For those still having problems installing this (on xp, but I guess it works on every system), you'll just have to edit the "Install.bat" file this way:
First, locate your minecraft.jar (full path. ex: C:\Documents and Settings\Me\Application Data\.minecraft\bin\minecraft.jar) and copy the path.
Then, extract the daxnitro.zip somewhere on your PC. go into the extracted folder, and right click on "install.bat" -> edit.
What you'll want to do is to completely remove the value after the MINECRAFTJAR= and of course stop just after \...\minecraft.jar and replace it with the path you have copyied :smile.gif:
For example, the beginning of my file is like this:
@echo off
setlocal enabledelayedexpansion
set BASEDIR=%~dp0
(set TEMPDIR=%BASEDIR%\temp)
(set TOOLSDIR=%BASEDIR%\tools)
set MINECRAFTJAR=%~f1
set ANSWER=
java -help > NUL 2> NUL
if errorlevel 1 (
echo Unable to locate java.exe. Please verify that it is in the PATH.
goto :exit
)
if ["%MINECRAFTJAR%"]==[""] ( (set MINECRAFTJAR=C:\Documents and Settings\Me\Application Data\.minecraft\bin\minecraft.jar)
echo No minecraft.jar supplied.
set /P ANSWER="Would you like to use the default minecraft.jar (Y/N)? "
Tap CTRL+S, close the file, close Minecraft if it is opened, launch the install.bat, and you should be good =)
Hope it helped
Xhueloe
Ugh... batch files. Sorry for the terrible job at writing that thing up. I'm pretty sure I hate scripting with windows now.
So, here's a topic on Get Satisfaction that is relevant to everyone who cares for this mod. Fixing these bugs would make it less time consuming to update this mod to future versions.
It only involves a few lines of code that have some typos and/or don't process normals correctly. You guys should help bring a little bit of attention to the tessellator class bugs!
For the update, you need to do a clean install. If you try to install it over a previous version of the mod, it'll crash.
For shader authors I recommend doing something like doubling the width of the texture files, putting normals/heightmaps on the right side and adjusting the UVs accordingly in the shaders. There's gonna be a more elegant solution, but this is it for now.
Normals aren't quite accurate yet for some things like fluids. If you use base.fsh you'll have to write in the fog calculations (I've included an example of this). The pig saddle problem will pop up again for shader sets using base.fsh. I'll find a fix for this later.
So, here's a topic on Get Satisfaction that is relevant to everyone who cares for this mod. Fixing these bugs would make it less time consuming to update this mod to future versions.
It only involves a few lines of code that have some typos and/or don't process normals correctly. You guys should help bring a little bit of attention to the tessellator class bugs!
i just went to support this, even though i havent seen this in game due to having an ati card, i still support all that you guys are doing :smile.gif:
So no matter what i do to my path or what i add to it it still says cannot find java add to path. im using windows 7 =/ I really want this to work but everytime i try it doesnt work =(
The one major rule
Do not distribute anything I've made. This includes the client and the server software for the game. This also includes modified versions of anything I've made.
If you don't like patchers, sorry but I won't be distributing modified class files, and no amount of q_q is going to change my mind.
Nothing against your patcher but providing a link to the entire minecraft.jar seems to contradict this does it not ?.
The one major rule
Do not distribute anything I've made. This includes the client and the server software for the game. This also includes modified versions of anything I've made.
If you don't like patchers, sorry but I won't be distributing modified class files, and no amount of q_q is going to change my mind.
Nothing against your patcher but providing a link to the entire minecraft.jar seems to contradict this does it not ?.
I should have definitely clarified. That link is what every legit client downloads the latest version from -- Notch's own source.
The one major rule
Do not distribute anything I've made. This includes the client and the server software for the game. This also includes modified versions of anything I've made.
If you don't like patchers, sorry but I won't be distributing modified class files, and no amount of q_q is going to change my mind.
Nothing against your patcher but providing a link to the entire minecraft.jar seems to contradict this does it not ?.
I'm not quite sure of the wording Notch put into that but, I think the link points to where Mojang hosts the file which is technically is not distributing the file.
To clarify, daxnitro hosts a copy of the file separately from Mojang and then provides a link to it = bad.
Or, Mojang hosts the file and daxnitro provides a link to it = not sure but, probably OK.
Like I said, I am not sure if the link points to an "official Mojang" file or a re-hosting but I hope daxnitro has/is/will do the right thing.
I should have definitely clarified. That link is what every legit client downloads the latest version from -- Notch's own source.
Yes but normally users do not see that link and need a legit account to download it, providing the link allows non legit people to download. That's not much different than providing a non legit link to the jar.
I should have definitely clarified. That link is what every legit client downloads the latest version from -- Notch's own source.
Yes but normally users do not see that link and need a legit account to download it, providing the link allows non legit people to download. That's not much different than providing a non legit link to the jar.
I totally disagree, but I went ahead and removed the link from the main post because it's not worth arguing over.
I should have definitely clarified. That link is what every legit client downloads the latest version from -- Notch's own source.
Yes but normally users do not see that link and need a legit account to download it, providing the link allows non legit people to download. That's not much different than providing a non legit link to the jar.
If it's questionable then I'll remove the link. No need to clutter this thread with questions about the legality of such things.
OK so i got it to find the path. now tho when i click Y when it asks for the default minecraft.jar it doesnt work =/
Go to your C:/ drive and find both Program Files and Program Files (x86). Figure out which of those has a Java folder and then inside the java folder which has a bin.
Copy the full path and then open up install.bat with a text editor. Type in the top of the batch file Path="path/to/java/bin" (with your path that is) and then save it.
OK so i got it to find the path. now tho when i click Y when it asks for the default minecraft.jar it doesnt work =/
Go to your C:/ drive and find both Program Files and Program Files (x86). Figure out which of those has a Java folder and then inside the java folder which has a bin.
Copy the full path and then open up install.bat with a text editor. Type in the top of the batch file Path="path/to/java/bin" (with your path that is) and then save it.
Try running that and see if it works.
Unfortunately, no luck
Thank you for trying though. Perhaps I'll have to skip out on this beautiful mod unless anyone has any other ideas.
Using a Intel chip integrated into my laptop, no changes whatsoever. I know I did it right, the .bat file ran fine, did all the steps, files are in the right places, and... nothing. Perhaps you should add mobile intel chips to the list of non-working graphics cards?
Ugh... batch files. Sorry for the terrible job at writing that thing up. I'm pretty sure I hate scripting with windows now.
http://getsatisfaction.com/mojang/topic ... to_normals
It only involves a few lines of code that have some typos and/or don't process normals correctly. You guys should help bring a little bit of attention to the tessellator class bugs!
For the update, you need to do a clean install. If you try to install it over a previous version of the mod, it'll crash.
For shader authors I recommend doing something like doubling the width of the texture files, putting normals/heightmaps on the right side and adjusting the UVs accordingly in the shaders. There's gonna be a more elegant solution, but this is it for now.
Normals aren't quite accurate yet for some things like fluids. If you use base.fsh you'll have to write in the fog calculations (I've included an example of this). The pig saddle problem will pop up again for shader sets using base.fsh. I'll find a fix for this later.
i just went to support this, even though i havent seen this in game due to having an ati card, i still support all that you guys are doing :smile.gif:
I read every post in this thread, every recommendation hasn't worked for me. I still get the "unable to locate Java.exe" error. I use Windows 64-bit.
I read a while back you were making a YouTube tutorial for this, did you by any chance post that?
Featured on MinecraftDL.com
Nothing against your patcher but providing a link to the entire minecraft.jar seems to contradict this does it not ?.
I should have definitely clarified. That link is what every legit client downloads the latest version from -- Notch's own source.
I'm not quite sure of the wording Notch put into that but, I think the link points to where Mojang hosts the file which is technically is not distributing the file.
To clarify, daxnitro hosts a copy of the file separately from Mojang and then provides a link to it = bad.
Or, Mojang hosts the file and daxnitro provides a link to it = not sure but, probably OK.
Like I said, I am not sure if the link points to an "official Mojang" file or a re-hosting but I hope daxnitro has/is/will do the right thing.
EDIT: I see that it is indeed "official Mojang".
Yes but normally users do not see that link and need a legit account to download it, providing the link allows non legit people to download. That's not much different than providing a non legit link to the jar.
I get the exact same thing. and when i try to make a path for it it still does the same thing. wtf. I wanna use this SOOO bad D=
Featured on MinecraftDL.com
I totally disagree, but I went ahead and removed the link from the main post because it's not worth arguing over.
If it's questionable then I'll remove the link. No need to clutter this thread with questions about the legality of such things.
Featured on MinecraftDL.com
Go to your C:/ drive and find both Program Files and Program Files (x86). Figure out which of those has a Java folder and then inside the java folder which has a bin.
Copy the full path and then open up install.bat with a text editor. Type in the top of the batch file Path="path/to/java/bin" (with your path that is) and then save it.
Try running that and see if it works.
I'm not sure what to tell you.
Unfortunately, no luck
Thank you for trying though. Perhaps I'll have to skip out on this beautiful mod unless anyone has any other ideas.
The entire mod.