I used to use this mod for making an Adventure map because of all the WorldEdit capabilites and the setspawn ability. Sadly, i won't be able to use it right now in its current state, so my adventure map will remain on hold until SPC is more updated. Even in Survival Mode, the //wand doesn't work for me, and the //hpos1 and //hpos2 seem much complicated to use. I could live with using those even, but mainly it's the not having /setspawn anymore that's keeping it on hold, as I can't move spawns to where I plan on making the map. Hopefully we can get that command back soon. Don't get me wrong, i know it's a lot of work to make it and I'm not whining about it, I'm just saying what I feel. I still have faith in the mod maker that he can bring all the stuff back. Thanks for all the work you've put into it so far.
Tl;dr - Adventure map building temporarly paused again due to //wand problems and no /setspawn. Still I appreciate him updating it for those who don't make adventure maps.
Hey I noticed that when you remove a lot of blocks using the Worldedit's //replace or //set command (maybe above 4000) Minecraft will crash.
My OS is Windows 7, I have Rei's minimap mod, Inventory Tweaks, and Too Many Items installed.
I dont know how to check up Java's version.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 9/8/12 5:22 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at go.b(SourceFile:154)
at gr.b(SourceFile:133)
at net.minecraft.server.MinecraftServer.q(SourceFile:435)
at net.minecraft.server.MinecraftServer.p(SourceFile:383)
at axv.p(IntegratedServer.java:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:316)
at ep.run(SourceFile:539)
Edit: Of all of the commands, was it absolutely necessary to leave out /fly, /reach, and all of the brush commands? The whole reason why most of us, including myself, use those commands is so that we don't have to build an entire mountain one block at a time, and so that we can build faster. Are we ever going to be able to have Single Player Commands close to the way it was before the 1.3 update, with most of the commands?
I was really looking forward to finishing some builds that I have been working on for way too long due to the lack of an update for SPC, and this really disappoints me. Is it possible that someone could either help you with the coding or take over completely if you have other responsibilities that would obviously be far more important than Minecraft?
Hey I noticed that when you remove a lot of blocks using the Worldedit's //replace or //set command (maybe above 4000) Minecraft will crash.
My OS is Windows 7, I have Rei's minimap mod, Inventory Tweaks, and Too Many Items installed.
I dont know how to check up Java's version.
Well for me it does crash when you WORLD EDIT! a lot of blocks BUT! I think it's fine because after a while you get used to it either that or i just don't care about minecraft crashes you choose! hoped this helped!
Sorry for bad grammer Im not that good at it also im playing minecraft while typing this
I got this mod a second ago and played for a while and OMG this is one of the best mods EVER!
and here is the list of the mods im useing right now
1.Modloader
2.Two Many Items
3.Single Player Commands
4.Optifine
and this mod is now my prime mod to use THANK YOU! but please try to put in /fly again I miss that (i've seen this mod before)
I used to use this mod for making an Adventure map because of all the WorldEdit capabilites and the setspawn ability. Sadly, i won't be able to use it right now in its current state, so my adventure map will remain on hold until SPC is more updated. Even in Survival Mode, the //wand doesn't work for me, and the //hpos1 and //hpos2 seem much complicated to use. I could live with using those even, but mainly it's the not having /setspawn anymore that's keeping it on hold, as I can't move spawns to where I plan on making the map. Hopefully we can get that command back soon. Don't get me wrong, i know it's a lot of work to make it and I'm not whining about it, I'm just saying what I feel. I still have faith in the mod maker that he can bring all the stuff back. Thanks for all the work you've put into it so far.
Tl;dr - Adventure map building temporarly paused again due to //wand problems and no /setspawn. Still I appreciate him updating it for those who don't make adventure maps.
I'm sure he can if he really puts his mind to it, but how long we have to wait for those updates and bug fixes, is the bigger question.
Actually, I think it would be very cool if the SPC mod was included in an official update of Minecraft, just like they did for the piston mod. This way, SPC could be coded to 1.3 and future versions, and be part of the cheat option, which people can choose to leave on or off. Who agrees?
When I tried replacing about 2000 blocks with air my Minecraft crashed...
This is the error report I got:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 9/8/12 9:08 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at go.b(SourceFile:154)
at gr.b(SourceFile:133)
at net.minecraft.server.MinecraftServer.q(SourceFile:435)
at net.minecraft.server.MinecraftServer.p(SourceFile:383)
at axv.p(IntegratedServer.java:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:316)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_27, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 815695840 bytes (777 MB) / 1536360448 bytes (1465 MB) up to 2863333376 bytes (2730 MB)
- JVM Flags: 2 total; -Xmx3072m -Xms1536m
- ModLoader: Mods loaded: 7
ModLoader 1.3.2
mod_UseCount v3.2 by TheWhiteWolves
mod_3DItems 1.4.2
mod_Biosphere 1.3.2
mod_addInstantLake 2.1
mod_SpawnerGUI 1.3.2
mod_TooManyItems 1.3.2 2012-08-16
- Is Modded: Very likely
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['FailingAtFailing'/32863, l='Stinua', x=-806.44, y=68.00, z=661.57]]
- World Stinua Entities: 0 total; []
- World Stinua Players: 0 total; []
- World Stinua Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
Rollback Post to RevisionRollBack
This is a signature. There should be something here....
Oh wait! There is!
I joined in 1.2.5, summer 2012. First thing I ever built was a bunker in a hill next to a swamp, that had a diamond block entrance with a piston door, with bedrock and minecart tracks further in. I wish I'd kept the map around.
Edit: Of all of the commands, was it absolutely necessary to leave out /fly, /reach, and all of the brush commands? The whole reason why most of us, including myself, use those commands is so that we don't have to build an entire mountain one block at a time, and so that we can build faster. Are we ever going to be able to have Single Player Commands close to the way it was before the 1.3 update, with most of the commands?
I was really looking forward to finishing some builds that I have been working on for way too long due to the lack of an update for SPC, and this really disappoints me. Is it possible that someone could either help you with the coding or take over completely if you have other responsibilities that would obviously be far more important than Minecraft?
first HE HAD TO RECODE ALL OF IT 2nd dont complain he is working on it
I'm sure he can if he really puts his mind to it, but how long we have to wait for those updates and bug fixes, is the bigger question.
Actually, I think it would be very cool if the SPC mod was included in an official update of Minecraft, just like they did for the piston mod. This way, SPC could be coded to 1.3 and future versions, and be part of the cheat option, which people can choose to leave on or off. Who agrees?
Yea I agree. That would be nice. They added a few commands, but personally I'd like if they put things like WorldEdit and /setspawn in, along with /Spawn for animals, /noclip for obvious reasons same reasons as /fly, and /enchant. Some other ones are optional, but those ones feel necessary to add.
I got this mod a second ago and played for a while and OMG this is one of the best mods EVER!
and here is the list of the mods im useing right now
1.Modloader
2.Two Many Items
3.Single Player Commands
4.Optifine
and this mod is now my prime mod to use THANK YOU! but please try to put in /fly again I miss that (i've seen this mod before)
That's what my mod list are. But sadly, modloader will crash whenever I attempt to put them in. first before other mods...
I used to use this mod for making an Adventure map because of all the WorldEdit capabilites and the setspawn ability. Sadly, i won't be able to use it right now in its current state, so my adventure map will remain on hold until SPC is more updated. Even in Survival Mode, the //wand doesn't work for me, and the //hpos1 and //hpos2 seem much complicated to use. I could live with using those even, but mainly it's the not having /setspawn anymore that's keeping it on hold, as I can't move spawns to where I plan on making the map. Hopefully we can get that command back soon. Don't get me wrong, i know it's a lot of work to make it and I'm not whining about it, I'm just saying what I feel. I still have faith in the mod maker that he can bring all the stuff back. Thanks for all the work you've put into it so far.
Tl;dr - Adventure map building temporarly paused again due to //wand problems and no /setspawn. Still I appreciate him updating it for those who don't make adventure maps.
Yeah, I need the //wand to be fixed as well. It's sorta too stressful using //hpos1 and 2.
Yea I agree. That would be nice. They added a few commands, but personally I'd like if they put things like WorldEdit and /setspawn in, along with /Spawn for animals, /noclip for obvious reasons same reasons as /fly, and /enchant. Some other ones are optional, but those ones feel necessary to add.
I need /setspawn for my adventure map so I agree with 100% on that. I could make mountains by using World Painter, but importing it is always really difficult, and I can't build houses/buildings/cities with World Painter like I can with SPC. I now regret updating to 1.3 because I feel like we lost a fantastic mod.
When I tried replacing about 2000 blocks with air my Minecraft crashed...
This is the error report I got:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 9/8/12 9:08 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at go.b(SourceFile:154)
at gr.b(SourceFile:133)
at net.minecraft.server.MinecraftServer.q(SourceFile:435)
at net.minecraft.server.MinecraftServer.p(SourceFile:383)
at axv.p(IntegratedServer.java:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:316)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_27, Sun Microsystems Inc.
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 815695840 bytes (777 MB) / 1536360448 bytes (1465 MB) up to 2863333376 bytes (2730 MB)
- JVM Flags: 2 total; -Xmx3072m -Xms1536m
- ModLoader: Mods loaded: 7
ModLoader 1.3.2
mod_UseCount v3.2 by TheWhiteWolves
mod_3DItems 1.4.2
mod_Biosphere 1.3.2
mod_addInstantLake 2.1
mod_SpawnerGUI 1.3.2
mod_TooManyItems 1.3.2 2012-08-16
- Is Modded: Very likely
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['FailingAtFailing'/32863, l='Stinua', x=-806.44, y=68.00, z=661.57]]
- World Stinua Entities: 0 total; []
- World Stinua Players: 0 total; []
- World Stinua Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
Try updating your Java version. I noticed that it's 1.6 while it's currently updated to 1.7.
Holy crap there are a lot of rude comment's. I can see why Simo didn't want to open the pre-releases to the general public until a stable build was ready. :^/
Rollback Post to RevisionRollBack
Big minds need a big space, small minds need even bigger.
SPC works fine for me in 1.3.2, but for some reason I can't use World Edit.
I type //wand, and it gives me the wooden axe, then, I try to left click to start the position, nothing works, then, I try right clicking for the second position and type //set 2 and it says that I need to select a region when I've already did.
If there's any conflicts please tell me and I can try to work it out, thanks in advance
Nevermind that, I'm a huge derp for not looking at the original post
Tl;dr - Adventure map building temporarly paused again due to //wand problems and no /setspawn. Still I appreciate him updating it for those who don't make adventure maps.
My OS is Windows 7, I have Rei's minimap mod, Inventory Tweaks, and Too Many Items installed.
I dont know how to check up Java's version.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 9/8/12 5:22 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at go.b(SourceFile:154)
at gr.b(SourceFile:133)
at net.minecraft.server.MinecraftServer.q(SourceFile:435)
at net.minecraft.server.MinecraftServer.p(SourceFile:383)
at axv.p(IntegratedServer.java:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:316)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_03, Oracle Corporation
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 185351696 bytes (176 MB) / 544931840 bytes (519 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- ModLoader: Mods loaded: 4
ModLoader 1.3.2
mod_TooManyItems 1.3.2 2012-08-16
Inventory Tweaks 1.43b (1.3.2)
mod_ReiMinimap v3.2_05 [1.3.2]
- Is Modded: Very likely
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['Mr_I_Failed_4869'/28502, l='Aquanos', x=-70.41, y=1.06, z=-1.30]]
- World Aquanos Entities: 0 total; []
- World Aquanos Players: 0 total; []
- World Aquanos Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
I was really looking forward to finishing some builds that I have been working on for way too long due to the lack of an update for SPC, and this really disappoints me. Is it possible that someone could either help you with the coding or take over completely if you have other responsibilities that would obviously be far more important than Minecraft?
Well for me it does crash when you WORLD EDIT! a lot of blocks BUT! I think it's fine because after a while you get used to it either that or i just don't care about minecraft crashes you choose! hoped this helped!
Sorry for bad grammer Im not that good at it also im playing minecraft while typing this
i have same exact mods installed lol
There really great mods I call them my base mods I wont play minecraft without them
I'm sure he can if he really puts his mind to it, but how long we have to wait for those updates and bug fixes, is the bigger question.
Actually, I think it would be very cool if the SPC mod was included in an official update of Minecraft, just like they did for the piston mod. This way, SPC could be coded to 1.3 and future versions, and be part of the cheat option, which people can choose to leave on or off. Who agrees?
This is the error report I got:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 9/8/12 9:08 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at go.b(SourceFile:154)
at gr.b(SourceFile:133)
at net.minecraft.server.MinecraftServer.q(SourceFile:435)
at net.minecraft.server.MinecraftServer.p(SourceFile:383)
at axv.p(IntegratedServer.java:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:316)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_27, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 815695840 bytes (777 MB) / 1536360448 bytes (1465 MB) up to 2863333376 bytes (2730 MB)
- JVM Flags: 2 total; -Xmx3072m -Xms1536m
- ModLoader: Mods loaded: 7
ModLoader 1.3.2
mod_UseCount v3.2 by TheWhiteWolves
mod_3DItems 1.4.2
mod_Biosphere 1.3.2
mod_addInstantLake 2.1
mod_SpawnerGUI 1.3.2
mod_TooManyItems 1.3.2 2012-08-16
- Is Modded: Very likely
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['FailingAtFailing'/32863, l='Stinua', x=-806.44, y=68.00, z=661.57]]
- World Stinua Entities: 0 total; []
- World Stinua Players: 0 total; []
- World Stinua Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
Oh wait! There is!
I joined in 1.2.5, summer 2012. First thing I ever built was a bunker in a hill next to a swamp, that had a diamond block entrance with a piston door, with bedrock and minecart tracks further in. I wish I'd kept the map around.
first HE HAD TO RECODE ALL OF IT 2nd dont complain he is working on it
well the crashing is normale but only happens when you try to add remove or replace blocks with world edit Hope this helped!
-lightsaberboy
Yea I agree. That would be nice. They added a few commands, but personally I'd like if they put things like WorldEdit and /setspawn in, along with /Spawn for animals, /noclip for obvious reasons same reasons as /fly, and /enchant. Some other ones are optional, but those ones feel necessary to add.
That's what my mod list are. But sadly, modloader will crash whenever I attempt to put them in. first before other mods...
- Benroy
You have earned this!
Yeah, I need the //wand to be fixed as well. It's sorta too stressful using //hpos1 and 2.
I need /setspawn for my adventure map so I agree with 100% on that. I could make mountains by using World Painter, but importing it is always really difficult, and I can't build houses/buildings/cities with World Painter like I can with SPC. I now regret updating to 1.3 because I feel like we lost a fantastic mod.
Try updating your Java version. I noticed that it's 1.6 while it's currently updated to 1.7.
I made my own shader pack, by the way.
I'Hey, I have a problem here.
SPC works fine for me in 1.3.2, but for some reason I can't use World Edit.
I type //wand, and it gives me the wooden axe, then, I try to left click to start the position, nothing works, then, I try right clicking for the second position and type //set 2 and it says that I need to select a region when I've already did.
I have some mods, I'll list it here.
Optifine
TMI
Toggle Sneak/Sprint
Painting GUI
Modloader
If there's any conflicts please tell me and I can try to work it out, thanks in advance
Nevermind that, I'm a huge derp for not looking at the original post