oh right, not sure why I kept thinking this was one of those modloader plebs. boo forge! we hate forge, causing spc to not work properly, let's all just stop using forge. owait, they swallowed up modloader and now every other mod needs it? darn, curse you forge.
LIsten!!! I use SPC, ModLoader (Risu's), and Forge (Client 3.1.3.105). The ONLY difference is the version of Forge YOU are using... Blame Forge!!!
The same page and post number where you found and downloaded SPC.
unless you mean Block & Item Data Values
This is where I get mine. Minecraft Wiki Block & Item Data Values
Left click your choice of display (3D or 2D), then "Full Resolution". Paint can resize it if need be.
Click the picture (Current release) previous versions are listed below.
Lou
I don't know if this is intended or not but it seems weird to me.
/timeschedule is kinda weird.
When a timeschedule is set, it says From: XX:XX To: XX:XX. HOWEVER! It is actually reversed/backwards/inverted/[Insert proper word here]!
I.E. You type in /timeschedule 00:00 12:00 (Only daytime schedule). It gives you a From: 00:00 To: 12:00 making the player think "Ok, it's going to start at 0:00 and stop at 12:00 changing back to 0:00" However, this thought it wrong. What ACTUALLY happens is the time starts at 12:00 and stops at 0:00, thus making the From a To and the To a From. To properly use it it must be like this. /timeschedule [End Time] [Start Time].
In a nutshell: /timeschedule starts at the To time and ends at the From time when really it should start at From and end at To. Workaround is /timeschedule [End Time] [Start Time] but this glitch/bug/whatever-it-is should be fixed.
I want to add an extra note to my previous post about the /mobdamage command not working:
I have just started with a fresh unmodded copy of minecraft (1.2.5) and installed only SPC and tested out the /mobdamage command, in order to find out if a conflict with another mod might have been the problem.
This was not the case, even on a clean version of minecraft with only SPC the /mobdamage command does nót work. I spawned a zombie in to test it out and it was immediately doing damage.
I hope this info will help to fix this issue in the next update, when it will come!
ok!!! did not know there is a secret build of forge that work!! thats a good news!
you lie to me!!! spc and 3.1.3 share about 7 classes! all hell broke loose!! mixing them blew up my pc and almost burn down my house!!!
105 has no ModLoader (Risu's) components. The only conflict I have is /instantmine quits working IF you load SPC first!!! Go the other way and there is a big crash!
PS As often as Forge changes what is true at 11:00 probably won't be at 12:00!!! I wish Pinky and the Brain would let it alone!!!
The previous verisons show button is not showing the previous downloads...i am running the Technic pack and i wanted to run Singleplayer commands/World Edit so that it would be easier to make stuff and it requires me to download an older verison of Single Player Commands...why isnt the button working???
I can almost FEEL the MineCraft Newbies yelling, "Y are this mod isno minecraft 1.3 only 1.2.5 can you update to 1.3 pl0x plz if u do i will give :Diamond:. If ANY of you guys try to say "Update Plz," let me bring it to perspective: When Minecraft 1.3 comes out, THERE WILL BE AN OPTION FOR COMMAND CHEATS. That means, some of the really necessary commands will not have to be modded in, such as the /time command. Also, if you like the /spawn or /setjump 100" command that won't be in 1.3, keep in mind that Simo will have to recode the entire mod in order to be compatible for the merged server-client of 1.3. I wouldn't be surprised at all if that kind of update for 1.3 would be taking longer than 3-4 weeks. However, because of the cheat mode that comes in 1.3, maybe Simo will have something to work with rather than starting from scratch.
single player commands is just epic, all I want are these commands
killall <range>(in blocks)<mob> kills the mob you choose in a specific range
delete <block id> <range>(in blocks) deletes all the blocks that you want in that range
toggle redstone <range> (in blocks) toggles redstone on and off in a range
~ Keep your banner locked in your signature, it bothers me XD. Why can't you just enchant a diamond sword with Sharpness 127 and murder all the mobs in that range.
~ Also, the delete blocks command is there. You type in //sphere air [radius]. Say I want to delete a sphere's worth of blocks in the radius of 5 blocks (10 in diameter), I would type in //sphere air 5.
~ For the third command, it won't be possible to work with as far as I know, because if you place a block next to an "on" redstone block, it will turn off because the redstone is updated.
Commands that I want to be added:
____________________________________________________________________________________
/invclear
Description: Clears everything in your Inventory. /invclear
/backpack
Description: Adds a backpack on your character. Press B to open backpack. /backpack
/bowcharge
Description: Removes or add Charging power to your bow. /bowcharge [enable] [disable]
/addportal
Description: Adds a portal where your looking at. /addportal [Nether] [End] [Overworld]
/killmob
Description: Kills all or a specific mob you want to be killed. /killmob [all] [animals] [monsters] (pigs,cows,chickens,zombies,ect.)
Okay, let me clear this up for you:
1. Type in /destroy all. It destroys all the items in your inventory.
2. This isn't a content adding mod. If you want a backpack, GET THE BACKPACK MOD.
3. Sounds like a good idea, but you are vague on the description and why would you want that.
4. Type in /spawnportal. Spawns a Nether Portal near you. However, you need to build the End Portal manually, and the Overworld portal is EXACTLY the same as the Nether Portal, just in the Nether.
5. /killnpc. It kills all NPCs, and you can make it /killnpc [all] [monster] [animal]
I know this probabily isn't where to post it as it's a question about worldedit, but it has a biome change function. Every time I use it (note it's pos1/pos2 for select then //setbiome <biome>) it says Report error <null>
Any help? Null is the java word... thingy.... I can't explain
105 has no ModLoader (Risu's) components. The only conflict I have is /instantmine quits working IF you load SPC first!!! Go the other way and there is a big crash!
PS As often as Forge changes what is true at 11:00 probably won't be at 12:00!!! I wish Pinky and the Brain would let it alone!!!
even if spc works it will break everything else! you must not have any other mods!!
So I'm trying to use SPC / World Edit to add the new upside down sandstone slabs.
I know that the sandstone slab is ID 44:1, however that places the "right side up" or the "bottom half" sandstone slab. I want to place the "Upside down" or "upper half" sandstone slab, which I understand is the 3rd or maybe it's the 4th bit, 0x1, as in bits 0000 and 1000 where the 0 and 1 are different.
I can use //set 44:1 to get the half sandstone slab, and it's the bottom half. Any idea how to set the metadata to indicate it should place the upper half?
Any help would be awesome!!
--------------------------------------------
Ok, so I just solved the problem!
Sorta ...
I accidentally put 44:11 in, and found a different bottom half slab, so I started trying the different numbers and found that 44:9 gives the top half sandstone slab!!
So using different combinations of numbers will give different results.
So I'm trying to use SPC / World Edit to add the new upside down sandstone slabs.
I know that the sandstone slab is ID 44:1, however that places the "right side up" or the "bottom half" sandstone slab. I want to place the "Upside down" or "upper half" sandstone slab, which I understand is the 3rd or maybe it's the 4th bit, 0x1, as in bits 0000 and 1000 where the 0 and 1 are different.
I can use //set 44:1 to get the half sandstone slab, and it's the bottom half. Any idea how to set the metadata to indicate it should place the upper half?
Any help would be awesome!!
--------------------------------------------
Ok, so I just solved the problem!
Sorta ...
I accidentally put 44:11 in, and found a different bottom half slab, so I started trying the different numbers and found that 44:9 gives the top half sandstone slab!!
So using different combinations of numbers will give different results.
The ONLY error I encounter is /instantmine quits working once Forge is installed!!!
All of these were downloaded and installed when RP updated to Opr5b2.
I see no logical reason to continue updating Forge!!! Truth be told, the continued updating of Forge also broke Dynamic Elevators for those that use later Forge versions (unsure what version caused it).
The Big problem will occur with the release of MC 1.3. I expect to hear a deafening roar of anti Forge sentiment going Jeb's way!!!
The Brain is employed at her real job... Tell Pinky
Will this mod be be made compatible with patch 1.3 when it comes out? I don't know if there will be conflicts with the cheat commands and SMP stuff. edited
I don't think simo has a crystal ball. He HAS said he'll continue with the mod, I think there will be extensive changes caused by 1.3. Please be patient.
Mods loaded: 6
ModLoader 1.2.5
mod_allarmor All Armor Mod V1
mod_MinecraftForge 3.1.2.90
mod_ModLoaderMp 1.2.5v1
mod_ReiMinimap v3.2_04 [1.2.5]
mod_Flan v1.4
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 6684e9a4 --------
Generated 7/23/12 5:29 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4270 version 3.3.9836 Compatibility Profile Context, ATI Technologies Inc.
java.lang.VerifyError: (class: lb, method: a signature: (Labp;)V) Incompatible argument to function
at net.minecraft.client.Minecraft.i(Minecraft.java:1264)
at net.minecraft.client.Minecraft.k(Minecraft.java:1655)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 33271ce8 ----------
LIsten!!! I use SPC, ModLoader (Risu's), and Forge (Client 3.1.3.105). The ONLY difference is the version of Forge YOU are using... Blame Forge!!!
The same page and post number where you found and downloaded SPC.
unless you mean
Block & Item Data Values
This is where I get mine.
Minecraft Wiki Block & Item Data Values
Left click your choice of display (3D or 2D), then "Full Resolution". Paint can resize it if need be.
Click the picture (Current release) previous versions are listed below.
Lou
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
/timeschedule is kinda weird.
When a timeschedule is set, it says From: XX:XX To: XX:XX. HOWEVER! It is actually reversed/backwards/inverted/[Insert proper word here]!
I.E. You type in /timeschedule 00:00 12:00 (Only daytime schedule). It gives you a From: 00:00 To: 12:00 making the player think "Ok, it's going to start at 0:00 and stop at 12:00 changing back to 0:00" However, this thought it wrong. What ACTUALLY happens is the time starts at 12:00 and stops at 0:00, thus making the From a To and the To a From. To properly use it it must be like this. /timeschedule [End Time] [Start Time].
In a nutshell: /timeschedule starts at the To time and ends at the From time when really it should start at From and end at To. Workaround is /timeschedule [End Time] [Start Time] but this glitch/bug/whatever-it-is should be fixed.
Thank you for reading!
ok!!! did not know there is a secret build of forge that work!! thats a good news!you lie to me!!! spc and 3.1.3 share about 7 classes! all hell broke loose!! mixing them blew up my pc and almost burn down my house!!!
I have just started with a fresh unmodded copy of minecraft (1.2.5) and installed only SPC and tested out the /mobdamage command, in order to find out if a conflict with another mod might have been the problem.
This was not the case, even on a clean version of minecraft with only SPC the /mobdamage command does nót work. I spawned a zombie in to test it out and it was immediately doing damage.
I hope this info will help to fix this issue in the next update, when it will come!
105 has no ModLoader (Risu's) components. The only conflict I have is /instantmine quits working IF you load SPC first!!! Go the other way and there is a big crash!
PS As often as Forge changes what is true at 11:00 probably won't be at 12:00!!! I wish Pinky and the Brain would let it alone!!!
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
If ANY of you guys try to say "Update Plz," let me bring it to perspective:
When Minecraft 1.3 comes out, THERE WILL BE AN OPTION FOR COMMAND CHEATS. That means, some of the really necessary commands will not have to be modded in, such as the /time command.
Also, if you like the /spawn or /setjump 100" command that won't be in 1.3, keep in mind that Simo will have to recode the entire mod in order to be compatible for the merged server-client of 1.3. I wouldn't be surprised at all if that kind of update for 1.3 would be taking longer than 3-4 weeks. However, because of the cheat mode that comes in 1.3, maybe Simo will have something to work with rather than starting from scratch.
~ Keep your banner locked in your signature, it bothers me XD. Why can't you just enchant a diamond sword with Sharpness 127 and murder all the mobs in that range.
~ Also, the delete blocks command is there. You type in //sphere air [radius]. Say I want to delete a sphere's worth of blocks in the radius of 5 blocks (10 in diameter), I would type in //sphere air 5.
~ For the third command, it won't be possible to work with as far as I know, because if you place a block next to an "on" redstone block, it will turn off because the redstone is updated.
Okay, let me clear this up for you:
1. Type in /destroy all. It destroys all the items in your inventory.
2. This isn't a content adding mod. If you want a backpack, GET THE BACKPACK MOD.
3. Sounds like a good idea, but you are vague on the description and why would you want that.
4. Type in /spawnportal. Spawns a Nether Portal near you. However, you need to build the End Portal manually, and the Overworld portal is EXACTLY the same as the Nether Portal, just in the Nether.
5. /killnpc. It kills all NPCs, and you can make it /killnpc [all] [monster] [animal]
Any help? Null is the java word... thingy.... I can't explain
even if spc works it will break everything else! you must not have any other mods!!
ModLoader / minecraftforge-client-3.1.3.105
adl.class
ahg.class
ahu.class
alb.class
amn.class
fq.class
ko.class
they are not compatible! only FML forge can run those!!!
So I'm trying to use SPC / World Edit to add the new upside down sandstone slabs.
I know that the sandstone slab is ID 44:1, however that places the "right side up" or the "bottom half" sandstone slab. I want to place the "Upside down" or "upper half" sandstone slab, which I understand is the 3rd or maybe it's the 4th bit, 0x1, as in bits 0000 and 1000 where the 0 and 1 are different.
The Minecraft wiki article is here:
http://www.minecraft...nd_Double_Slabs
What I can't figure out is how to translate that to SPC / world edit, as is the case with this user in this reply to the SPC topic:
http://www.minecraft...0#entry13320773
I can use //set 44:1 to get the half sandstone slab, and it's the bottom half. Any idea how to set the metadata to indicate it should place the upper half?
Any help would be awesome!!
--------------------------------------------
Ok, so I just solved the problem!
Sorta ...
I accidentally put 44:11 in, and found a different bottom half slab, so I started trying the different numbers and found that 44:9 gives the top half sandstone slab!!
So using different combinations of numbers will give different results.
Hope this helps someone!!
That works with pistons too. (Thanks Dolphe)
My Mods and the order I install them.
1. Risu's Modloader
2. SPC
3. MineCraft Console
4. Craftguide
6. EnchantmentViewMod
7. FBL
8. Spawner GUI
9. minecraftforge-client-3.1.3.105 (Contains ModloaderMP but not ModLoader)
10. DynamicElevators_Client(v1.6_eval)
11. RedPower (RP) - 2.Opr5b2
All of these were downloaded and installed when RP updated to Opr5b2.
I see no logical reason to continue updating Forge!!! Truth be told, the continued updating of Forge also broke Dynamic Elevators for those that use later Forge versions (unsure what version caused it).
The Big problem will occur with the release of MC 1.3. I expect to hear a deafening roar of anti Forge sentiment going Jeb's way!!!
The Brain is employed at her real job... Tell Pinky
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
The first two wanted commands already exist and works well;
killnpc (kills all living creatures nearby)... I don't know about the range of it.
/removenear <block id> <radius> or
/replacenear <radius> <block id to be replaced> <new block id that replace the old one>
He was just a dragon. BUT HE WAS STILL TROGDOR!!1
the easiest way would probably be to spawn some adults and wheat, breed them, then kill all the adults. I'm not sure if you can spawn them as babies.
You can feed wolves Zombie meat and make little ones too.
You cannot Spawn infants using SPC or Spawner GUI !!!
I don't think simo has a crystal ball. He HAS said he'll continue with the mod, I think there will be extensive changes caused by 1.3. Please be patient.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Mods loaded: 6
ModLoader 1.2.5
mod_allarmor All Armor Mod V1
mod_MinecraftForge 3.1.2.90
mod_ModLoaderMp 1.2.5v1
mod_ReiMinimap v3.2_04 [1.2.5]
mod_Flan v1.4
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 6684e9a4 --------
Generated 7/23/12 5:29 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4270 version 3.3.9836 Compatibility Profile Context, ATI Technologies Inc.
java.lang.VerifyError: (class: lb, method: a signature: (Labp;)V) Incompatible argument to function
at net.minecraft.client.Minecraft.i(Minecraft.java:1264)
at net.minecraft.client.Minecraft.k(Minecraft.java:1655)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 33271ce8 ----------