I'm having an issue that has me completely stumped. Perhaps I'm rather dumb but here's my question anyways. When using the /give command how can you prompt it to give an item that requires a superscript eg. pine wood? The code for that one is 17 with a superscript of 1 and for the life of me I cannot figure out how to get it to work. If anyone can help with this it would be greatly appreciated.
love the mod. However i seem to be getting a crash when i'm riding mobs, i've narrowed it down to clicking 'l' whilst riding a mob. But i binded 'l' to the 'ride' command. I can still get off by typing '/ride' into the console. Just throwing that out there to see if anyone else has the same issue or if there is a possible fix for this
for you
Any bind for riding does that for me, too. I hope a fix comes.
Is there a command that will prevent a particular creature from despawning? I desperately want a Pet Creeper, but I don't want him to become despawnable when there is an update, so I want the game code to recognize him as a non-despawn.
You could probably find a way to replace the wolf with a creeper. Or easier solution: you should just make a creeper skin for your wolf. Pretend its a new breed.
Wolf in the skin of a creeper? Check out the crog, in the "Wolves" section: http://painterlypack.net/mobs.html
There's also the crig, right at the top.
Creepy, huh?
Lol. That's pretty awesome. See, there's your answer casey.
you should add the ability to mine more then one block at a time, so you can mine 10 blocks at a time, or a desired amount.
It can be used with reach for best effect.
/minereach
You should have looked through all the commands. Single Player Commands comes with Woldedit built in.
Woldedit has something called a super pickaxe. Look through their documentation.
one you can try right away is
/sp single
then when you're done type // by itself to turn it off.
When using fly after i landed on sand it got stuck on the sand walk sound as long as i was on sand. when i jumped off onto dirt it stopped and when i went back to sand it fixed.
Rollback Post to RevisionRollBack
Ohai. I'm THAT guy. You know me.
Something something Fimgaming. Shameless Z. Plug out.
Hey, can you make one of these for multiplayer, it's so cool for single player and multiplayer would just make it cooler. Also, a suggestion would be adding the ability to spawn mobs
Okay, I am decidedly clueless. I get it up to having to copy the files from the Mod folder into minecraft.jar, but after that it just dries up. I can't seem to transfer any of the files from the mod, .class or .jar, into anywhere else. Can someone throw a helpless n00b a bone here?
Hey, can you make one of these for multiplayer, it's so cool for single player and multiplayer would just make it cooler. Also, a suggestion would be adding the ability to spawn mobs
You can already spawn mobs...its the /spawn command.
/setspeed reset
;O
thanks
Thanks very much, I just tried that and finally sweet success
Then do it right. It's not that hard.
Any bind for riding does that for me, too. I hope a fix comes.
same. what did we do wrong? (ps i used modloader and am using a mac)
options: force update. It will re-install minecraft completely and wipe the mods. It will make it normal but the mod wont work.
Lol. That's pretty awesome. See, there's your answer casey.
You should have looked through all the commands. Single Player Commands comes with Woldedit built in.
Woldedit has something called a super pickaxe. Look through their documentation.
one you can try right away is
/sp single
then when you're done type // by itself to turn it off.
EDIT:
Or just put biome and time?
Although glitch:
When using fly after i landed on sand it got stuck on the sand walk sound as long as i was on sand. when i jumped off onto dirt it stopped and when i went back to sand it fixed.
/setspeed 3
/setjump 3
/damage off
/instantkill
/instantmine
/skin Notch
Press F5 to see your beautifull Notchliness.
You can already spawn mobs...its the /spawn command.
/spawn <mob> <amount>
example: /spawn zombie 10
spawns 10 zombies.