Adding /cuboid or /sphere would be great too, but i dont know if it would be hard
Great job dude!!!
Yeah a few people have said that. I am busy today, but maybe tonight I will look at how it is done on SMP to give me a better idea about single player.
V1.1 is now out! Read the original post for more information.
Just a word of warning - you will lose waypoint information from your saves in this upgrade. This cannot be avoided but will not happen in the future due to the changes made, sorry.
Its works just great, except one thing.
time [day\night...time]] blah blah.. how do I work it out?
I just wanna make it day all the time, when the sun come down, make it rise again
thnx!
Its works just great, except one thing.
time [day\night...time]] blah blah.. how do I work it out?
I just wanna make it day all the time, when the sun come down, make it rise again
thnx!
Unfortunately I was unable to make it stay the same the whole time, but using "/time day" will make it daytime - when it becomes dark again use "/time day" again.
Its works just great, except one thing.
time [day\night...time]] blah blah.. how do I work it out?
I just wanna make it day all the time, when the sun come down, make it rise again
thnx!
Unfortunately I was unable to make it stay the same the whole time, but using "/time day" will make it daytime - when it becomes dark again use "/time day" again.
thnx a lot! it works the same :smile.gif:
**edit**
It doesnt work, when i do this command nothings happening.
altough, when I use for ex. 'home' command, it goes back to spawn point.
how can I make it work?
Its works just great, except one thing.
time [day\night...time]] blah blah.. how do I work it out?
I just wanna make it day all the time, when the sun come down, make it rise again
thnx!
Unfortunately I was unable to make it stay the same the whole time, but using "/time day" will make it daytime - when it becomes dark again use "/time day" again.
thnx a lot! it works the same :smile.gif:
**edit**
It doesnt work, when i do this command nothings happening.
altough, when I use for ex. 'home' command, it goes back to spawn point.
how can I make it work?
Ah, I put something in a wrong loop, -sigh-. I'll have to release a bug fix, it will come out tomorrow.
May i ask, when will we get the version 1.1 with modloader support?
Working on it now. Should be here in next hour or so, or tomorrow.
It's turned out a lot more complicated than it should have - I had to use reflection to get it sort of working (very glitchy, not worth releasing), I am going to split up the command processing to avoid this. There will be another release tomorrow at some point.
Yes they do. just put /time set hour 0-12 for hour /time set night/day to change between night and day /time set minute 0-59 to change the minute and /time give to get the time.
For Invedit, I believe that it has to do with the fact that they both edit minecraft.class, and in the case of SpawnerGUI, I have no idea, but I believe it may have something to do with the fact that your mod changes bq.class and SpawnerGUI modifies br.class.
Edit:
SpawnerGUI crashes, here's the crash log:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected]
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 12/12/10 6:15 PM
Minecraft: Minecraft Alpha v1.2.6
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8500 GT/PCI/SSE2 version 3.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: bq.openModGUI(Ljava/lang/Object;)V
at br.a(br.java:17)
at iv.a(SourceFile:112)
at net.minecraft.client.Minecraft.a(Minecraft.java:806)
at net.minecraft.client.Minecraft.i(Minecraft.java:1001)
at net.minecraft.client.Minecraft.run(Minecraft.java:496)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT ec39d98b ----------
For Invedit, I believe that it has to do with the fact that they both edit minecraft.class, and in the case of SpawnerGUI, I have no idea, but I believe it may have something to do with the fact that your mod changes bq.class and SpawnerGUI modifies br.class.
Not intending to troll you :>, but just read your reply here after posting to your posting in the Invedit thread.
I guess since I havent tried using the CMDs minecraft.class would be why I havent had probs . But it def works if your just using the INVedit minecraft.class file with this mod. So I guess if simo_145 could look at Austen407's minecraft.class file and see whats different or vise versa to get the fix.
Rollback Post to RevisionRollBack
------------------------------------------------------------------------
My personal website - http://dkillone.com/
This has already become one of my must have mods. Not sure if it's possible, but could you add ingame settings to this? Like, /music <1-100> and /difficulty peaceful?
No.
But there is a bq.class that is compatible with ModLoader available for download on the original post.
Yeah a few people have said that. I am busy today, but maybe tonight I will look at how it is done on SMP to give me a better idea about single player.
EDIT: found out most of /spawn but have no ideas for /time
Member of the official ctm pillar club
Use the help function for information about commands...
/help <COMMANDNAME>
ie:
/help time
THe time command uses this format
/time [set|get|day|night [hour|minute|day [TIME]]]
ie:
Set the hour to 0
/time set hour 0
Get the time
/time
or
/time get
etc etc
V1.1 is now out! Read the original post for more information.
Just a word of warning - you will lose waypoint information from your saves in this upgrade. This cannot be avoided but will not happen in the future due to the changes made, sorry.
Working on it now. Should be here in next hour or so, or tomorrow.
time [day\night...time]] blah blah.. how do I work it out?
I just wanna make it day all the time, when the sun come down, make it rise again
thnx!
Unfortunately I was unable to make it stay the same the whole time, but using "/time day" will make it daytime - when it becomes dark again use "/time day" again.
thnx a lot! it works the same :smile.gif:
**edit**
It doesnt work, when i do this command nothings happening.
altough, when I use for ex. 'home' command, it goes back to spawn point.
how can I make it work?
Ah, I put something in a wrong loop, -sigh-. I'll have to release a bug fix, it will come out tomorrow.
In the mean time you can use:
/time set hour 0
It's turned out a lot more complicated than it should have - I had to use reflection to get it sort of working (very glitchy, not worth releasing), I am going to split up the command processing to avoid this. There will be another release tomorrow at some point.
still, nothing happend.
Do any other commands work? Did you install V1.1? If you type /help time what happens? And what happens if you just type /time?
any idea how to fix this simo?
AdventureCraft|SP Commands
Yes they do. just put /time set hour 0-12 for hour /time set night/day to change between night and day /time set minute 0-59 to change the minute and /time give to get the time.
Member of the official ctm pillar club
and SpawnerGUI: http://forums.redstonewire.com/viewtopi ... 25&t=80246
For Invedit, I believe that it has to do with the fact that they both edit minecraft.class, and in the case of SpawnerGUI, I have no idea, but I believe it may have something to do with the fact that your mod changes bq.class and SpawnerGUI modifies br.class.
Edit:
SpawnerGUI crashes, here's the crash log:
Not intending to troll you :>, but just read your reply here after posting to your posting in the Invedit thread.
I guess since I havent tried using the CMDs minecraft.class would be why I havent had probs . But it def works if your just using the INVedit minecraft.class file with this mod. So I guess if simo_145 could look at Austen407's minecraft.class file and see whats different or vise versa to get the fix.
My personal website - http://dkillone.com/
Hmm.