interface if it were added.
Yeah, I hate it when classes from different mods conflict with each other. Also, did anyone notice that spawners are broken again. (PrimedTNT, etc) :/
Trying to take out a a stack of items from a me chest/terminal wont work and the amount of items in the storage increases.
No problem while the tmi gui is hidden
Job 'Version & Libraries' finished with 1 failure(s)!
keep getting that when i try to play please help
I have this exact issue. I have only played single player so far. Whenever I try to go back into any saved world I get the same block ID mismatches. I put the .jar in the mod folder with my other mods and run them with Magic Launcher. Otherwise, the mod works just fine for me...as long as I don't leave the world
Great, though unfinished.
Possibly, but I wouldn't know. MCPatcher is incompatible with Forge, and therefore won't work with the vast majority of mods.
Is this a known issue? Is there a newer version?
I have placed the zip in the mods folder in 1.6.2 MC
The version i have is TMI 7-5-1.6.2
close minecraft
If it happens without TMI it is obviously not TMI that is the issue
He has over 1300 posts and can't figure that out. Amazing.
Just finished a full rewrite of my Forge/LiteLoader/Optifine/Magic Launcher install guide. Link is in my signature. Give that a try.
Try my guide here: [1.6.2] - FORGE, OPTIFINE, LITELOADER, AND MAGIC LAUNCHER (NO JAR MODDING)
Semper Discendi Docendique