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1.7.10
[1.7.10] nohero's mods: More Health Enchanted: Beta for Health Loss Issue 1/2/2016
Poll: Would you be fine with ONLY a forge-required More Health mod?
Ended Nov 17, 2014
Poll: A Preference: More health hardcore mode?
Ended Nov 17, 2014
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Curse PremiumIt should be one of the settings in the config file. (located in the configs folder)
Thanks!
this means that a modfolder mod can make the player (in the future) get more health then 10 hearts (he will make armour that does this)also if it is impossible do you think you can make it a coremods folder mod? all jar mods can in theory (- forge) be coremods. If you dont know how ask somebody that knows (cpw, pahimar, chickenbones etc.)
is it yours, his or your bug?
the bug did not happen before i updated to TConstruct_1.5.1_1.2.rc1
mod links:
tinkers construct: http://www.minecraft...kers-construct/ I know your mod have littlie or nothing to do with this, i think the latest changes he did made it so the hearts shifted color if you have more then 10 hearts, and he is going to do something with armour, but maby you can do something with it or cooperate to get the bug away. (so your's extra hearts dont get the hearts to render like that)
I found a fix for it: delete the aww file in more health (by the way he is adding more health without any base edits, maby you can ask him for help or something)
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Curse PremiumUpdated to 1.5.1
-Added Hardcore mode. Default disabled. If hardcore mode is enabled, then when you die you lose your heart progress. You are reset to the starting hearts you have set (or the default) and have to work for the hearts again.
I'll message him about it, but I've already looked into his implementation of "more health" GUI.
First, I think he just has a GUI implementation, you can't change a player's max health without editing the class that contains it.
And second, as I've said before, I can't do what he does with the GUI because he places his textures on top- and that really limits what texture packs work well with my given extra row of hearts. There are some really cool heart textures for the health bar, and I know a lot of people use texture packs, so really it could only be a solution for people using standard-ish looking hearts.
Third, his GUI implementation can't deal with when the player has LESS than 10 hearts max- With my mod you can start less than 10 hearts. And if I don't modifiy the GUI class (aww.class for this version), the GUI would render 10 hearts, even if you started with less.
EG: you started with 5 hearts, there would be 5 random empty hearts, instead of only 5 hearts and "growing" hearts as you gain them.
Also, I'll look into the coremods idea- I don't really know much about it now though.
Yes you may.
I have it installed on the server-side, and when I try to connect WITHOUT this mod, it kicks me out and tells me I need to install more health.
I then install it on the client, and it works fine in single-player.
WHen I connect to my server I don't have the 5 health I specified in the config, I have 10, and the hearts don't appear to do anything when I use one.
My mods:
[1.5.1]ReiMinimap_v3.3_04.zip Metallurgy 3.0.0.0.8.1.jar rei_minimap
B_ComputerCraft1.52.zip millenaire S_buildcraft-A-3.5.0.jar
D_CustomMobSpawner 1.12.2.zip millenaire-custom T_butterflymania[1.5.1]_universal_v0.8.7b2_extrabiomesxl.zip
E_CustomNPCs_1.5.1.zip MoCreatures temp
F_DrZharks MoCreatures Mod v5.0.8.zip mods U_ironchest-universal-1.5.1-5.2.3.365.zip
H_ExtrabiomesXL-universal-1.5.1-3.12.2.jar N_ThermalExpansion-2.3.0.b7.jar V_millenaire4.6.8.zip
I_Generator_mods_0.0.6.zip P_WeaponMod.zip weaponmod
J_Pam's HarvestCraft 1.5.1.zip Q_WildCaves3-0.4.zip W_mystcraft-uni-1.5.1-0.10.3.00.zip
L_ProjectZuluComplete1.0.3.3.zip R_backpack-1.7.8-1.5.1.zip X_twilightforest-1.17.1.zip
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Curse PremiumI think you are editing your own config? Located in .minecraft/config right? That's the wrong config to use for servers.
So the config has to be specifically the config for the server- not you're individual config. The server has it's own config folder, check for that. The reason this is implemented is so users can't "cheat" and have their own individual config, perhaps screwing up PVP and such. Thus, the server decides the config, and every player follows that.
So yeah, you need to install more health on the server, and on the client.
Do you get a message when you use the heart, but no extra hearts show up? That means another class is editing the class (aww.class for 1.5.1) that I use to display the extra hearts. I can't really easily tell from your list, but maybe ReiMinimap is your problem. Have you installed more health last? That way it should work.
####################
# general
####################
general {
# Set to true to enable hardcore mode. After death, you restart back at your starting hearts value.
B:"Hardcore Mode"=true
# in the field below, type true to enable heart items and type false to disable them. Default on.
B:"Heart Container and Pieces"=true
# This is the multiplier for chest heart item loot. Really useful to change on large servers. IF POSSIBLE, CHANGE BEFORE GENERATING WORLD. Multiplier changes only affects newly generated areas.
D:"Heart Item Multiplier"=2.0
# The levels where you can the heart. Fully customizable in the fields below.
S:"Level Ramp"=1,3,5,10,15,20,25,40,45,50,55,60,65,70,75,80,85,105,120,130,140,150,160,170,180,190,200
# The cap amount of hearts, default 30, max 30
I:"Max Hearts"=30
# in the field below, type true to enable rpg mode and type false to disable them. Default on.
B:"RPG Mode"=true
# The hearts you start with in all your worlds. Default 10, Max 30
I:"Starting Hearts"=3
}
####################
# item
####################
item {
# Adjust the Heart Container ID if necessary. Note Forge will take this as unshifted ID, so to find this add 256 to your input here.
I:"Heart Container ID"=6000
# Deprecated. Look into mods/morehealth/textures/items in your jar for more info.
I:"Heart Container Texture"=0
# Adjust the Heart Piece ID if necessary.
I:"Heart Piece ID"=6001
# Deprecated. Does nothing useful for now.
I:"Heart Piece Texture"=1
}
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Curse PremiumI have installed the mod, and it seems to work nicely.
But one thing bothers me..
I have changed the config to only start with 3 hearts. (zelda <3)
But the HUD still shows 10 hearts! Three full hearts, and the later 7 are "empty".
I have set the max hearts to 20, so why does it show 10 hearts?
It would make sense if it atleast showed all the 20 heart, but with 17 of them being "empty".
Or, as I recall from the Yogbox version, it did not show any empty hearts.
It showed ONLY the 3 hearts that I started with. This is what I want the most.
Any idea?
Sorry it took me this long to get back to you, weekends are so busy in the spring.
I definitely have both server and client installed, and I edited the config on the server to only give 5 hearts.
I did, in fact, install more health last.
I'm trying the whole deal over again this morning, just in case.
// You're mean.
Time: 24/04/13 15:59
Description: Exception in server tick loop
java.lang.NoSuchFieldError: maxHealth
at mods.tinker.tconstruct.player.TPlayerHandler.onPlayerLogin(TPlayerHandler.java:50)
at cpw.mods.fml.common.registry.GameRegistry.onPlayerLogin(GameRegistry.java:354)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePlayerLogin(FMLNetworkHandler.java:294)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:150)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 334971048 bytes (319 MB) / 632029184 bytes (602 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 15627 (875112 bytes; 0 MB) allocated, 15627 (875112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.44 FML v5.1.43.673 Minecraft Forge 7.7.1.673 41 mods loaded, 41 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.1.43.673} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.7.1.673} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.8.6.1} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.5.1.0} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.5.2.9} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nohero_moreHealth{3.2} [More Health Forge] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHNetwork{1.5.1.0} [CoFHNetwork] (CoFHCore-1.5.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHWorld{1.5.1.0} [CoFHWorld] (CoFHCore-1.5.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiBasicExample{1.1} [mod_GuiApiBasicExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiIngameMessageExample{1.0} [mod_GuiApiIngameMessageExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiIntermediateExample{1.0} [mod_GuiApiIntermediateExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiItemTickExample{1.0} [mod_GuiApiItemTickExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiTWLExamples{1.0} [mod_GuiApiTWLExamples] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI{0.15.5} [GuiAPI] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture{4.2} [Jammy Furniture Mod] (1.5.1_Jammy_Furniture_Mod_V4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{3.5.0} [BuildCraft] (buildcraft-A-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{3.5.0} [BC Transport] (buildcraft-A-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{3.5.0} [BC Silicon] (buildcraft-A-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OmniTools{3.1.0.0} [OmniTools] (OmniTools-3.1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{2.3.1.0} [Thermal Expansion] (ThermalExpansion-2.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{1.115.294-lf} [IndustrialCraft 2] (industrialcraft-2_1.115.294-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics{rv.10.h} [Applied Energistics] (appeng-rv10-h.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{3.5.0} [BC Builders] (buildcraft-A-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{3.5.0} [BC Energy] (buildcraft-A-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{3.5.0} [BC Factory] (buildcraft-A-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChargePads{2.6.0} [Charge Pads] (chargepads-1.5.1-universal-2.6.0.74.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactSolars{4.1.4.35} [Compact Solar Arrays] (compactsolars-universal-1.5.1-4.1.4.35.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{1.12.3} [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{5.1.4} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.1.4 DEV.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
zolandre_extraDoors{1.2.1} [Extra Doors] (Extra Doors for MC 1.5.1 by Zolandre[Forge][v1.2.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtrabiomesXL{3.13.0} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.1-3.13.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LotsOfFood{1.5.1} [Lots of Food] (Lots of Food 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCA{3.3.1} [Minecraft Comes Alive] (mca v3.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{1.5.1_2.0.19} [Natura] (Natura_1.5.1_2.0.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.0.6.6} [NEI Plugins] (NEIPlugins-1.0.6.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man{1.4.2} [SanAndreasPs Managers] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TStormFix{1.0} [Thunderstorm Fix] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts{2.0.0.a101} [Steve's Carts] (StevesCarts2.0.0.a101.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.5.1_1.3rc.3} [Tinkers' Construct] (TConstruct_1.5.1_1.3rc.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TurretMod3{3.0.1} [Turret Mod v3] (TurretMod_v3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2024 (113344 bytes; 0 MB) allocated, 2024 (113344 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['FrankyBoy161'/1040, l='New World', x=312,50, y=72,00, z=277,50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
i need the 2.7 to use my server
Image Removed
I've got
Forge,
Optifine,
Player API,
and More Health Enhanced
installed, in that order.
The only problem I'm having is that More Health's extra hearts don't show up!
Should I change the order I'm putting the mods in? I really want to include this mod!
Here's a picture of the lack of additional hearts after using the heart container:
Strange enough, it appears that I have the additional hearts, but they just aren't showing.. Optifine?
If you're using a recent Forge, it's become bugged. You'll need to downgrade or wait for nohero to update the compatibility.
I was using the newest forge, build 674. I'll try the recommended one, thanks.