Yeah it doesn't seem to be terminating the sprites on the bee mobs when it should. Here's some pics of normal movement, and when it dissipates.
They are spawning, but quite a bit more rarely. That was a swarm that generated in one of my 1.4.1 worlds. I'm finding hives out in the wild, but very few. The new spawning rate seems a lot nicer now.
Its so annoying because i installed the chocolate mod and minecraft kept on crashing so i put back in my minecraft.jar without the chocolate mod and yet minecraft keeps crashing
can anyone help me out????
i got a suggestion for the mod (i know its a mod) if we craft two half cheese things u got a block that can be crafted into two half cheese blocs or 16 cheese
i cant build an incubator for some reason?
help? plz
[]
(gold bar = glow stone dust)
this dosent work
Get Risugami's recipe book. With the new patch it'll show everything that can be crafted in your game, and it don't conflict with anything. For the incubator the center slab has to be a stone slab. That's a slab made of stone, which is at least 3 cobble smelted, and laid end to end laterally.
9-Apr-2011 8:34:53 AM ModLoader init
FINE: ModLoader Beta 1.4_01 Initializing...
9-Apr-2011 8:34:53 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\William\AppData\Roaming\.minecraft\bin\minecraft.jar
9-Apr-2011 8:34:53 AM ModLoader readFromClassPath
FINER: Zip found.
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmleaves.png,30)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree1.png,38)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree2.png,39)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree3.png,40)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_block.png,54)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_blockg.png,55)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leaves.png,56)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leavesw.png,63)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_sapling.png,76)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves.png,77)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_apple.png,78)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_flower.png,79)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/apple_sapling.png,84)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_top.png,85)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_side.png,100)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_sidecut.png,101)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_bottom.png,106)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_cake.png,38)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmsapling.png,107)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_item.png,46)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_itemg.png,60)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/vines.png,108)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/vine_branch.png,61)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/item_fertilizer.png,62)
9-Apr-2011 8:34:53 AM ModLoader addMod
FINE: Failed to load mod from "mod_moretrees.class"
9-Apr-2011 8:34:53 AM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: ToolUtils$Axe
at mod_moretrees.<init>(mod_moretrees.java:105)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:887)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ToolUtils$Axe
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
9-Apr-2011 8:34:53 AM ModLoader init
FINE: ModLoader Beta 1.4_01 Initializing...
9-Apr-2011 8:34:53 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\William\AppData\Roaming\.minecraft\bin\minecraft.jar
9-Apr-2011 8:34:53 AM ModLoader readFromClassPath
FINER: Zip found.
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmleaves.png,30)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree1.png,38)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree2.png,39)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree3.png,40)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_block.png,54)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_blockg.png,55)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leaves.png,56)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leavesw.png,63)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_sapling.png,76)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves.png,77)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_apple.png,78)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_flower.png,79)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/apple_sapling.png,84)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_top.png,85)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_side.png,100)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_sidecut.png,101)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_bottom.png,106)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_cake.png,38)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmsapling.png,107)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_item.png,46)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_itemg.png,60)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/vines.png,108)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/vine_branch.png,61)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/item_fertilizer.png,62)
9-Apr-2011 8:34:53 AM ModLoader addMod
FINE: Failed to load mod from "mod_moretrees.class"
9-Apr-2011 8:34:53 AM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: ToolUtils$Axe
at mod_moretrees.<init>(mod_moretrees.java:105)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:887)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ToolUtils$Axe
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
The cactus-tool mod is GREAT. Desert tower/fortress is finished, complete with explosive "oh no" lever, glass ceiling, and floating beacon of guidance through the sands.
And no logs required. C:
Suggestions.
Give the cactus sticks a longer burning time? At the moment, the only way to get sticks is to burn coal, which keeps us from having unlimited sticks, and keeps users from getting stockpiles of coal... Maybe it's just fair.
Chests, bowls, signs, boats, beds, from cactus? We can make slabs, stairs, and doors from stone/iron, but it's a little restricting to not be able to store items and whatnot. Just saying.
Hmm, yeah. I dont know which version of the corruption mod did you download. So maybe you need to download it now, delete your minecraft.jar, and then install the mods that you have downloaded.
Or, maybe you didnt install properly, like i and some people did with toolutils (you dont need this, but we failed installng this). I mean, maybe theres a resources folder which you dont need, or theres a jar folder which CONTENTS go into the .jar, not the folder. Maybe you installed the readme file too, so it can **** up your game. So check them.
But if you listen to me, you just leave it alone, because:
-its sooo hard to get it work.
-it can easily make a nether from your world, but there is the portal to go to the nether.
Sorry, i feel sick, so maybe i missed something.
I wrote it from iPad, so maybe it corrected some of my words to hungarian words.
I installed the 1.4_01 corruption mod. With 1.4_01 modloader and gui. There was no readme.txt file in the download. And I do have other mods installed, I have more creeps, battle towers, balkon's weapon mod, the more trees, chocolate mod, scuba diving mod, and coral reef mod. There was also nothing to put into resources. And guess what I even tried downloading this without any mods and STILL black screened.
Apr 9, 2011 1:44:43 PM ModLoader init
FINE: ModLoader Beta 1.4_01 Initializing...
Apr 9, 2011 1:44:43 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Connor\AppData\Roaming\.minecraft\bin\minecraft.jar
Apr 9, 2011 1:44:43 PM ModLoader readFromClassPath
FINER: Zip found.
Apr 9, 2011 1:44:43 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/block_corruption.PNG,30)
Apr 9, 2011 1:44:43 PM ModLoader addMod
FINE: Failed to load mod from "mod_corruption.class"
Apr 9, 2011 1:44:43 PM ModLoader addMod
FINER: THROW
java.lang.NoSuchMethodError: CorruptionBlock.b(Z)V
at CorruptionBlock.<init>(CorruptionBlock.java:11)
at mod_corruption.<clinit>(mod_corruption.java:22)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:887)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
Apr 9, 2011 1:44:54 PM ModLoader AddAllRenderers
FINE: Initialized
java.lang.IllegalArgumentException: input == null!
at javax.imageio.ImageIO.read(Unknown Source)
at TextAnimFramesFX.<init>(TextAnimFramesFX.java:29)
at mod_beekeeping.RegisterAnimation(mod_beekeeping.java:62)
at ModLoader.RegisterAllTextureOverrides(ModLoader.java:935)
at ModLoader.OnTick(ModLoader.java:770)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.run(SourceFile:700)
at java.lang.Thread.run(Unknown Source)
I don't understand, is the biome water in the biome pack or not? at first it says (on April 3rd) that the biome water mod will not be updated and will be part of his next mod, which I assume he was alluding to the Biome Pack mod.(on the 7th of April)
you then goes to release it with images including a quoted section including images displaying biome water and 'instructions' for how to get the biome water to work.
when I install the pack the terrain mod works seamlessly but the water effect doesn't work at all. It's the same colored/tinted water whether you're in a tundra, a desert or the swamps
the installation process went like this chronologically; with a clean install
1.Delete Meta
2 installed modloader(copy and pasted the class files from the respective zip/rar to minecraft.jar, did this for the next three)
3 installed GUIAPI
4. Installed Biome Pack
5. Xau's HD patcher with Painterly water, animated water, custom water and texture patch were checked
I know you think it's a waste of time but I would like you to include a readme with every step of installation for any of your mods with the rar/zip/7z file. leaving out anecdotes like 'oh, you gotta patch in custom textures with Xau HD patch for it to work... What? You don't need custom textures at all? Ok, just Xau's Patcher'
This doesn't help me at all
I can't expect you to do anything, I think the fact that anyone has stepped up to help the community is phenomenal
but I simply request that you make things clearer
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.Widget
at java.net.URLClassLoader$1.run(URLClassLoader.java:200)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:315)
at java.lang.ClassLoader.loadClass(ClassLoader.java:250)
at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:398)
... 14 more
Apr 9, 2011 3:23:01 PM ModLoader AddAllRenderers
FINE: Initialized
You forgot/installed incorrectly GUIAPI.
@Other
Biomewater doesn't works properly on 1.4_01. Sorry.
Im having a problem with the corruption block mod just like herowarrior, I get a black screen every time. I just tried it with only modloader and gui api and I made sure to use the ones that work for beta 1.4, but it still gives me a black screen. I deleted the metainf folder as well. here is my modloader.txt
Apr 9, 2011 10:30:28 PM ModLoader init
FINE: ModLoader Beta 1.4_01 Initializing...
Apr 9, 2011 10:30:28 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Todd McAwesome\AppData\Roaming\.minecraft\bin\minecraft.jar
Apr 9, 2011 10:30:28 PM ModLoader readFromClassPath
FINER: Zip found.
Apr 9, 2011 10:30:28 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/block_corruption.PNG,30)
Apr 9, 2011 10:30:28 PM ModLoader addMod
FINE: Failed to load mod from "mod_corruption.class"
Apr 9, 2011 10:30:28 PM ModLoader addMod
FINER: THROW
java.lang.NoSuchMethodError: CorruptionBlock.b(Z)V
at CorruptionBlock.<init>(CorruptionBlock.java:11)
at mod_corruption.<clinit>(mod_corruption.java:22)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:887)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
Apr 9, 2011 10:30:38 PM ModLoader AddAllRenderers
FINE: Initialized
please help me, i love your mods and really want to turn my overworld into a hell with coolio trees :smile.gif: heres some diamonds for you
learn to pack ur stuff correctly because the way u did this sux ass
1/2 the **** isnt even catigorized at ALL so u have to copy/paste it everywhere and hope u get the **** right
calm down. stop being an ignorant ***** just because you can't install things correctly. maybe if you politely asked "can you help me please? (insert problem here) is not working correctly.", someone would politely help you.
aside from that, i personally think the beehives on trees and the bee swarms are kind of rare. i've only found two hives and one swarm after travelling for two minecraft days. maybe we could have a properties file to change the spawn rate of these? oh, and the bee swarms look kind of ridiculous. when i first saw one i thought it was some kind of tornado.
He's working on the bee swarms at the moment, the game is not handling the code the way it did in 1.3.
The hives are supposed to be pretty rare. You really only need to find one, and then you can use the incubator to make as many bees as you need to get your operation going.
Does anyone know how to fix the corruption block mod? With myself and two other people having exactly the same error it cannot be us. Some response about this would be nice. I'm sorry to be blunt but I'm not asking for anything special even a "I'm sorry I don't know why this doesn't work" would be fine with me its just kind of annoying to be ignored. The mod looks really interesting and I wanted to try it but if i cannot get it to work I can't really try it now can I.
They are spawning, but quite a bit more rarely. That was a swarm that generated in one of my 1.4.1 worlds. I'm finding hives out in the wild, but very few. The new spawning rate seems a lot nicer now.
1:Make sure you deleted the META-INF folder.
2:Make sure that you get the requirements for each individual mod.
3:Make sure you have a CLEAN minecraft.jar.
4:If all else fails reinstall EVERYTHING.
hope this helped :3
can anyone help me out????
I didn't have ToolUtil installed.
Everything works fine now.
Thanks for your help
Cheers
Get Risugami's recipe book. With the new patch it'll show everything that can be crafted in your game, and it don't conflict with anything. For the incubator the center slab has to be a stone slab. That's a slab made of stone, which is at least 3 cobble smelted, and laid end to end laterally.
FINE: ModLoader Beta 1.4_01 Initializing...
9-Apr-2011 8:34:53 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\William\AppData\Roaming\.minecraft\bin\minecraft.jar
9-Apr-2011 8:34:53 AM ModLoader readFromClassPath
FINER: Zip found.
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmleaves.png,30)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree1.png,38)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree2.png,39)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree3.png,40)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_block.png,54)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_blockg.png,55)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leaves.png,56)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leavesw.png,63)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_sapling.png,76)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves.png,77)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_apple.png,78)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_flower.png,79)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/apple_sapling.png,84)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_top.png,85)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_side.png,100)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_sidecut.png,101)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_bottom.png,106)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_cake.png,38)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmsapling.png,107)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_item.png,46)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_itemg.png,60)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/nandonalt/moretrees/vines.png,108)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/vine_branch.png,61)
9-Apr-2011 8:34:53 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/nandonalt/moretrees/item_fertilizer.png,62)
9-Apr-2011 8:34:53 AM ModLoader addMod
FINE: Failed to load mod from "mod_moretrees.class"
9-Apr-2011 8:34:53 AM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: ToolUtils$Axe
at mod_moretrees.<init>(mod_moretrees.java:105)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:887)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ToolUtils$Axe
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
You need to get toolutilities.
http://mcmodcenter.net/infusions/pro_download_panel/download.php?did=57
Make sure all your other parts are up to date.
And no logs required. C:
Suggestions.
Give the cactus sticks a longer burning time? At the moment, the only way to get sticks is to burn coal, which keeps us from having unlimited sticks, and keeps users from getting stockpiles of coal... Maybe it's just fair.
Chests, bowls, signs, boats, beds, from cactus? We can make slabs, stairs, and doors from stone/iron, but it's a little restricting to not be able to store items and whatnot. Just saying.
I installed the 1.4_01 corruption mod. With 1.4_01 modloader and gui. There was no readme.txt file in the download. And I do have other mods installed, I have more creeps, battle towers, balkon's weapon mod, the more trees, chocolate mod, scuba diving mod, and coral reef mod. There was also nothing to put into resources. And guess what I even tried downloading this without any mods and STILL black screened.
Apr 9, 2011 3:22:50 PM ModLoader init
FINE: ModLoader Beta 1.4_01 Initializing...
Apr 9, 2011 3:22:50 PM ModLoader readFromClassPath
FINER: Adding mods from /Users/Robin/Library/Application Support/minecraft/bin/minecraft.jar
Apr 9, 2011 3:22:50 PM ModLoader readFromClassPath
FINER: Directory found.
Apr 9, 2011 3:22:51 PM ModLoader addMod
FINE: Mod Loaded: "mod_BattleTower 1.4 Battle Towers v6" from mod_BattleTower.class
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/blorpcola.png,38)
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/bandaid.png,46)
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/goodonut.png,60)
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/money.png,61)
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/raygun.png,62)
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/frisbee.png,85)
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/rayray.png,91)
Apr 9, 2011 3:22:51 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/ggpigradio.png,93)
Apr 9, 2011 3:22:51 PM ModLoader addMod
FINE: Mod Loaded: "mod_MoreCreepsAndWeirdos Minecraft 1.4 MoreCreeps & Weirdos v1.92" from mod_MoreCreepsAndWeirdos.class
Apr 9, 2011 3:22:51 PM ModLoader addMod
FINE: Failed to load mod from "mod_moretrees.class"
Apr 9, 2011 3:22:51 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: de/matthiasmann/twl/Widget
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Class.java:2389)
at java.lang.Class.getConstructor0(Class.java:2699)
at java.lang.Class.newInstance0(Class.java:326)
at java.lang.Class.newInstance(Class.java:308)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:902)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Thread.java:637)
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.Widget
at java.net.URLClassLoader$1.run(URLClassLoader.java:200)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:315)
at java.lang.ClassLoader.loadClass(ClassLoader.java:250)
at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:398)
... 14 more
Apr 9, 2011 3:23:01 PM ModLoader AddAllRenderers
FINE: Initialized
Any help?
you then goes to release it with images including a quoted section including images displaying biome water and 'instructions' for how to get the biome water to work.
when I install the pack the terrain mod works seamlessly but the water effect doesn't work at all. It's the same colored/tinted water whether you're in a tundra, a desert or the swamps
the installation process went like this chronologically; with a clean install
1.Delete Meta
2 installed modloader(copy and pasted the class files from the respective zip/rar to minecraft.jar, did this for the next three)
3 installed GUIAPI
4. Installed Biome Pack
5. Xau's HD patcher with Painterly water, animated water, custom water and texture patch were checked
I know you think it's a waste of time but I would like you to include a readme with every step of installation for any of your mods with the rar/zip/7z file. leaving out anecdotes like 'oh, you gotta patch in custom textures with Xau HD patch for it to work... What? You don't need custom textures at all? Ok, just Xau's Patcher'
This doesn't help me at all
I can't expect you to do anything, I think the fact that anyone has stepped up to help the community is phenomenal
but I simply request that you make things clearer
You forgot/installed incorrectly GUIAPI.
@Other
Biomewater doesn't works properly on 1.4_01. Sorry.
please help me, i love your mods and really want to turn my overworld into a hell with coolio trees :smile.gif: heres some diamonds for you
calm down. stop being an ignorant ***** just because you can't install things correctly. maybe if you politely asked "can you help me please? (insert problem here) is not working correctly.", someone would politely help you.
aside from that, i personally think the beehives on trees and the bee swarms are kind of rare. i've only found two hives and one swarm after travelling for two minecraft days. maybe we could have a properties file to change the spawn rate of these? oh, and the bee swarms look kind of ridiculous. when i first saw one i thought it was some kind of tornado.
The hives are supposed to be pretty rare. You really only need to find one, and then you can use the incubator to make as many bees as you need to get your operation going.