Mind sharing with us all? I did everything it said and still black screening
The minecraft.jar can't be used with 303 modified modloader and I didn't find any resource folder so I copied them to minecraft.jar which was wrong, then I found the resource folder is in AppData\Roaming\.minecraft
So, you have to have a fresh minecraft.jar file with no other mods.. That fixed it for me!
I downloaded your files put the minecraft contents in the jar file and did the same with resources...but when i try to load my saves it crashes and gives me this report:
--- BEGIN ERROR REPORT a1dce528 --------
Generated 11/27/10 9:05 AM
Minecraft: Minecraft Alpha v1.2.3_04
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
OpenGL: GeForce 8500 GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 59736fa7 ----------
What can i do?
Rollback Post to RevisionRollBack
The winds of Anger blows out the lamp of Intelligence!
1. Delete the bin folder.
2. Redownload the bin folder.
3. Close it immediately. don't do anything else.
4. Open the minecraft.jar file with WinRAR program.
5. Delete your resource folder.
6. Extract everything to the bin folder.
7. Highlight everything in the folder, and move it to the WinRAR minecraft.jar
8. Close, and play minecraft.
I just tried it and it's great :biggrin.gif: I'm not seeing any shell casings, but that's the only thing I've noticed so far (and it could be something with how i loaded it).
It's a load of fun though. The desert eagle is perfect (though just for mobs, obviously haven't tried against players). The rocket as well is great. I'd say if the ak is gonna have so much recoil (which it should) then its damage should go up. The Deagle shouldn't be the PREFERRED gun all the time over the ak/mp5, and I noticed that for me it was because of much higher damage. Also the shotgun is all borked, but i assume that's the problem w/ it detecting multiple hits. Right now it takes forever even to kill a zombie. If there's not some way to fix that mebbe the damage shoudl be upped and the spread increased so its just a point blank crowd pleaser.
I don't really know how the health of the beasties compares to that of people. I've got a feeling these damage levels are gonna be too low for multiplayer. You mentioned the rockets needing more damage, is there any way you could simply turn down player health overall? Because it should only be a couple good hits to kill a person, especially considering your guns have more inaccuracy than you have to deal w/ in the average fps.
Anyway it was a blast and I'll going off to do another zombie/pig crusade now :biggrin.gif: