And well done DrZhark, cant believe how far its come mate, has been fun...
So lucky to have been part of this, glad my videos helped many people
QUOTE from thenewtyler2303
Wow, it seems so much longer! I can't believe how big an impact this mod made, it's mammoth. Your videos have also saved my rage-induced tendencies more than once, so thanks for that.
Haha youre very welcome, I had fun making them. Was lucky enough to help DrZ with testing when he bought in many of the first animals, and then got to be admin on his first server. Has been a good time and DrZ is a kind and generous person.
lol omg, heres a screenshot from Nov 2012
Just after DrZ and I got the server started
Heres a shot with a few old friends and DrZ chatting, was good times...
This has been proably asked a million times but whats one more. Anyway here's my question is there a reason why you don't want people to include your mod in modpacks. This is by know means a request but I was always curious.
Hail people! I just want to clarify a few things and get some opinions. How many of you are using CMS, and how many use JAS? I am currently using JAS, and while yes is it a bit cumbersome to get set up, it seems to be the most reliable. Opinions?
Also, if you use JAS, and or CMS, do you have your MoCreatures cfg - Mocreatures Settings line 77 - B:forceDespawns=false or true?
Hey Zhark. I think you reached a dead point here. You want 500 per month to open it to a modpack. But as this mod is not included in any modpack, there will not be a lot of people knowing about this mod. Less people know your mod = less people pay for your work. And the thing about revoking permission kills the possibility of adding it in any modpack.
I cant understand your politics about this mod, but it is your work, you decide what to do with it. If you make it public, it may be giving you even more supporters. Azanor (Thaumcraft Author) makes over 1000 per month, and his mod is included everywhere. And what is a mod, thats not beeing played with? Just sayin.
hey dr. zhark im currently working on a huge mod for the origional adventure quest from 2003 and i was wondering if i could use your wyvern models as they almost perfectly fit the style im looking for
That is very unlikely, most mod makers don't want their models to be released to the public for this very reason. Also, MoC Wyverns don't look much like AQ Wyverns. AQ Wyverns are larger, have a thinner tail, a bat-like mane, and an overall more bird or bat-like appearance.
I'k using this mod with a few other mods but It appears that I can't kill horses no matter what. Also when I morph into a fly (I didn't try anything else) I can mine but the block doesn't break until I morph back into my Skin.
Biome's O Plenty (Optional)
Tinkers Construct, Tinker Tweaks, Mechworks
Myths And Monsters