You can add it in yourself. Just create an account and make a new page for it.
Quote from Lordje »
Cryect is this a bug or is this ment to be?
(Under the lava is a triggered door)
If this is a bug and you are going to fix it, it would be epic! I could make some awsome traps :tongue.gif:
And the same thing is with Water, Sand, Gravel and Pushable blocks.
Technically the doors are still there. If you want to make a trap like that, just use the mob spawner to fill that area with the lava.
Yep, if you have maps you want on the Wiki just create an account and add them yourself. I'm one of the least people editing the wiki at the moment as I've been focusing on the code in my spare time. I should spend some time though documenting and explaining the whys behind various aspects.
Quote from Lordje »
But with the controllerblock mod, water and lava could just go through.
Yes, I'm planning to make one just more interesting in concentrating on what others haven't done versus what kinda can be done with what I've added so far.
Rollback Post to RevisionRollBack
You're a lone commando tasked to destroy the Nazi Zombie Federation's dam.
I'm going to be changing how "time" works so time will be capable of being running separate from game time allowing you to run time in reverse or freeze it etc here shortly.
Rollback Post to RevisionRollBack
You're a lone commando tasked to destroy the Nazi Zombie Federation's dam.
Ok one more thing and I'm done sugesting stuff :tongue.gif:
Making Pushable blocks go back to their first position when you press F6 (or when you die),
else you can get stuck in some puzzles with pushable blocks.
The game really doesn't have any concept of them beyond regular blocks. Really its just good puzzle design that you can work backwards and forwards to prevent bad states (though its good to lock them out of old states if they are in a good state for a checkpoint). I've thought about tracking them but not going to concentrate on it too much.
Rollback Post to RevisionRollBack
You're a lone commando tasked to destroy the Nazi Zombie Federation's dam.
you could spawn pushable blocks with the mobspawner, if you die it will reset it or?
or does it only reset mobs/falling Sand/boats, etc ?
Mob spawners will only reset things that stay in their spawned/active state. When a falling block stops falling, it is no longer in that state, and thus the spawner registers its spawned entity as "destroyed." I think that's how it works, anyway. So while you can do that for vehicles, mobs, and probably items, you can't really do it with falling blocks.
Hey guys, just letting you know that i am starting my adventurecraft map and unlike most other maps, the world is mostly islands and dungeons will take up only a small part of the world. You can travel freely around these islands, and you can even find secrets on the islands that lead you to rewards such as heart pieces ;D
Oh, and it is modelled off of the LoZ: Wind Waker
Here is a pic of what i have started on:
That is the main island where you will start off, it is still unfinished but is good so far. Oh and I believe that i may be the first person to create a full dungeon with enemies, in which you have to complete without any weapons! (you do get a sword right at the boss but this dungeon will be focused more on dodging, hiding, sneaking around and such. =D )
In other words, don`t do LoZ: Wind Waker or I will eat your firstborn child. =)
2. Run adventureCraft.exe select a world from single player then the map Mayan Temple and you are now playing!
I don't understand.
I'm just going to hope that adventurecraft is at least opening for you, if it is then here is how to play the Mayan Temple map:
1. run Adventurecraft.exe
2. It should open up something similar to minecraft
3. click on "singleplayer"
4.Click on "Create new world"
5. If you downloaded the WITH MAPS version of adventurecraft, then you should see 2 or more worlds in the next menu. One being Mayan temple and the other being Biome test or something like that
6.select Myan temple and click "Done"
7. You should now be playing the Mayan Temple map! (you don't start in front of the temple so don't think you did it wrong if you end up in a mountainus region)
8. ???
9. Profit!
Am I the only one spawning in a lava pit everytime I try and play?
Unfortunately, This has been heard before. This is most common in maps that have not been converted to the newest version yet, ( so if you are playing a map other than the one that came with adventurecraft, place it in adventurecraft/.minecraft/saves and then try to play it, if it is not comverted, it should do so automatically when you try to play it)If you are trying to play the map that comes with adventurecraft, Myan Temple, then make sure you have the newest version or maybe reinstall Adventurecraft. If the problem persists, press F4 to go into debug mode, press "t" and type in "/noclip" and fly through the blocks up to the surface of the world. (keep in mind that some maps may intend for you to spawn near lava so make sure that is not the case before going into debug mode.
I have a Mac (not for long) and I have NO idea how to get it to work. Could someone post a tutorial? And the instructions weren't the clearest to me so don't give me that. I have NO other mods installed. Please help ASAP it sounds awesome.
you should add a tool to undo the last thing that you just did because I made a map and accidentaly messed it up relly bad and it is going to take at least 2 houres to fix so i thought that something like this might be useful in the future too.
every timei start adventurecraft, i get this in the batch file (the .exe doesnt even start):
Exception in thread "main" java.lang.VerifyError: (class: net/minecraft/client/M
inecraft, method: j signature: ()V) Incompatible argument to function
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredField(Unknown Source)
at AdventureCraft.main(AdventureCraft.java:15)
Press any key to continue . . .
i am using 1.3_01, but this happens EVERY TIME. WHAT is WRONG?
please tell me
or you will die. -?
Rollback Post to RevisionRollBack
public void AddRecipes(CraftingManager craftingmanager)
craftingmanager.addshapelessrecipe(skittle) new Object[]{
new ItemStack(Item.dyepowder, 1 , 1), new Itemstack(Item.sugar, 1)
}
modding for fun
Click that ^^^^
Hey guys! just letting you know that i started my own topic telling everyone about my upcoming adventurecraft map! Feel free to come check it out. YOU ROCK CRYECT! viewtopic.php?f=25&t=225929
About every time I start Adventure Craft, it usually ends up crashing, then printing a crash report. I think it might be a problem with Java, but I'm not sure. I've tried running it in Administrator Mode and it still hasn't worked. Cryect, if you need the crash reports, let me know and I shall upload them.
About every time I start Adventure Craft, it usually ends up crashing, then printing a crash report. I think it might be a problem with Java, but I'm not sure. I've tried running it in Administrator Mode and it still hasn't worked. Cryect, if you need the crash reports, let me know and I shall upload them.
Yes, if he plans to fix your problem then he definitely needs the error report because without it he has no idea what went wrong, and consequently, what to fix. and PLEASE PLEASE PLEASE put the error report in BBcode so that people who are looking through this page don't have to scroll through 50 lines of error text that isn't useful to them.
Or you could just upload a picture of the error report if you want, but i don't see how you could fit the error report in there. And do not send him the error report of the minecraft window when it crashes, instead run adventurecraft.bat and when adventurecraft crashes, upload the error report from adventurecraft.bat (the black screen one) Although some people cannot run adventurecraft.bat so if you cannot then i suppose the regualr report would be fine as well.
I'l try and click on the adventurecraft.exe but nothing will happen, yes i deleted the version file and definitely installed it, I really want to play so please help.
You can add it in yourself. Just create an account and make a new page for it.
Technically the doors are still there. If you want to make a trap like that, just use the mob spawner to fill that area with the lava.
Yes, I'm planning to make one just more interesting in concentrating on what others haven't done versus what kinda can be done with what I've added so far.
I'm going to be changing how "time" works so time will be capable of being running separate from game time allowing you to run time in reverse or freeze it etc here shortly.
The game really doesn't have any concept of them beyond regular blocks. Really its just good puzzle design that you can work backwards and forwards to prevent bad states (though its good to lock them out of old states if they are in a good state for a checkpoint). I've thought about tracking them but not going to concentrate on it too much.
Mob spawners will only reset things that stay in their spawned/active state. When a falling block stops falling, it is no longer in that state, and thus the spawner registers its spawned entity as "destroyed." I think that's how it works, anyway. So while you can do that for vehicles, mobs, and probably items, you can't really do it with falling blocks.
Oh, and it is modelled off of the LoZ: Wind Waker
Here is a pic of what i have started on:
That is the main island where you will start off, it is still unfinished but is good so far. Oh and I believe that i may be the first person to create a full dungeon with enemies, in which you have to complete without any weapons! (you do get a sword right at the boss but this dungeon will be focused more on dodging, hiding, sneaking around and such. =D )
In other words, don`t do LoZ: Wind Waker or I will eat your firstborn child. =)
I don't understand.
I'm just going to hope that adventurecraft is at least opening for you, if it is then here is how to play the Mayan Temple map:
1. run Adventurecraft.exe
2. It should open up something similar to minecraft
3. click on "singleplayer"
4.Click on "Create new world"
5. If you downloaded the WITH MAPS version of adventurecraft, then you should see 2 or more worlds in the next menu. One being Mayan temple and the other being Biome test or something like that
6.select Myan temple and click "Done"
7. You should now be playing the Mayan Temple map! (you don't start in front of the temple so don't think you did it wrong if you end up in a mountainus region)
8. ???
9. Profit!
Unfortunately, This has been heard before. This is most common in maps that have not been converted to the newest version yet, ( so if you are playing a map other than the one that came with adventurecraft, place it in adventurecraft/.minecraft/saves and then try to play it, if it is not comverted, it should do so automatically when you try to play it)If you are trying to play the map that comes with adventurecraft, Myan Temple, then make sure you have the newest version or maybe reinstall Adventurecraft. If the problem persists, press F4 to go into debug mode, press "t" and type in "/noclip" and fly through the blocks up to the surface of the world. (keep in mind that some maps may intend for you to spawn near lava so make sure that is not the case before going into debug mode.
i am using 1.3_01, but this happens EVERY TIME. WHAT is WRONG?
please tell me
or you will die.
craftingmanager.addshapelessrecipe(skittle) new Object[]{
new ItemStack(Item.dyepowder, 1 , 1), new Itemstack(Item.sugar, 1)
}
modding for fun
Click that ^^^^
viewtopic.php?f=25&t=225929
Yes, if he plans to fix your problem then he definitely needs the error report because without it he has no idea what went wrong, and consequently, what to fix. and PLEASE PLEASE PLEASE put the error report in BBcode so that people who are looking through this page don't have to scroll through 50 lines of error text that isn't useful to them.
Or you could just upload a picture of the error report if you want, but i don't see how you could fit the error report in there. And do not send him the error report of the minecraft window when it crashes, instead run adventurecraft.bat and when adventurecraft crashes, upload the error report from adventurecraft.bat (the black screen one) Although some people cannot run adventurecraft.bat so if you cannot then i suppose the regualr report would be fine as well.
its been dead for almost 2 hours now =P