Just a minor update because I had left glass walls in Pyramids for testing... You can now select if you want RayGuns to melt blocks. For the Pyramids, when you get to the end, you will be able to turn the bedrock into sandstone, so you could then use or destroy the Pyramid as you like... still testing. Perhaps there will be creatures that guard the outside sphyinx type dudes or pickle men with forks. Then more levels above the maze for hot tub or whatever...
when i put the file in the minecraft mod manager it comes up with a warning that says i need audio? (i do put the other mods in to) O and does it work with the new minecraft launcher? :biggrin.gif:
One spawned near my home while I was in my mine and came out to see him making a tower that etched into my wall and flooded my home! Mobs coming in, water pushing me back. It was a struggle to get out than I was killed by mutated farm animals @.x
Come back, deal with this fool and now left with a large hole in my home. Set to repairing it and I see another of those darn scientists coming!
One spawned near my home while I was in my mine and came out to see him making a tower that etched into my wall and flooded my home! Mobs coming in, water pushing me back. It was a struggle to get out than I was killed by mutated farm animals @.x
Come back, deal with this fool and now left with a large hole in my home. Set to repairing it and I see another of those darn scientists coming!
WTF Anti Grief!
Well, that's why I made the towers disappear, so as to not clutter the landscape. But I understand what you are saying about cutting into existing architecture - this is no problem. I can change the algorithm used to calculate towers and make sure there will be no intersecting geometry. Thanks - i'll put it on the list for the next update!
You can't! But you can turn them off for now if you don't like them. In the next update, I will make the ability for the bedrock to turn to sandstone when you complete the maze. Still working on preventing half-pyramids from being created!
this mod is a pretty good mod. it also works well with other mods and is not overly "cheep". the guinea pigs are one of the bast of the mod. i would recomend this mod to any minecraft player that whats more creaters that are challenging
i present you 1 . (thats great on my standard)
can you add a part of the mod where you press esc and part of the menu lets you choose what is on or off?It would help me alot cuz i suck at figthing...
Bug report: thingy
I made my house on a hill surrounded by sand and such.
The inside of my house is still grass (slowly turning into wool as I find sheep :tongue.gif:)
But now animals spawn inside (not a problem)
But the preacher levitates them and because of the better preacher-attack they go through my roof :S
I don't like fixing my roof all the time so could you maybe change the levitate attack that goes trough a roof of the preacher only work at players? since animals don't attack the preacher it's no problem I think.
Also an evil scientist build his tower INSIDE of my house (while he was standing outside of it) and that just annihilated my complete house.
But I saw you were going to fix that already.
Just posted that last thing to let you laugh.
XD
Remember i'm not complaining that this mod is crap, only trying to help.
Good suggestion - i will change the preacher levitation to only work on players! thanks
Also, even though it is not meant for the preacher, I think i'll make throwing money at him really damage him. That'll teach him a lesson!
See link for reasoning: http://i.imgur.com/YUWPY.jpg
v1.82
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ADDED: RayGun melt blocks on/off in properties file
FIXED: Guinea Pig infinite pork bug
Anyway, great mod, one of the best that I have ever seen, a few billion :DBlock:'s for you!
and also the items dont work properly with singleplayer commands!
TWICE.
One spawned near my home while I was in my mine and came out to see him making a tower that etched into my wall and flooded my home! Mobs coming in, water pushing me back. It was a struggle to get out than I was killed by mutated farm animals @.x
Come back, deal with this fool and now left with a large hole in my home. Set to repairing it and I see another of those darn scientists coming!
WTF Anti Grief!
I'm a noob, I'll admit it.
Well, that's why I made the towers disappear, so as to not clutter the landscape. But I understand what you are saying about cutting into existing architecture - this is no problem. I can change the algorithm used to calculate towers and make sure there will be no intersecting geometry. Thanks - i'll put it on the list for the next update!
You can't! But you can turn them off for now if you don't like them. In the next update, I will make the ability for the bedrock to turn to sandstone when you complete the maze. Still working on preventing half-pyramids from being created!
when you double click it just select NOTEPAD as the application to open it.
or you can right-click, choose open with and then select choose default program at the bottom - and then select notepad
i present you 1 . (thats great on my standard)
Good suggestion - i will change the preacher levitation to only work on players! thanks
Also, even though it is not meant for the preacher, I think i'll make throwing money at him really damage him. That'll teach him a lesson!