August 18th: ModLoaderMP updated only. I am still working on the mods, but I've been gone on business all week. It's a pretty big change so it may still be a couple weeks.
August 8th: Current status: overhauling ModLoaderMP to take advantage of the new architecture and then updating the guns mod. May take some time, there are enough differences that I even have to change the code to make the guns fire.
August 5th: ModLoaderMP 1.3.1 out! Let me know of any problems, there were some major changes in 1.3 and since my mods aren't updated yet there's been barely any testing. If you're a modder and you're sure it's a problem with ModLoaderMP send me a PM, it's hard to keep up with all the posts.
Also, GuiDisconnected changed and I need to take some time to re-fix it, so if you're booted for not having mods the string may go off the screen.
March 6: To fix deobf errors in MinecraftServer, just replace lines 514-551 with a }, basically after the System.exit(0); you should only have } (3 of them) until the end of the method.
SDK's Mods
Disclaimer Every update of these mods will break all of your saves, your computer and your legs. If you do not take the proper precautions (BACK UP YOUR SAVES!) do not blame me.
Also, any questions that are answered in this post will be ignored, as well as any personal messages that could be posted in this thread.
News Planned Features
Bukkit compatibility
Bow-like animation
Server Owners
If you want your server added to the server list, PM me with the following information.
Name
Mods used (with versions)
IP
Hamachi info (if necessary)
If the server is whitelisted
Information thread/website (only required if server is whitelisted, so people can get in touch)
Troubleshooting
If you're having problems, download this (windows only) and run it to see the error. If you post a problem that's related to an error without an error report, it will be ignored.
If you get the following error, follow the instructions here.
'java' is not recognized as an internal or external command, operable program or batch file
Common Problems
Problem: java.lang.NoClassDefFoundError: SdkInventoryPlayer
Explanation: I forgot to include that class in anything but the full download.
Solution: Redownload, I added them in.
Problem: java.lang.NoSuchMethodError: ModLoaderMp.RegisterNetClientHandlerEntity(Ljava/lang/Class;ZI)V
Explanation: Outdated ModLoaderMP version.
Solution: Download the ModLoaderMP that's in the same download section as the mods.
Problem: When you try to run the server, you get an "Error loading ModLoader config."
Explanation: No idea, it only happens on linux.
Solution: Run the following commands in the server directory.
sudo java -Xmx1024M -Xms1024M -jar /minecraft/minecraft_server.jar
sudo chown $USER ./server.log
Problem: mod_*.properties is corrupt.
Explanation: Your properties file is outdated.
Solution: Replace it with a new one, or compare it to a new one to see what you're missing.
Problem: Minecraft runs fine but nothing from the mod can be crafted.
Problem: java.lang.NoClassDefFoundError: BaseMod or java.lang.ClassNotFoundException: BaseMod
Explanation: ModLoader isn't installed.
Solution: Install ModLoader.
Problem: java.io.FileNotFoundException: SomePath\mod_SomeFile.properties
Explanation: The .properties file is in the wrong place.
Solution: Put the .properties file in SomePath.
Problem: Exception in thread "main" java.lang.SecurityException: SHA1 digest error.
Explanation: You didn't delete META-INF (Windows) or the files inside META-INF (Mac).
Solution: Delete META-INF (Windows) or the files inside META-INF (Mac).
Problem: When you try to run the modded client/server, you get a java.util.zip.ZipException.
Explanation: Not entirely sure why, but it sounds like the jar was corrupted by your jar editor. Apparently JZip does this.
Solution: Try a different jar editor? I use WinRAR.
Problem: Whenever you select a gun as the current item the game blackscreens* or starts to lag.
Explanation: Some computers have a problem with the ammo bar rendering code.
Solution: Set the option showAmmoBar to false in mod_SdkGuns.properties.
*If you run the troubleshooting .bat you should see a GL ERROR.
Problem: You get a packet error with the number 230 on the client.
Explanation: The client is not modded.
Solution: Install the client side mod on the client. If you already have, you did it wrong.
Problem: You get a packet error with the number 230 on the server.
Problem: You try to craft an item in multiplayer but can't take it out of the crafting box.
Explanation: The server is not modded.
Solution: Install the server side mod on the server. If you already have, you did it wrong.
Latest Changes
v1 Client
Fat barrel recipe changed again, now 3 on top, 3 on the bottom
Headshots!!!
Item rendering on ATV fixed
Fixed spawning near mooshroom island
Fixed plaque/grappling hook rope lighting
Guns now affect thin glass correctly
Oil bucket removed unnecessary sounds
v1 Server
Server now uses block ID properties
Parachute fixed
General Information
Single Player
Check the mod_*.properties files, they have lots of configurable options. .properties files are text files.
The jet pack is worn as a chest piece. Hold down jump while in midair to use it. It requires buckets of oil for fuel.
Laser wolves look like normal wolves but their eyes are teal. Right click them with a laser (carefully) and/or diamond breastplate to give it to them (after they've been tamed).
Don't right click a normal wolf with a laser, you'll shoot it in the face.
The ATV wheel recipe does not conflict with the planes wheel recipe. If you have planes installed, the ATV uses the plane wheels.
Press I on the ATV to access the guns menu.
Press space on the ATV to fire the guns.
The ATV can be repaired by right clicking it with a wrench.
The laser uses redstone dust for ammo.
The grappling hook activates when it lands on top of a block that is accessible from the direction you threw it.
Default key to reload is 'R', zoom is 'Z', use parachute is 'P', enable nightvision is 'N'.
Nightvision goggles are worn on the head, scuba tanks and parachutes are worn on the chest.
The lighter block lights on fire when power is applied to it.
Right click the cannon block with TNT to fill it up, max 15. Power it with redstone to fire.
The grinder block is fueled by diamonds for 64 uses each or iron for 8 uses each. It grinds flint (100% chance) and gravel (25% chance) into gunpowder.
Hardcore mode increases the maximum number of mobs.
The lightometer turns red when it's dark enough for monsters to spawn.
Multiplayer
The server and all the clients need the mods for it to work.
Doesn't work with any custom server software.
Creates a banned-mods.txt file in the server directory. If the client has any mods in the list, they will be booted from the server and told why. It matches the starts of the strings (e.g. putting "mod_" in the list will ban all mods).
Player and weapon spawners are the only things that can destroy player and weapon spawners. If blocksMineable is set to false, they're the only things that can destroy blocks.
Right clicking a weapon spawner with a spawner in your hand changes the item that's spawned.
Cannon block (Right click with TNT to fill, power to fire)
Grappling Hook
Grappling hook
Utility
Nightvision goggles
Scuba tank
Parachute
Lightometer
Grinder block (grind gunpowder from flint and gravel)
Plaques for displaying your items
Grinder block (Grinds flint and gravel into gunpowder)
Gold coins (possible server currency)
FPS - included in 'All' download
Player spawners
Weapon spawners
Can set world indestructible
Respawn with desert eagle and some ammo
Known Bugs
Single Player - These obviously affect multiplayer as well.
Grinder and lighter block textures are messed up.
Ghillie suit is not in the game yet, I can't get it working the way I want.
Telescope texture is missing.
Firing speed is a little off but seems to mostly work, still working on it.
No more advanced nightvision till I learn how to light things up, which is why the flamethrower and laser projectiles aren't bright.
Problem with plaque lighting.
Apparently there's a problem where it lags horribly if you're using a 256x texture pack. Don't know what causes this so it'll be hard to fix if I even can.
Lightometer won't look right with texture packs over 16x16.
Player spawners in chunks that are not loaded will not work.
Nuke will only be set off by fire if it was placed since the last load.
Oil lights instantly, trying to work out a bug so I can make it light just very quickly.
HD textures won't show ammo bar or lightometer correctly.
The cannon likes firing in some directions better than others, dunno if that's natural or a bug. Seems more pronounced than the normal firing-west bonus.
Multiplayer
Headshots won't work with other mods' creatures.
ATV not in multiplayer yet.
Spawners seem to keep spawning items.
Plaques won't be able to hold blocks that render 2D (like ladders).
Server doesn't add inaccuracy for recoil yet.
Download ModLoaderMP 1.2.3 v3
If you have problems with the adf.ly links, check the old downloads section.
If you have problems with the adf.ly links, check the old downloads section.
March 5: Now back in line with ModLoader. Camel casing now correct. Custom packet has array for doubles.
March 6: Bug fixes thanks to Noppes.
March 7: Note that on startup the server may say "ModLoaderMP 1.1 Initialized", but it is really 1.2.3
A selection of different custom maps for you to enjoy! Go and Combat the training and fight off some zombies, or play on Underworks, a new map in which you can battle with your friends on your server! These are a couple of maps, with many, many more to come!
The Mission is clear... your family has been eaten... only zombies remain. All the background storys start this way in this fun, violent map. The goal in all the missions it to get revenge the evil monsters that have pained you for years. The map features missions and tutorials that will help you to learn how to use SDK's Gun mod. And along the way have some fun doing it. (Thats what she said) This map will most certainly entertain you while teaching you how to use the mod to its fullesst potential.
You are a Navy Seal going through training. You will learn how to handle a weapon. Then Your General tells you that they have found a drug cartel camp. So they put into training for that. The military sets up a mob killing arena so you can kill real monsters if you like. They have also set up a training for everything such as scuba suit, nightvision, grenade and many more training arenas. A replica of the mission was set up for you to go through. They put wolves in your way during the training test. The military put up high grade sentrys that will not shoot but replicate a real monsters health. Good Luck Soldier!
Support the Mods
Add one of these to your signature to support the mods!
Windows: delete the META-INF folder in minecraft.jar (in %appdata%\.minecraft\bin)
Mac: delete the files inside the META-INF folder in minecraft.jar (in %appdata%\.minecraft\bin)
Install ModLoader
Install ModLoaderMP
Install Minecraft Forge if installing 1.1v4 or later
Copy everything inside the minecraft folder (in the zip file) into minecraft.jar (in %appdata%\.minecraft\bin)
Copy everything inside the resources folder (in the zip file) into the resources folder (in %appdata%\.minecraft)
Ignore patch.properties, it's just for TFC's Mod Manager
Windows: Copy the mod_*.properties files (in the zip file) into the .minecraft folder (%appdata%\.minecraft)
Mac: Copy the mod_*.properties files (in the zip file) into the bin folder (%appdata%\.minecraft\bin)
Server
Back up your world and jar.
Download a fresh minecraft_server.jar from minecraft.net
Install ModLoaderMP Server
Copy everything inside the minecraft_server folder (in the zip file) into minecraft_server.jar
Copy the mod_*.properties files (in the zip file) into the same directory as your minecraft_server.jar
The jar and exe are both standalone servers. Don't mod the jar and then run the exe!
Install video (without forge) courtesy of MasterfullMinecraft.
Install video (with forge) courtesy of MasterfullMinecraft.
Texture and Sound Packs - (Old)
I don't support or have any instructions for texture packs, I don't do graphics. If anybody would like to make some more HD texture packs for different sizes, that would be great.
Delay is in 20th's of a second. Rockets do 5 damage on direct hit plus explosion damage. Flamethrowers do 0.5 damage plus light the target on fire. The sniper rifle has no spread when fully zoomed in, 8 if you're not. *The Gatling gun is much less accurate and has a lot of recoil unless you're sneaking and stationary. **The M4 fires a burst of 3.
The MCP Team - Minecraft Coder's Toolkit
Risugami - ModLoader
hatwhale - Most if not all of the sprites for the new gun recipes
Rotten194 - Improved nightvision code
ultramoogleman - Muzzle flash code
FilipT - Lighter block texture, telecope sprite, jetpack sprite and armour
Nuclear_Yak - Parachute item sprite and armor texture
iamx666 - new mod banner
paulbunyan99 - Gatling Gun sprite
mp40miko - The SG552 sprite
Emperor Penguin - The gun mod banner/sig
MarchNer0 - Almost a complete reskin of items, and adding more every day
captiva - AK47, MP5, Shotgun, Deagle
Fireshock - Metal Parts, Sentry block, Sentry skin
HazmatBrigade - Rope item and block
Combine_Kegan/Pasara - Grappling Hook item and block
Alblaka - Wrench sprite
Catgoth - Rocket Launcher
ChazOneZeroSeven - Sniper Rifle
Guest101 - Nightvision Goggles item
Heathenite - Gold Coins item
And a bunch of other helpful people in #mcp and #risucraft
Change Log
1.1 v5 Client
Fat barrel recipe changed again, three on the top row, three on the bottom.
Forge support removed.
Headshots!!!
Fixed item rendering on ATV (somewhat).
Fixed spawning near mooshroom islands.
Fixed plaque/grappling hook rope lighting.
Guns now break glass panes.
Buckets of oil no longer make breaking sound when fully used.
1.1 v4 Client
Minecraft Forge support added.
Muzzle flash fixed.
Grappling hook fixed itself? It just stopped happening for me, let me know if there's still a problem with blocks being left behind when you remove it.
Grappling hook can now land on snow and still work.
Stun grenade now works in snow.
Stun grenade blind time reduced.
v2 Client
Telescope icon fixed.
1.1 v2 Server
Fixed weapon spawners and some other related bugs.
Fixed crash on flamethrower reload.
1.1 v1 Client
Fixed grappling hook/molotov being reversed on spawners.
Nukes act like TNT.
New textures thanks to Cpt. Corn
Fat barrel recipe changed, hate it right now, 3 in the top row, 3 in the centre row, 1 in the middle of the bottom row.
All animals drop cooked meat from laser.
Ammo bar moved.
Block IDs changed because of vanilla conflicts.
1.1 v1 Server
Fixed spawners.
Beta 1.8.1 v5 Client
No longer modifies InventoryPlayer.class (iu.class)
Fixed ModLoaderMP crash
Fixed unnecessary "Bad TileEntityPacket" message
New telescope zoom graphic thanks to Razer
Beta 1.8.1 v5 Server
Plaques fixed, now show item when loaded
No longer modifies InventoryPlayer.class (fv.class)
Beta 1.8.1 v4 Client
Jet pack uses jump bind instead of spacebar
Weapon spawners change image immediately instead of after saving and loading
Player spawners have the correct image in inventory
Bullets don't go through blocks!
New jet pack graphic thanks to FilipT
v4 Client
Hopefully fixed the linux bug THIS time, let me know
Beta 1.8.1 v3 Client
Revamped oil, now lights instantly and burns for about a minute
Fixed grinder GUI title
Instead of oil, you now create an oil drop, which you combine with the bucket left over
Wrench heals sentries (1 heart per use)
Jet pack! Hold down jump while in midair to use it, it requires buckets of oil as fuel. Right now you need to use space instead of your jump key, will be fixed.
Fixed bullets hitting tall grass (flames and lasers still will)
Oil rendering fixed again
Beta 1.8.1 v3 Server
Hopefully fixed linux crash, let me know
You will be booted for flying too long with the jet pack if flying is disallowed
Plaques now show their item
Plaques no longer damage you
Laser wolves should now show whether they have armour or a laser
Sentries should now finally work just like in single player
Added some new ModLoaderMP methods to help with TileEntities
Beta 1.8.1 v2 Client
Flamethrower reload crash fixed.
Lasers damage Millenaire NPCs.
Beta 1.8.1 v2 Server
Fixed being kicked for "hacking" on respawn when using player spawners.
Fixed grappling hook being invisible.
Fixed grappling hook rope dealing damage.
Fixed sentries finally! Let me know if there are any more problems, they may not be perfect.
Fixed flamethrower flame starting out sideways.
Fixed gun sounds being delayed from your own gun.
Developers: hooked up OnWhatever events in ModLoader.
Developers: 128 more mob IDs.
Developers: fixed PopulateChunk.
Beta 1.8.1 v1 Client
Sentry now stores the owner, hopefully this means in multiplayer you can have it not shoot you but shoot other people (untested)
Sentries won't acquire wolves unless attacked and will never attack your tamed wolves
Hardcore mode removed, "monsterSpawns" property added in mod_SdkGuns.properties. Make sure you update the file
Forgot until somebody mentioned it, laser wolves! Check for the blue eyes, not all wolves are laser wolves. And if you're wrong, you're going to shoot your wolf in the face with a laser.
Beta 1.8.1 v1 Server
Same hardcore mode -> monsterSpawns switch as in the client
Prints more messages to the console
Guns do damage with mobs off
Sentry stores owner like wolves
Plaque recipe now 9 planks of wood cause everything else seems to be taken
The new version brings ModLoaderMP back into line with ModLoader, or at least as much as possible without any breaking changes. The only immediately noticeable change should be that the server now calls the load() method. When 1.2 comes out, I'll update with the breaking changes (a couple methods have more arguments).
All downloads require ModLoaderMP and all client downloads require ModLoader and Minecraft Forge. If you have problems with the adf.ly links, check the old downloads section.
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Scott Sherin, original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
"Checks on mod assuming progress has been made, but does not get his hopes up. Sees that there will be a Rocket Launcher. Procceds to jitter about saying rocket launch, Rocket Launcher, ROCKET LAUNCHER a whole lot."
"MUST DESTROY EVERYTHING WITH ROCKET LAUNCHER!!!"
Can't wait to get my desructive hands on this one, always did have a thing for explosive spewing weapons.
I'm seeing great potential for fun with this one, expecially want to try this out with my texture pack! Love the way you've done the grappling hook and sentry gun...that grappling hook makes a lot of sense! Thanks for all your work! It is much anticipated and appreciated. :smile.gif:
I see one problem, for the Light-o-meter, You'd need to use an Inventory Editor to get the Mob spawner
I forgot to mentioned, spawners are fixed so you can mine them and pick them up. When you place them they randomly pick a mob to spawn (including creeper, but not nether stuff).
Quote from okillero »
Why does the rocket launcher shoot so slow????
There's a note in the description but not this thread, about 2/3 of the way through you'll see it full speed.
Quote from Zabor »
The rocket launcher should have a stack about 2
Grenades and rockets are limited to a stack of 1, the 64 was just for testing. The guns also only fire ammo that's in your bar, not your inventory. So you really only want to run around with one of each in your bar probably. I may make the stack size 64 for now though, and balance it when I eventually get this going for multiplayer.
I see one problem, for the Light-o-meter, You'd need to use an Inventory Editor to get the Mob spawner
I forgot to mentioned, spawners are fixed so you can mine them and pick them up. When you place them they randomly pick a mob to spawn (including creeper, but not nether stuff).
Quote from okillero »
Why does the rocket launcher shoot so slow????
There's a note in the description but not this thread, about 2/3 of the way through you'll see it full speed.
Quote from Zabor »
The rocket launcher should have a stack about 2
Grenades and rockets are limited to a stack of 1, the 64 was just for testing. The guns also only fire ammo that's in your bar, not your inventory. So you really only want to run around with one of each in your bar probably. I may make the stack size 64 for now though, and balance it when I eventually get this going for multiplayer.
you never answered my question
also i have another one.
is it at all possible to make the sentry 1 block high? or 1.5 blocks?
right now it kinda looks like a bunch of sticks with a gun on them :/
I see one problem, for the Light-o-meter, You'd need to use an Inventory Editor to get the Mob spawner
I forgot to mentioned, spawners are fixed so you can mine them and pick them up. When you place them they randomly pick a mob to spawn (including creeper, but not nether stuff).
Quote from okillero »
Why does the rocket launcher shoot so slow????
There's a note in the description but not this thread, about 2/3 of the way through you'll see it full speed.
Quote from Zabor »
The rocket launcher should have a stack about 2
Grenades and rockets are limited to a stack of 1, the 64 was just for testing. The guns also only fire ammo that's in your bar, not your inventory. So you really only want to run around with one of each in your bar probably. I may make the stack size 64 for now though, and balance it when I eventually get this going for multiplayer.
But when will the Single Player be released? ( next update? ) And will it only have stack of 1 then? I may be beta tester if you want to
For the first release, everything will be in one package and it will probably not work with any other mods. This is basically a beta release just so you guys can play around with it, it's still a work in progress and I'd rather spend my time adding new things and fixing bugs than making it user-friendly.
The first release will probably have stacks of 64 for bullets, rockets and grenades. For the sentry's height, I like the look of it, and you can put it behind a block for protection and still have it able to fire.
Some bad news on the release though. It kinda crept up on me, but I'll be out of the country on business starting Saturday for about a week. I doubt the new version of MCP and reobfuscator will be working perfectly by Friday night, if I even have time Friday to package everything up. Miracles do happen and I'll get it out if I can, but it looks like it's going to be delayed until the week after that.
1.3.2 ModLoaderMP Server: http://adf.ly/C0rwC
1.3.1 ModLoaderMP Client: http://adf.ly/BZjsT
1.3.1 ModLoaderMP Server: http://adf.ly/BZjvh
1.2.5 ModLoaderMP Client: http://adf.ly/74Eeb
1.2.5 ModLoaderMP Server: http://adf.ly/74EhX
1.2.4 ModLoaderMP Client: http://adf.ly/6h2h4
1.2.4 ModLoaderMP Server: http://adf.ly/6h2m6
August 18th: ModLoaderMP updated only. I am still working on the mods, but I've been gone on business all week. It's a pretty big change so it may still be a couple weeks.
August 8th: Current status: overhauling ModLoaderMP to take advantage of the new architecture and then updating the guns mod. May take some time, there are enough differences that I even have to change the code to make the guns fire.
August 5th: ModLoaderMP 1.3.1 out! Let me know of any problems, there were some major changes in 1.3 and since my mods aren't updated yet there's been barely any testing. If you're a modder and you're sure it's a problem with ModLoaderMP send me a PM, it's hard to keep up with all the posts.
Also, GuiDisconnected changed and I need to take some time to re-fix it, so if you're booted for not having mods the string may go off the screen.
March 6: To fix deobf errors in MinecraftServer, just replace lines 514-551 with a }, basically after the System.exit(0); you should only have } (3 of them) until the end of the method.
Every update of these mods will break all of your saves, your computer and your legs. If you do not take the proper precautions (BACK UP YOUR SAVES!) do not blame me.
Also, any questions that are answered in this post will be ignored, as well as any personal messages that could be posted in this thread.
News
Planned Features
If you want your server added to the server list, PM me with the following information.
If you're having problems, download this (windows only) and run it to see the error. If you post a problem that's related to an error without an error report, it will be ignored.
If you get the following error, follow the instructions here.
'java' is not recognized as an internal or external command, operable program or batch file
Common Problems
Explanation: I forgot to include that class in anything but the full download.
Solution: Redownload, I added them in.
Problem: java.lang.NoSuchMethodError: ModLoaderMp.RegisterNetClientHandlerEntity(Ljava/lang/Class;ZI)V
Explanation: Outdated ModLoaderMP version.
Solution: Download the ModLoaderMP that's in the same download section as the mods.
Problem: When you try to run the server, you get an "Error loading ModLoader config."
Explanation: No idea, it only happens on linux.
Solution: Run the following commands in the server directory.
sudo java -Xmx1024M -Xms1024M -jar /minecraft/minecraft_server.jar
sudo chown $USER ./server.log
Problem: mod_*.properties is corrupt.
Explanation: Your properties file is outdated.
Solution: Replace it with a new one, or compare it to a new one to see what you're missing.
Problem: Minecraft runs fine but nothing from the mod can be crafted.
Problem: java.lang.NoClassDefFoundError: BaseMod or java.lang.ClassNotFoundException: BaseMod
Explanation: ModLoader isn't installed.
Solution: Install ModLoader.
Problem: java.lang.NoClassDefFoundError: BaseModMp or java.lang.ClassNotFoundException: BaseModMp
Explanation: ModLoaderMP isn't installed.
Solution: Install ModLoaderMP.
Problem: java.io.FileNotFoundException: SomePath\mod_SomeFile.properties
Explanation: The .properties file is in the wrong place.
Solution: Put the .properties file in SomePath.
Problem: Exception in thread "main" java.lang.SecurityException: SHA1 digest error.
Explanation: You didn't delete META-INF (Windows) or the files inside META-INF (Mac).
Solution: Delete META-INF (Windows) or the files inside META-INF (Mac).
Problem: When you try to run the modded client/server, you get a java.util.zip.ZipException.
Explanation: Not entirely sure why, but it sounds like the jar was corrupted by your jar editor. Apparently JZip does this.
Solution: Try a different jar editor? I use WinRAR.
Problem: Whenever you select a gun as the current item the game blackscreens* or starts to lag.
Explanation: Some computers have a problem with the ammo bar rendering code.
Solution: Set the option showAmmoBar to false in mod_SdkGuns.properties.
*If you run the troubleshooting .bat you should see a GL ERROR.
Problem: You get a packet error with the number 230 on the client.
Explanation: The client is not modded.
Solution: Install the client side mod on the client. If you already have, you did it wrong.
Problem: You get a packet error with the number 230 on the server.
Problem: You try to craft an item in multiplayer but can't take it out of the crafting box.
Explanation: The server is not modded.
Solution: Install the server side mod on the server. If you already have, you did it wrong.
Latest Changes
General Information
Mod Contents
Known Bugs
Download ModLoaderMP 1.2.3 v3
1.2.4 and 1.2.5 at top of post.
Client
ModloaderMP 1.2.3v3
Server
ModLoaderMP Server 1.2.3v3
Download ModLoaderMP 1.2.3 v2
March 5: Now back in line with ModLoader. Camel casing now correct. Custom packet has array for doubles.
March 6: Bug fixes thanks to Noppes.
March 7: Note that on startup the server may say "ModLoaderMP 1.1 Initialized", but it is really 1.2.3
Client
ModloaderMP 1.2.3v2
Server
ModLoaderMP Server 1.2.3v2
Download SDK's Mods 1.2.3 v1
All
SDK's Mods 1.2.3v1
Parts
SDK's Guns 1.2.3v1
SDK's Grappling Hook 1.2.3v1
SDK's Utilities 1.2.3v1
Server
SDK's Mods Server 1.2.3v1 - requires ModLoaderMP Server 1.2.3v3.
Server List
Mods: SDK's Mods 1.1v2, Flan's Vehicles 1.1v4
IP: 64.31.15.204
JdmineSdk
Mods: SDK's Mods 1.1v1
IP: jd.mine.bz:26660
GunWar
Mods: SDK's Mods 1.1v1
IP: 5.36.172.106
Network ID: MistaEpicServer
MasterfullMinecraft
Mods: SDK's Mods 1.1v4
IP: masterfullm.dyndns.org
Info: May need to connect twice.
imysticz_
Mods: SDK's Mods 1.1v2
IP: 58.172.194.163
War
Mods: SDK's Mods 1.1v2
IP: 5.186.44.47
Hamachi ID: ap-minecraft server
Hamachi Pass: 123
ethanwdp
Mods: SDK's Mods 1.1v2
IP: 5.155.230.107:25565
Hamachi ID: ethanwdp`s server
Hamachi Pass: 123
battlecraft
Mods: SDK's Mods 1.1v2
IP: 67.176.180.4
Custom Maps - (Old)
A selection of different custom maps for you to enjoy! Go and Combat the training and fight off some zombies, or play on Underworks, a new map in which you can battle with your friends on your server! These are a couple of maps, with many, many more to come!
Shooting Range and Tutorial
The Mission is clear... your family has been eaten... only zombies remain. All the background storys start this way in this fun, violent map. The goal in all the missions it to get revenge the evil monsters that have pained you for years. The map features missions and tutorials that will help you to learn how to use SDK's Gun mod. And along the way have some fun doing it. (Thats what she said) This map will most certainly entertain you while teaching you how to use the mod to its fullesst potential.
ImJustPro's Custom Deathmatch Map
Operation Wildcat
You are a Navy Seal going through training. You will learn how to handle a weapon. Then Your General tells you that they have found a drug cartel camp. So they put into training for that. The military sets up a mob killing arena so you can kill real monsters if you like. They have also set up a training for everything such as scuba suit, nightvision, grenade and many more training arenas. A replica of the mission was set up for you to go through. They put wolves in your way during the training test. The military put up high grade sentrys that will not shoot but replicate a real monsters health. Good Luck Soldier!
Support the Mods
Installation
Install video (with forge) courtesy of MasterfullMinecraft.
Texture and Sound Packs - (Old)
JJJas0nMC's 128x HD Texture Pack
Direct Download
Exanadu's 256x HD Texture Pack
Exanadu's 128x HD Texture Pack - (256x pack downgraded by zomb69)
64x64 Textures - Clinpachi
- Nuclear_Yak
Realistic Sound Pack - casey0206
Videos
Recipes
Long Barrel
Short Barrel
Shotgun Barrel - shapeless
Minigun Barrel - shapeless
Fat Barrel
Metal Stock
Wooden Stock
Metal Grip
Wooden Grip
Minigun Handle
Scope
Magazine
Metal Parts
Metal Receiver - shapeless
Redstone -> Laser Convertor
AK47
Desert Eagle
Flamethrower
Laser
M4
Minigun
MP5
Rocket Launcher
Laser-Guided Rocket Launcher
SG552
Shotgun
Sniper Rifle
Sentry (Use any gun besides the gatling gun to make that sentry)
Sentry (If guns are disabled, creates an AK47 sentry)
Nuke
Grenade
Sticky Grenade
Stun Grenade
Smoke Grenade
Molotov Cocktail
Light Ammo (AK47, MP5, Minigun, M4)
Medium Ammo (Desert Eagle, SG552)
Heavy Ammo (Sniper Rifle)
Shotgun Ammo (Shotgun)
Rocket (Rocket Launcher)
Laser-Guided Rocket (Laser-Guided Rocket Launcher)
Bullet Casings
Shell Casings
Oil Drop
Oil (Flamethrower, Jet Pack)
Jet Pack
ATV
ATV Body
ATV Wheel
Wrench
Lighter
Cannon
Player Spawner - If enabled in mod_SdkFps.properties
Weapon Spawner A (Guns) - If enabled in mod_SdkFps.properties
Weapon Spawner B (Not Guns) - If enabled in mod_SdkFps.properties
Grappling Hook
Rope
Grinder
Nightvision Goggles
Scuba Tank
Parachute
Telescope
Plaque
Lightometer
Gold Coins
Current Gun Stats
Current Sentry Stats
Block and Item IDs
130 Nuke
131 Lighter
132 Oil
133 Cannon
134 Rope
135 Grappling_hook
136 Player_spawner
137 Weapon_spawner_A
138 Weapon_spawner_B
139 Grinder
140 Plaque
2756 Bullet_casing
2757 Light_bullet
2758 Medium_bullet
2759 Shell
2760 AK47
2761 MP5
2762 Shotgun
2763 Desert_eagle
2764 Grenade
2765 GoldCoin
2766 Lightometer
2767 Rope
2768 Grappling_hook
2769 Nightvision_goggles
2770 Metal_parts
2771 Rocket
2772 Rocket_launcher
2773 Rocket_laser
2774 Rocket_launcher_laser
2775 Heavy_bullet
2776 Sniper_rifle
2777 Scuba_tank
2778 Stun_grenade
2779 Parachute
2780 Smoke_grenade
2781 Shell_casing
2782 Oil
2783 Flamethrower
2784 Player_spawner
2785 Weapon_spawner_A
2786 Sticky_grenade
2787 SG552
2788 Gatling_gun
2789 Weapon_spawner_B
2790 Telescope
2791 Laser
2792 M4
2793 Incendiary Grenade
2794 Long Barrel
2795 Short Barrel
2796 Fat Barrel
2797 Shotgun Barrel
2798 Minigun Barrel
2799 Wooden Grip
2800 Metal Grip
2801 Minigun Handle
2802 Wooden Stock
2803 Metal Stock
2804 Metal Receiver
2805 Redstone -> Laser Converter
2806 Magazine
2807 Scope
2808 ATV
2809 ATV Body
2810 Incendiary Grenade Lit
2811 Wrench
2812-1 AK47 Sentry
2812-2 MP5 Sentry
2812-3 Shotgun Sentry
2812-4 Desert Eagle Sentry
2812-5 Rocket Launcher Sentry
2812-6 Laser-Guided Rocket Launcher Sentry
2812-7 Sniper Rifle Sentry
2812-8 Flamethrower Sentry
2812-9 SG552 Sentry
2812-10 Minigun Sentry
2812-11 Laser Sentry
2812-12 M4 Sentry
2813 Oil Drop
2814 Jet Pack
23260 ATV Wheel
Credits
Risugami - ModLoader
hatwhale - Most if not all of the sprites for the new gun recipes
Rotten194 - Improved nightvision code
ultramoogleman - Muzzle flash code
FilipT - Lighter block texture, telecope sprite, jetpack sprite and armour
Nuclear_Yak - Parachute item sprite and armor texture
iamx666 - new mod banner
paulbunyan99 - Gatling Gun sprite
mp40miko - The SG552 sprite
Emperor Penguin - The gun mod banner/sig
MarchNer0 - Almost a complete reskin of items, and adding more every day
captiva - AK47, MP5, Shotgun, Deagle
Fireshock - Metal Parts, Sentry block, Sentry skin
HazmatBrigade - Rope item and block
Combine_Kegan/Pasara - Grappling Hook item and block
Alblaka - Wrench sprite
Catgoth - Rocket Launcher
ChazOneZeroSeven - Sniper Rifle
Guest101 - Nightvision Goggles item
Heathenite - Gold Coins item
And a bunch of other helpful people in #mcp and #risucraft
Change Log
Old Downloads
1.3.2 ModLoaderMP Client: https://dl.dropbox.com/u/16399537/Releases/1.3.2/ModLoaderMP 1.3.2 v1.zip
1.3.2 ModLoaderMP Server: https://dl.dropbox.com/u/16399537/Releases/1.3.2/ModLoaderMP Server 1.3.2 v1.zip
1.3.1 ModLoaderMP Client: https://dl.dropbox.c...MP 1.3.1 v1.zip
1.3.1 ModLoaderMP Server: https://dl.dropbox.c...er 1.3.1 v1.zip
1.2.5 ModLoaderMP Client: http://dl.dropbox.co...01.2.5%20v1.zip
1.2.5 ModLoaderMP Server: http://dl.dropbox.co...01.2.5%20v1.zip
1.2.4 ModLoaderMP Client: http://dl.dropbox.co...01.2.4%20v1.zip
1.2.4 ModLoaderMP Server: http://dl.dropbox.co...01.2.4%20v1.zip
ModLoaderMP 1.2.3 v3
ModLoaderMP - http://dl.dropbox.co...01.2.3%20v3.zip
ModLoaderMP Server - http://dl.dropbox.co...01.2.3%20v3.zip
ModLoaderMP 1.2.3 v2
ModLoaderMP - http://dl.dropbox.co...01.2.3%20v2.zip
ModLoaderMP Server - http://dl.dropbox.co...01.2.3%20v2.zip
ModLoaderMP 1.1 v4
SDK's Mods - http://dl.dropbox.co...01.2.3%20v1.zip
SDK's Guns - http://dl.dropbox.co...01.2.3%20v1.zip
SDK's Utilities - http://dl.dropbox.co...01.2.3%20v1.zip
SDK's Grappling Hook - http://dl.dropbox.co...01.2.3%20v1.zip
SDK's Mods Server - http://dl.dropbox.co...01.2.3%20v1.zip
ModLoaderMP 1.1 v4
Client
ModLoaderMP Client 1.1v4
Server
ModLoaderMP Server 1.1v4
ModLoaderMP - http://dl.dropbox.co...%201.1%20v4.zip
ModLoaderMP Server - http://dl.dropbox.co...%201.1%20v4.zip
SDK's Mods 1.1 v5
All
SDK's Mods 1.1v5
Parts
SDK's Guns 1.1v5
SDK's Grappling Hook 1.1v5
SDK's Utilities 1.1v5
Server
SDK's Mods Server 1.1v5 - requires ModLoaderMP Server.
SDK's Mods - http://dl.dropbox.co...%201.1%20v5.zip
SDK's Guns - http://dl.dropbox.co...%201.1%20v5.zip
SDK's Utilities - http://dl.dropbox.co...%201.1%20v5.zip
SDK's Grappling Hook - http://dl.dropbox.co...%201.1%20v5.zip
SDK's Mods Server - http://dl.dropbox.co...%201.1%20v5.zip
SDK's Mods 1.1 v4 (Minecraft Forge)
ModLoaderMP - required for all client mods
ModLoaderMP 1.1v3
All
SDK's Mods 1.1v4
Parts
SDK's Guns 1.1v4
SDK's Grappling Hook 1.1v4
SDK's Utilities 1.1v4
ModLoaderMP Server - required for the server mod
ModLoaderMP Server 1.1v3
Server
SDK's Mods Server 1.1v4
ModLoaderMP 1.1v3 - http://dl.dropbox.co...%201.1%20v3.zip
SDK's Mods 1.1v4 - http://dl.dropbox.co...%201.1%20v4.zip
SDK's Guns 1.1v4 - http://dl.dropbox.co...%201.1%20v4.zip
SDK's Grappling Hook 1.1v4 - http://dl.dropbox.co...%201.1%20v4.zip
SDK's Utility 1.1v4 - http://dl.dropbox.co...%201.1%20v4.zip
ModLoaderMP Server 1.1v3 - http://dl.dropbox.co...%201.1%20v3.zip
SDK's Mods Server 1.1v4 - http://dl.dropbox.co...%201.1%20v4.zip
SDK's Mods 1.1 v2
ModLoaderMP - required for all client mods
Get it from jamioflan's thread.
All
SDK's Mods 1.1v2
Parts
SDK's Guns 1.1v2
SDK's Grappling Hook 1.1v2
SDK's Utilities 1.1v2
ModLoaderMP Server - required for the server mod
Get it from jamioflan's thread.
Server
SDK's Mods Server 1.1v2
SDK's Mods - http://dl.dropbox.co...%201.1%20v2.zip
SDK's Guns - http://dl.dropbox.co...%201.1%20v2.zip
SDK's Grappling Hook - http://dl.dropbox.co...%201.1%20v2.zip
SDK's Utility - http://dl.dropbox.co...%201.1%20v2.zip
SDK's Mods Server - http://dl.dropbox.co...%201.1%20v2.zip
SDK's Mods 1.1 v1
ModLoaderMP - required for all client mods
Get it from jamioflan's thread.
All
SDK's Mods 1.1v1
Optional - improves nightvision goggles and sets unlimited render distance for living entities
SDK's EntityLiving 1.1v1
Parts
SDK's Guns 1.1v1
SDK's Grappling Hook 1.1v1
SDK's Utilities 1.1v1
ModLoaderMP Server - required for the server mod
Get it from jamioflan's thread.
Server
SDK's Mods Server 1.1v1
SDK's Mods - http://www.mediafire...69rd54e2sokq72k
SDK's Guns - http://www.mediafire...ujcu8bij4d8ch0c
SDK's Grappling Hook - http://www.mediafire...t000ayec8yyy4i9
SDK's Utility - http://www.mediafire...pbgb9pasxwmvv8y
SDK's EntityLiving - http://www.mediafire...maz05tj6odc7h0y
SDK's Mods Server - http://dl.dropbox.co...%201.1%20v1.zip
SDK's Mods Beta 1.8.1 v1
SDK's Guns - http://www.mediafire...2gl2piqqmekyb5v
SDK's Grappling Hook - http://www.mediafire...2t5tb4hhr29y425
SDK's Utility - http://www.mediafire...zgjjayrvi9j2uu9
Terms and Conditions
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Scott Sherin, original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Crazycraft II '99 Deluxe : 1.2.5DEPRECATEDProsdod's Pack '77 Arcade Turbo Deluxury 8 Cylinder 1.5 for Minecraft version 1.8.X: The spiritual successor to Crazycraft II '99 Deluxe.
Right
Oh yeah and please make sure to make this compatible with the atest version, ver. 1.2.3 [>>-i>]
"MUST DESTROY EVERYTHING WITH ROCKET LAUNCHER!!!"
Can't wait to get my desructive hands on this one, always did have a thing for explosive spewing weapons.
Laterz.
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop
I'm seeing great potential for fun with this one, expecially want to try this out with my texture pack! Love the way you've done the grappling hook and sentry gun...that grappling hook makes a lot of sense! Thanks for all your work! It is much anticipated and appreciated. :smile.gif:
However, maybe you should include a INVEdit version of this? With all your mods and stuff.
That way people who want to try it out, don't have to go INVEdit in EVERY single item.
and bullets.
and resources to make the guns.
I forgot to mentioned, spawners are fixed so you can mine them and pick them up. When you place them they randomly pick a mob to spawn (including creeper, but not nether stuff).
There's a note in the description but not this thread, about 2/3 of the way through you'll see it full speed.
Grenades and rockets are limited to a stack of 1, the 64 was just for testing. The guns also only fire ammo that's in your bar, not your inventory. So you really only want to run around with one of each in your bar probably. I may make the stack size 64 for now though, and balance it when I eventually get this going for multiplayer.
you never answered my question
also i have another one.
is it at all possible to make the sentry 1 block high? or 1.5 blocks?
right now it kinda looks like a bunch of sticks with a gun on them :/
But when will the Single Player be released? ( next update? ) And will it only have stack of 1 then? I may be beta tester if you want to
The first release will probably have stacks of 64 for bullets, rockets and grenades. For the sentry's height, I like the look of it, and you can put it behind a block for protection and still have it able to fire.
Some bad news on the release though. It kinda crept up on me, but I'll be out of the country on business starting Saturday for about a week. I doubt the new version of MCP and reobfuscator will be working perfectly by Friday night, if I even have time Friday to package everything up. Miracles do happen and I'll get it out if I can, but it looks like it's going to be delayed until the week after that.