I have a problem help please, suddenly I get this when I'm playing=
---- Minecraft Crash Report ----
// Sorry
Time: 9/05/13 13:49
Description: Exception in server tick loop
java.lang.NoSuchMethodError: drzhark.customspawner.CustomSpawner.getCustomBiomeSpawnList(Lnet/minecraft/world/biome/BiomeGenBase;)Ljava/util/List;
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_4_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:542)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1249)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:36)
at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:172)
at net.minecraft.server.management.PlayerManager.func_72683_a(SourceFile:203)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:214)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:262)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:130)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:675)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 396828520 bytes (378 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 5599 (313544 bytes; 0 MB) allocated, 5599 (313544 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.51 FML v5.2.5.691 Minecraft Forge 7.8.0.691 6 mods loaded, 6 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.5.691} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.0.691} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI{0.15.4} [GuiAPI] (GuiAPI-0.15.4-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{1.12.2} [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{5.1.5} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2608 (146048 bytes; 0 MB) allocated, 2608 (146048 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Theluisisla'/409, l='New World', x=22,29, y=64,70, z=288,14]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
this has not been updated to 1.5.2 yet
PLEASE USE SPOILER TAGS:)
You're hitting my curiosity here, is it really hard to get a working MCPC+ server if I already have a Heavy modded Vanilla server (FTB Ultimate but my own version of it created before they released theirs so not same IDs and configs and I have some extra mods like Mo's Creatures, Logistic Pipes and a lot of addons for Builcraft and IC2 that aren't in FTB either) The reason I ask is before we were using a Tekkit server (when it wasn't really welcome to use that and I totally understand why now) and it was so much awesome with all the plugins bukkit could support I had a lot of fun with some of them and had to abandon them since there was so much newer versions of mods that I wanted but they weren't in Tekkit. I finally gave up and got my hands dirty and created my Vanilla server out of 1.4.2 at first then updated everything when they were released for other versions up to 1.4.7 which I'm stuck with for now (RP2 is a basic component of all my world creations, can't upgrade without that awesome piece)
It's really easy actually. I would find the MCPC+ Legacy build that uses the same Forge version that you're currently using, or as close to it as possible. Run it once without any of your files put in, then stop it and copy your files over, like \mods\, \coremods\, \config\. Here are the builds of MCPC+ Legacy: http://ci.md-5.net/job/MCPC-Plus-Legacy/
I have built a few MCPC+ servers by using FTB Ultimate server pack and just copying the main folders into a bare MCPC+ server and it works fine for the most part. Then I put like 30 more mods on top of that and about 35 bukkit plugins. That's my 1.4.7 server. I have a MCPC+ based on 1.5.1 server as well with all the UniversalElectricity mods and around 60 other built-for-Forge mods.
One thing that might give you problems is if you have had to inject your minecraft server jar with any files manually. There aren't many mods that are like that though, so I'm guessing you'll be fine.
And one last note...your existing server sounds quite a bit like mine, with the addons to BC & IC2. I have tried all versions of Mo' Creatures combined with many versions of MCPC+ (and MCPC+ Legacy once they took on that name) and it always makes my client crash after being connected to the server for 15 seconds or so. I tested Mo' Creatures with MCPC+ and almost no other mods installed and had the same crash, something about tick and entities, I forget exactly. SIngle player, it doesn't happen, only when trying mulitplayer. Bloodshot probably knows why and could help me, hehe.
Anyway, I say give it a go, or wait for FTB to update to 1.5.1/1.5.2 with or without RedPower2. It sure seems like Eloraam should let active modders update her mod since there are hundreds of thousands of people waiting for weeks (months?) just for her mod to be updated. Sucky position for her to be in, but with fame comes uhhhh pressure to satisfy the masses?
I have a problem when riding anything!, It wont let me get off, l shift click / Sneak key and l can't get off the horses or scorpions.
Any suggestions on how to fix this?
Perhaps read the controls of your game, the default key is F, I'M sorry to say that here but I wonder why so many people don't even think about looking in their controls to see what is the key to dismount, they ask the question here instead...
It's really easy actually. I would find the MCPC+ Legacy build that uses the same Forge version that you're currently using, or as close to it as possible. Run it once without any of your files put in, then stop it and copy your files over, like \mods\, \coremods\, \config\. Here are the builds of MCPC+ Legacy: http://ci.md-5.net/j...PC-Plus-Legacy/
I have built a few MCPC+ servers by using FTB Ultimate server pack and just copying the main folders into a bare MCPC+ server and it works fine for the most part. Then I put like 30 more mods on top of that and about 35 bukkit plugins. That's my 1.4.7 server. I have a MCPC+ based on 1.5.1 server as well with all the UniversalElectricity mods and around 60 other built-for-Forge mods.
One thing that might give you problems is if you have had to inject your minecraft server jar with any files manually. There aren't many mods that are like that though, so I'm guessing you'll be fine.
And one last note...your existing server sounds quite a bit like mine, with the addons to BC & IC2. I have tried all versions of Mo' Creatures combined with many versions of MCPC+ (and MCPC+ Legacy once they took on that name) and it always makes my client crash after being connected to the server for 15 seconds or so. I tested Mo' Creatures with MCPC+ and almost no other mods installed and had the same crash, something about tick and entities, I forget exactly. SIngle player, it doesn't happen, only when trying mulitplayer. Bloodshot probably knows why and could help me, hehe.
Anyway, I say give it a go, or wait for FTB to update to 1.5.1/1.5.2 with or without RedPower2. It sure seems like Eloraam should let active modders update her mod since there are hundreds of thousands of people waiting for weeks (months?) just for her mod to be updated. Sucky position for her to be in, but with fame comes uhhhh pressure to satisfy the masses?
I'll try the MCPC+ but sadly I have 1-2 mods that are injected in the minecraft_server.jar like Fighu commands (basically adds something like bukkit Essentials to the Vanilla server) if this mod doesn't work with MCPC+ I'M dead and won't be able to get to my /warp and /home at all so all that MCPC+ offers would be useless. I'll try it anyways just to see if I can get it working even without the Fighu's Commands mod.
a private 'modpack' for private servers where only a select number of trusted people go doesn't count, since it's not public.
that kind of policy is used for every existing mod, as long as it's private, nobody cares.
Well it was a good show, and I'm all out of popcorn. Thanks Charlie. No thank you to the moderators that deleted yours and my posts because I'm pretty sure they were hilarious.
I am not 100% sure what I'm talking about, but here goes:
Basically, Mo' Creatures is private. You can not include it in a modpack, like in a CLIENT modpack for users that are going to connect to your server (which is your intent, I believe), or any other modpack that you intend to make a copy of for anyone else.
Of course, there's nothing stopping you from building a client modpack and giving it to some friends and ignoring the policies of the mod creators, but be aware that you are breaking rules in doing this. You can also go over the speed limit on the highway and the cops might not be there to see you do it.
Just make your users download Mo' Creatures from here and give them a pair of customized config files in the modpack if you need to.
Dead horse is dead. May we please stop beating it?
I'll try the MCPC+ but sadly I have 1-2 mods that are injected in the minecraft_server.jar like Fighu commands (basically adds something like bukkit Essentials to the Vanilla server) if this mod doesn't work with MCPC+ I'M dead and won't be able to get to my /warp and /home at all so all that MCPC+ offers would be useless. I'll try it anyways just to see if I can get it working even without the Fighu's Commands mod.
If you put a non-Forge mod in the \mods\ folder, Forge will attempt to use the *.class files in the archive. I have seen a couple mods work like this when they say to put the files directly in the server jar. Of course you could manually recreate the warps and homes with Bukkit Essentials once you fire up MCPC+ and forget all about Fighu Commands.
You want to keep warps and homes, are you also wanting to use your existing world, not just the same seed? I haven't tried importing a world like that. It might not work so well, but it could if Forge versions match. Are you using Forge build 534?
You might also consider that a lot of Bukkit plugins are getting Forge versions or counterparts. Like Forge Essentials or Fighu compared to Bukkit Essentials, and DynMap has a Forge version, and there's MyTown which is like a Forge version of Towny. I've personally found that a lot of Bukkit plugins simply don't handle Forge mods that well. McMMO devs couldn't figure out why tools from mods like SimpleOres don't work with McMMO past build 1780, and they are build 2000 or so by now. Plugins that are supposed to handle block protection have issues with lots of blocks from FTB. LogBlock has a special MCPC+ version that supports IDs over 4096, but it won't successfully restore blocks with IDs over 4096 in practice. Then there are entities, like animals and mobs from AtmosMobs or ProjectZulu...those entities use Forge's entity handler so none of the Bukkit plugins can interact with them, like MobBountyReloaded that gives you money for killing mobs...it can't recognize any of my add-on mobs.
Anyway, good luck! Personally, I think you should just wait for FTB or an FTB-like modpack bulit on MC 1.5.1 or later, then either adapt it to MCPC+ or just use a Forge server.
I'll try the MCPC+ but sadly I have 1-2 mods that are injected in the minecraft_server.jar like Fighu commands (basically adds something like bukkit Essentials to the Vanilla server) if this mod doesn't work with MCPC+ I'M dead and won't be able to get to my /warp and /home at all so all that MCPC+ offers would be useless. I'll try it anyways just to see if I can get it working even without the Fighu's Commands mod.
Why would you use Fighu over Essentials? that is the real question... With MCPC+, there is no reason to use mods such as ForgeEssentials or Fighu since Essentials will do everything they can do but better. Plus there is a plugin for just about anything these days.
Rollback Post to RevisionRollBack
Help me support Mo Creatures SMP by donating for my time and effort=)
Huh, well that's a little embarrassing. Been a while since I've made a 'wrong version' mistake.
I'll have to double-double check next time.
Hopefully that settles the issue. Thanks for the reminder.
I downloaded all of the most recent versions of every mod I was using, but unfortunately the error still happened today when I logged in to the map.
I should also mention that I have no idea how you're intended to use that .Jar website because my Minecraft wouldn't even start when using the one you linked to. Using my old .Jar, the game starts fine until I try and play the map I was playing last night.
It doesn't really matter, I think, starting with a clean .Jar since this error also occurred with a completely different mod and a fresh install of everything.
This is the error report from just a few minutes ago when trying to start up Minecraft with all the updated mods installed, but with the .jar I already had - not the one you linked to :
---- Minecraft Crash Report ----
// This doesn't make any sense!
java.lang.ArrayIndexOutOfBoundsException: 2
at drzhark.mocreatures.block.MoCBlockLeaf.func_71858_a(MoCBlockLeaf.java:284)
at net.minecraft.block.Block.func_71895_b(Block.java:540)
at net.minecraft.client.renderer.RenderBlocks.func_94170_a(RenderBlocks.java:9000)
at net.minecraft.client.renderer.RenderBlocks.func_78578_a(RenderBlocks.java:4721)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4381)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:417)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1689)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1570)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1134)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:870)
at net.minecraft.client.Minecraft.run(Minecraft.java:759)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at drzhark.mocreatures.block.MoCBlockLeaf.func_71858_a(MoCBlockLeaf.java:284)
at net.minecraft.block.Block.func_71895_b(Block.java:540)
at net.minecraft.client.renderer.RenderBlocks.func_94170_a(RenderBlocks.java:9000)
at net.minecraft.client.renderer.RenderBlocks.func_78578_a(RenderBlocks.java:4721)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4381)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:417)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1689)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1570)
Edit : I've been playing a new world I just made for the purposes of testing if I'd crash immediately in that one as well. It's been about 10 minutes and it hasn't happened yet. I should also mention that panthers are jerks - it killed me when I was trying to explore.
Remember my animal spawn problem like no passive land animals appear anymore?
After changing "ModifyVanillaSpawns" to "false", voila, all mod animals started to spawn as intended. But in return, no vanilla entities spawned anymore. Even after deleting the rows referring to the vanilla entities' biome groups and spawn frequencies.
So, I still got two questions:
1. Why does mod animal spawning only work with non-default settings in the config, at least for me?
2. Obviously the "ModifyVanillaSpawns" setting does not work as intended or how can I let the vanilla spawn system handle vanilla spawns on top of CMS handling mod spawns?
Don't bother testing current CMS. Wait for our update which solves all these current issues. Possibly a DEV tonight if I finish commands and GUI.
Yeah it's kind of hilarious and don't get me started again, you might need some more popcorn for that movie of yours..! Well anyway My point is that' it's unrealistic to give away a mod for singleplayer and not for multiplayer.. As you kind of mention, anybody with a fast car, can cross the speed limit, without even thinking of doing it or doesn't even care about the speed limit..
And it's a good thing that you care about the wishes of the mod authors. However, they aren't giving the mod away for just single player, per se. They are giving it away for multiplayer, too. They just want everyone using the mod to obtain it directly from them - no mirrors or modpacks or redistributing of any kind.
Yeah it's kind of hilarious and don't get me started again, you might need some more popcorn for that movie of yours..! Well anyway My point is that' it's unrealistic to give away a mod for singleplayer and not for multiplayer.. As you kind of mention, anybody with a fast car, can cross the speed limit, without even thinking of doing it or doesn't even care about the speed limit..
Your point about it being unrealistic to give away for single player and not multiplayer is unrealistic itself. They DO give it away for multiplayer. That's why it says its compatible with survival "multiplayer". What they DON'T do is include it in mod packs or allow other people to include it in mod packs. The reason behind this is they want to focus on their mod and that's it. If this mod was in a mod pack, it would be required to run smoothly with all the other mods in the pack. That is a lot of extra work for the developer to do everytime he/she wants an update to come out. There are already people who come here complaining about things like, "Hey I'm running twilight forest and MoCs, whenever I open my inventory, amazon.com orders 20 copies of the power rangers directors cut box set, and I'm running out of shelf space, please help! (Angry Face)". After a while the developers of MoCs and twilight forest made compatible versions an include each others mods under the compatible mods section or FAQ area or something. Point being, if the devs don't see it as a huge hassle to fix one thing about their mod that the community as a whole would like to see fixed they will try and help. But to say, "hey I reaaaally like your mod, but can you make it run with the 27 other mods in this pack?" That's just inconsiderate to the devs. /rant
Perhaps read the controls of your game, the default key is F, I'M sorry to say that here but I wonder why so many people don't even think about looking in their controls to see what is the key to dismount, they ask the question here instead...
It work!, sorry l did check my controls, l guess l missed it o_O!
Why would you use Fighu over Essentials? that is the real question... With MCPC+, there is no reason to use mods such as ForgeEssentials or Fighu since Essentials will do everything they can do but better. Plus there is a plugin for just about anything these days.
My plan is to convert my warps and spawn to Bukkit Essentials when I can, but I've tried to get my world to MCPC+ it only works with the overworld, there's nothing in the Nether or any Mystcraft dimensions I've created, its like they are blank new, I've seen some folders in the root that makes me believe they aren't stored at the same location when bukkit is there and I'm not sure to understand how they work. Also some weird messages from Logistic Pipes in the console and a bunch of others, makes me think there could be a load of troubles, but having the /tps command is awesome, I'll have to dig around, the bukkit plugins aren't a real need for the safety of the server since its a private family server, but some mods like mcmmo, lift and a bunch of others like worldguard is really fun to have, you can control the spawn of everything in a zone. I'll have to dig more and remember which plugins I've used on my tekkit server last year, I think I have a backup somewhere.
Hello Dr. Zhark and team, Great work on the mod. It would be nice see a configuration spoiler in the OP, I do understand most of it but stuff like mob strength, I would like more detail on, as well as being able to adjust it for all mobs, maybe with more than 4 values. The default strength for vanilla monsters should stay the same, for comparison purposes. I would like to make some of the creatures more rare and more difficult. You may want to put the creature spoilers in a spoiler/combine , leaving out the newest ones. Thank you guys, keep up the great work!
If you like the mod, why didn't you just stay on Minecraft 1.5.1 until it was announced that the mod was updated? Just because Mojang releases an update, doesn't mean you have to switch to it right away.
PLEASE USE SPOILER TAGS:)
It's really easy actually. I would find the MCPC+ Legacy build that uses the same Forge version that you're currently using, or as close to it as possible. Run it once without any of your files put in, then stop it and copy your files over, like \mods\, \coremods\, \config\. Here are the builds of MCPC+ Legacy: http://ci.md-5.net/job/MCPC-Plus-Legacy/
I have built a few MCPC+ servers by using FTB Ultimate server pack and just copying the main folders into a bare MCPC+ server and it works fine for the most part. Then I put like 30 more mods on top of that and about 35 bukkit plugins. That's my 1.4.7 server. I have a MCPC+ based on 1.5.1 server as well with all the UniversalElectricity mods and around 60 other built-for-Forge mods.
One thing that might give you problems is if you have had to inject your minecraft server jar with any files manually. There aren't many mods that are like that though, so I'm guessing you'll be fine.
And one last note...your existing server sounds quite a bit like mine, with the addons to BC & IC2. I have tried all versions of Mo' Creatures combined with many versions of MCPC+ (and MCPC+ Legacy once they took on that name) and it always makes my client crash after being connected to the server for 15 seconds or so. I tested Mo' Creatures with MCPC+ and almost no other mods installed and had the same crash, something about tick and entities, I forget exactly. SIngle player, it doesn't happen, only when trying mulitplayer. Bloodshot probably knows why and could help me, hehe.
Anyway, I say give it a go, or wait for FTB to update to 1.5.1/1.5.2 with or without RedPower2. It sure seems like Eloraam should let active modders update her mod since there are hundreds of thousands of people waiting for weeks (months?) just for her mod to be updated. Sucky position for her to be in, but with fame comes uhhhh pressure to satisfy the masses?
Perhaps read the controls of your game, the default key is F, I'M sorry to say that here but I wonder why so many people don't even think about looking in their controls to see what is the key to dismount, they ask the question here instead...
I'll try the MCPC+ but sadly I have 1-2 mods that are injected in the minecraft_server.jar like Fighu commands (basically adds something like bukkit Essentials to the Vanilla server) if this mod doesn't work with MCPC+ I'M dead and won't be able to get to my /warp and /home at all so all that MCPC+ offers would be useless. I'll try it anyways just to see if I can get it working even without the Fighu's Commands mod.
Well it was a good show, and I'm all out of popcorn. Thanks Charlie. No thank you to the moderators that deleted yours and my posts because I'm pretty sure they were hilarious.
I am not 100% sure what I'm talking about, but here goes:
Basically, Mo' Creatures is private. You can not include it in a modpack, like in a CLIENT modpack for users that are going to connect to your server (which is your intent, I believe), or any other modpack that you intend to make a copy of for anyone else.
Of course, there's nothing stopping you from building a client modpack and giving it to some friends and ignoring the policies of the mod creators, but be aware that you are breaking rules in doing this. You can also go over the speed limit on the highway and the cops might not be there to see you do it.
Just make your users download Mo' Creatures from here and give them a pair of customized config files in the modpack if you need to.
Dead horse is dead. May we please stop beating it?
If you put a non-Forge mod in the \mods\ folder, Forge will attempt to use the *.class files in the archive. I have seen a couple mods work like this when they say to put the files directly in the server jar. Of course you could manually recreate the warps and homes with Bukkit Essentials once you fire up MCPC+ and forget all about Fighu Commands.
You want to keep warps and homes, are you also wanting to use your existing world, not just the same seed? I haven't tried importing a world like that. It might not work so well, but it could if Forge versions match. Are you using Forge build 534?
You might also consider that a lot of Bukkit plugins are getting Forge versions or counterparts. Like Forge Essentials or Fighu compared to Bukkit Essentials, and DynMap has a Forge version, and there's MyTown which is like a Forge version of Towny. I've personally found that a lot of Bukkit plugins simply don't handle Forge mods that well. McMMO devs couldn't figure out why tools from mods like SimpleOres don't work with McMMO past build 1780, and they are build 2000 or so by now. Plugins that are supposed to handle block protection have issues with lots of blocks from FTB. LogBlock has a special MCPC+ version that supports IDs over 4096, but it won't successfully restore blocks with IDs over 4096 in practice. Then there are entities, like animals and mobs from AtmosMobs or ProjectZulu...those entities use Forge's entity handler so none of the Bukkit plugins can interact with them, like MobBountyReloaded that gives you money for killing mobs...it can't recognize any of my add-on mobs.
Anyway, good luck! Personally, I think you should just wait for FTB or an FTB-like modpack bulit on MC 1.5.1 or later, then either adapt it to MCPC+ or just use a Forge server.
Why would you use Fighu over Essentials? that is the real question... With MCPC+, there is no reason to use mods such as ForgeEssentials or Fighu since Essentials will do everything they can do but better. Plus there is a plugin for just about anything these days.
Help me support Mo Creatures SMP by donating for my time and effort=)
I downloaded all of the most recent versions of every mod I was using, but unfortunately the error still happened today when I logged in to the map.
I should also mention that I have no idea how you're intended to use that .Jar website because my Minecraft wouldn't even start when using the one you linked to. Using my old .Jar, the game starts fine until I try and play the map I was playing last night.
It doesn't really matter, I think, starting with a clean .Jar since this error also occurred with a completely different mod and a fresh install of everything.
This is the error report from just a few minutes ago when trying to start up Minecraft with all the updated mods installed, but with the .jar I already had - not the one you linked to :
// This doesn't make any sense!
Time: 5/9/13 2:21 PM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: 2
at drzhark.mocreatures.block.MoCBlockLeaf.func_71858_a(MoCBlockLeaf.java:284)
at net.minecraft.block.Block.func_71895_b(Block.java:540)
at net.minecraft.client.renderer.RenderBlocks.func_94170_a(RenderBlocks.java:9000)
at net.minecraft.client.renderer.RenderBlocks.func_78578_a(RenderBlocks.java:4721)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4381)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:417)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1689)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1570)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1134)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:870)
at net.minecraft.client.Minecraft.run(Minecraft.java:759)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at drzhark.mocreatures.block.MoCBlockLeaf.func_71858_a(MoCBlockLeaf.java:284)
at net.minecraft.block.Block.func_71895_b(Block.java:540)
at net.minecraft.client.renderer.RenderBlocks.func_94170_a(RenderBlocks.java:9000)
at net.minecraft.client.renderer.RenderBlocks.func_78578_a(RenderBlocks.java:4721)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4381)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:417)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1689)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1570)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Felise'/4, l='MpServer', x=-1748.89, y=69.62, z=1061.28]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (41,64,93), Chunk: (at 9,4,13 in 2,5; contains blocks 32,0,80 to 47,255,95), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 23134701 game time, 23140254 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 253 total; [MoCEntityFirefly['Firefly'/5, l='MpServer', x=-1746.75, y=68.00, z=1063.16], EntityClientPlayerMP['Felise'/4, l='MpServer', x=-1748.89, y=69.62, z=1061.28], MoCEntityDolphin['Dolphin'/11, l='MpServer', x=-1873.25, y=63.00, z=1045.06], MoCEntityDolphin['Dolphin'/12, l='MpServer', x=-1870.88, y=63.00, z=1044.25], MoCEntityFishy['Fishy'/17, l='MpServer', x=-1870.85, y=63.00, z=1041.88], MoCEntityDragonfly['DragonFly'/19, l='MpServer', x=-1848.19, y=69.00, z=1035.53], MoCEntityFishy['Fishy'/18, l='MpServer', x=-1872.01, y=63.00, z=1042.83], MoCEntityDolphin['Dolphin'/20, l='MpServer', x=-1841.88, y=32.00, z=1071.91], MoCEntityDolphin['Dolphin'/25, l='MpServer', x=-1841.55, y=32.00, z=1069.86], MoCEntityFishy['Fishy'/24, l='MpServer', x=-1842.84, y=32.00, z=1069.16], EntitySkeleton['Skeleton'/27, l='MpServer', x=-1826.50, y=23.00, z=1078.50], MoCEntityRay['Ray'/26, l='MpServer', x=-1832.09, y=63.00, z=1069.22], MoCEntityRay['Ray'/29, l='MpServer', x=-1833.09, y=63.00, z=1079.31], MoCEntityFishy['Fishy'/28, l='MpServer', x=-1840.33, y=32.00, z=1071.04], EntityZombie['Zombie'/31, l='MpServer', x=-1824.50, y=35.00, z=1102.50], MoCEntityJellyFish['JellyFish'/30, l='MpServer', x=-1825.19, y=63.19, z=1076.84], MoCEntityFishy['Fishy'/34, l='MpServer', x=-1819.41, y=63.00, z=1098.08], MoCEntityRay['Ray'/35, l='MpServer', x=-1820.08, y=62.95, z=1090.33], MoCEntityJellyFish['JellyFish'/32, l='MpServer', x=-1825.56, y=63.00, z=1093.88], MoCEntityFishy['Fishy'/33, l='MpServer', x=-1821.06, y=63.00, z=1104.40], MoCEntityBird['Bird'/38, l='MpServer', x=-1823.47, y=68.00, z=985.28], MoCEntityWerewolf['Werewolf'/39, l='MpServer', x=-1808.28, y=63.00, z=1076.81], EntitySkeleton['Skeleton'/36, l='MpServer', x=-1831.50, y=29.00, z=1108.50], MoCEntityJellyFish['JellyFish'/42, l='MpServer', x=-1821.38, y=63.56, z=1073.84], MoCEntityWerewolf['Werewolf'/43, l='MpServer', x=-1812.16, y=26.82, z=1091.47], MoCEntityJellyFish['JellyFish'/40, l='MpServer', x=-1821.31, y=63.56, z=1075.81], MoCEntityJellyFish['JellyFish'/41, l='MpServer', x=-1822.63, y=63.19, z=1074.63], EntitySkeleton['Skeleton'/46, l='MpServer', x=-1808.50, y=29.00, z=1104.50], MoCEntityScorpion['Scorpion'/47, l='MpServer', x=-1819.50, y=21.00, z=1111.50], EntitySkeleton['Skeleton'/44, l='MpServer', x=-1815.50, y=35.00, z=1102.50], MoCEntityFlameWraith['FlameWraith'/45, l='MpServer', x=-1816.25, y=23.50, z=1111.75], MoCEntityJellyFish['JellyFish'/51, l='MpServer', x=-1813.41, y=63.38, z=1116.63], EntitySkeleton['Skeleton'/50, l='MpServer', x=-1816.50, y=35.00, z=1104.50], EntityZombie['Zombie'/49, l='MpServer', x=-1810.50, y=45.00, z=1112.50], EntityZombie['Zombie'/48, l='MpServer', x=-1812.50, y=45.00, z=1111.50], EntityZombie['Zombie'/54, l='MpServer', x=-1820.50, y=41.00, z=1137.50], MoCEntityJellyFish['JellyFish'/53, l='MpServer', x=-1818.25, y=63.28, z=1122.88], MoCEntityJellyFish['JellyFish'/52, l='MpServer', x=-1809.16, y=63.19, z=1116.81], MoCEntityFly['Fly'/59, l='MpServer', x=-1792.53, y=23.00, z=1072.75], EntitySkeleton['Skeleton'/58, l='MpServer', x=-1807.50, y=64.00, z=1069.91], MoCEntityMouse['Mouse'/57, l='MpServer', x=-1801.47, y=76.00, z=1036.09], MoCEntityFirefly['Firefly'/63, l='MpServer', x=-1802.41, y=78.00, z=1087.81], MoCEntityFly['Fly'/62, l='MpServer', x=-1792.19, y=75.00, z=1084.63], EntityCreeper['Creeper'/61, l='MpServer', x=-1802.50, y=62.00, z=1081.50], MoCEntityFly['Fly'/60, l='MpServer', x=-1792.56, y=22.00, z=1080.22], MoCEntityFly['Fly'/70, l='MpServer', x=-1786.22, y=19.00, z=1021.41], MoCEntityFly['Fly'/71, l='MpServer', x=-1782.66, y=20.00, z=1015.31], MoCEntityFirefly['Firefly'/64, l='MpServer', x=-1791.59, y=74.00, z=1076.96], EntitySkeleton['Skeleton'/65, l='MpServer', x=-1798.50, y=31.00, z=1091.50], MoCEntityWraith['Wraith'/66, l='MpServer', x=-1803.72, y=35.50, z=1109.25], MoCEntityWraith['Wraith'/67, l='MpServer', x=-1794.25, y=38.50, z=1139.75], MoCEntityBear['Bear'/76, l='MpServer', x=-1779.94, y=72.00, z=1014.66], MoCEntityBee['Bee'/77, l='MpServer', x=-1782.31, y=70.00, z=1028.89], MoCEntityBird['Bird'/78, l='MpServer', x=-1785.08, y=71.00, z=1036.15], MoCEntityBird['Bird'/79, l='MpServer', x=-1782.84, y=70.00, z=1038.41], MoCEntityFly['Fly'/72, l='MpServer', x=-1781.41, y=20.00, z=1014.89], MoCEntityFly['Fly'/73, l='MpServer', x=-1783.59, y=20.00, z=1016.13], MoCEntityWerewolf['Werewolf'/74, l='MpServer', x=-1785.47, y=40.51, z=1019.86], MoCEntityKitty['Kitty'/75, l='MpServer', x=-1796.63, y=73.00, z=1026.84], EntityItem['item.item.feather'/85, l='MpServer', x=-1791.88, y=74.13, z=1077.97], EntitySkeleton['Skeleton'/84, l='MpServer', x=-1776.56, y=19.00, z=1077.06], MoCEntityFirefly['Firefly'/87, l='MpServer', x=-1787.39, y=73.00, z=1071.76], MoCEntityFly['Fly'/86, l='MpServer', x=-1787.30, y=73.00, z=1076.36], EntityZombie['Zombie'/81, l='MpServer', x=-1778.03, y=44.00, z=1061.50], MoCEntityButterfly['ButterFly'/80, l='MpServer', x=-1777.31, y=69.00, z=1029.25], MoCEntityTurkey['Turkey'/83, l='MpServer', x=-1772.16, y=70.00, z=1073.22], MoCEntityBunny['Bunny'/82, l='MpServer', x=-1787.69, y=71.00, z=1066.28], MoCEntityWraith['Wraith'/93, l='MpServer', x=-1790.75, y=41.50, z=1094.75], EntitySpider['Spider'/92, l='MpServer', x=-1789.47, y=39.00, z=1098.63], MoCEntityFirefly['Firefly'/95, l='MpServer', x=-1786.41, y=75.00, z=1097.88], EntityZombie['Zombie'/94, l='MpServer', x=-1790.50, y=49.00, z=1097.50], MoCEntityMouse['Mouse'/89, l='MpServer', x=-1784.14, y=72.00, z=1072.47], MoCEntityCricket['Cricket'/88, l='MpServer', x=-1785.75, y=72.00, z=1072.38], MoCEntityFirefly['Firefly'/90, l='MpServer', x=-1776.66, y=73.56, z=1078.13], MoCEntityMouse['Mouse'/102, l='MpServer', x=-1770.13, y=70.00, z=973.47], MoCEntityElephant['Elephant'/103, l='MpServer', x=-1771.41, y=70.00, z=986.75], MoCEntitySnake['Snake'/100, l='MpServer', x=-1785.22, y=69.00, z=1136.50], MoCEntityMouse['Mouse'/101, l='MpServer', x=-1770.47, y=70.00, z=972.72], MoCEntitySnake['Snake'/98, l='MpServer', x=-1790.94, y=67.00, z=1148.72], MoCEntitySnake['Snake'/99, l='MpServer', x=-1775.88, y=69.00, z=1147.66], MoCEntityMouse['Mouse'/96, l='MpServer', x=-1789.38, y=75.00, z=1092.47], MoCEntitySnake['Snake'/97, l='MpServer', x=-1777.38, y=68.00, z=1145.00], MoCEntityBigCat['BigCat'/110, l='MpServer', x=-1760.81, y=69.00, z=1034.78], EntityItem['item.item.moc_egg.0'/111, l='MpServer', x=-1764.91, y=69.13, z=1036.31], MoCEntityButterfly['ButterFly'/108, l='MpServer', x=-1767.39, y=72.00, z=1020.39], MoCEntityButterfly['ButterFly'/109, l='MpServer', x=-1773.64, y=72.00, z=1007.75], EntityCow['Cow'/106, l='MpServer', x=-1772.50, y=72.00, z=1018.50], EntityCow['Cow'/107, l='MpServer', x=-1773.50, y=72.00, z=1016.50], MoCEntityFly['Fly'/105, l='MpServer', x=-1764.47, y=72.00, z=1010.78], MoCEntitySnake['Snake'/119, l='MpServer', x=-1770.54, y=70.00, z=1066.07], MoCEntityBird['Bird'/118, l='MpServer', x=-1764.00, y=64.77, z=1083.19], MoCEntityTurkey['Turkey'/117, l='MpServer', x=-1753.61, y=66.33, z=1089.28], MoCEntityBunny['Bunny'/116, l='MpServer', x=-1770.94, y=70.00, z=1064.64], EntityCreeper['Creeper'/597, l='MpServer', x=-1806.50, y=28.00, z=1096.50], MoCEntityDragonfly['DragonFly'/115, l='MpServer', x=-1762.81, y=68.00, z=1067.41], EntitySkeleton['Skeleton'/596, l='MpServer', x=-1806.38, y=27.00, z=1091.94], EntityItem['item.item.moc_egg.0'/114, l='MpServer', x=-1768.66, y=69.13, z=1040.47], EntityCreeper['Creeper'/599, l='MpServer', x=-1807.47, y=26.00, z=1093.31], EntityCreeper['Creeper'/598, l='MpServer', x=-1808.50, y=28.00, z=1099.50], MoCEntityBoar['Boar'/112, l='MpServer', x=-1776.53, y=70.00, z=1053.34], MoCEntityFishy['Fishy'/127, l='MpServer', x=-1774.84, y=63.00, z=1188.47], MoCEntitySnake['Snake'/126, l='MpServer', x=-1772.53, y=68.00, z=1138.72], MoCEntitySnake['Snake'/125, l='MpServer', x=-1772.59, y=69.00, z=1136.13], MoCEntitySnake['Snake'/124, l='MpServer', x=-1774.85, y=69.00, z=1135.03], MoCEntityWerewolf['Werewolf'/123, l='MpServer', x=-1761.50, y=16.00, z=1129.53], MoCEntitySnake['Snake'/122, l='MpServer', x=-1775.78, y=75.00, z=1116.03], MoCEntityBear['Bear'/121, l='MpServer', x=-1776.97, y=70.40, z=1079.58], MoCEntityBunny['Bunny'/120, l='MpServer', x=-1770.63, y=72.00, z=1090.16], MoCEntitySnake['Snake'/137, l='MpServer', x=-1765.22, y=71.00, z=1002.19], MoCEntitySnake['Snake'/136, l='MpServer', x=-1748.84, y=71.00, z=999.38], MoCEntityBoar['Boar'/139, l='MpServer', x=-1753.38, y=72.00, z=1009.75], MoCEntityOstrich['Ostrich'/684, l='MpServer', x=-1729.50, y=72.00, z=1103.50], MoCEntityCricket['Cricket'/138, l='MpServer', x=-1745.56, y=74.00, z=1005.66], MoCEntityOstrich['Ostrich'/683, l='MpServer', x=-1733.72, y=72.00, z=1105.78], MoCEntityBoar['Boar'/141, l='MpServer', x=-1752.06, y=72.00, z=1009.81], MoCEntityOstrich['Ostrich'/682, l='MpServer', x=-1734.56, y=72.00, z=1110.38], MoCEntityBoar['Boar'/140, l='MpServer', x=-1754.91, y=73.00, z=1009.34], EntitySpider['Spider'/143, l='MpServer', x=-1756.47, y=38.00, z=1034.66], MoCEntitySnake['Snake'/142, l='MpServer', x=-1752.22, y=68.06, z=1009.28], EntitySheep['Sheep'/129, l='MpServer', x=-1760.53, y=70.00, z=988.56], MoCEntityElephant['Elephant'/131, l='MpServer', x=-1758.56, y=70.00, z=986.66], MoCEntitySnake['Snake'/130, l='MpServer', x=-1758.34, y=71.00, z=983.19], MoCEntityHorse['Horse'/133, l='MpServer', x=-1757.38, y=73.00, z=977.50], MoCEntityMouse['Mouse'/132, l='MpServer', x=-1736.53, y=73.00, z=980.66], MoCEntityGoat['Goat'/135, l='MpServer', x=-1749.63, y=71.00, z=995.28], MoCEntityGoat['Goat'/134, l='MpServer', x=-1753.28, y=68.03, z=1006.25], MoCEntitySnake['Snake'/152, l='MpServer', x=-1749.41, y=72.00, z=1132.66], MoCEntitySnake['Snake'/153, l='MpServer', x=-1749.81, y=72.00, z=1128.63], MoCEntityHorse['Horse'/700, l='MpServer', x=-1702.50, y=70.00, z=1046.50], MoCEntitySnake['Snake'/154, l='MpServer', x=-1753.59, y=72.00, z=1129.09], MoCEntityBigCat['BigCat'/701, l='MpServer', x=-1710.28, y=70.00, z=1045.54], MoCEntitySnake['Snake'/155, l='MpServer'
, x=-1746.16, y=72.00, z=1124.19], MoCEntitySnake['Snake'/156, l='MpServer', x=-1747.34, y=72.00, z=1130.06], MoCEntitySnake['Snake'/157, l='MpServer', x=-1759.78, y=74.00, z=1122.97], MoCEntityDeer['Deer'/696, l='MpServer', x=-1748.50, y=70.00, z=1028.50], MoCEntityFishy['Fishy'/158, l='MpServer', x=-1742.67, y=63.00, z=1164.67], MoCEntityHorse['Horse'/697, l='MpServer', x=-1705.50, y=70.00, z=1044.50], MoCEntityBee['Bee'/159, l='MpServer', x=-1736.13, y=76.00, z=1009.56], EntitySpider['Spider'/144, l='MpServer', x=-1749.19, y=36.00, z=1031.50], MoCEntityDeer['Deer'/695, l='MpServer', x=-1739.66, y=71.00, z=1029.89], EntityZombie['Zombie'/145, l='MpServer', x=-1760.53, y=44.00, z=1046.84], EntityCow['Cow'/146, l='MpServer', x=-1755.79, y=69.00, z=1043.09], MoCEntityDuck['Duck'/147, l='MpServer', x=-1764.47, y=69.00, z=1043.66], MoCEntitySnake['Snake'/148, l='MpServer', x=-1757.91, y=72.00, z=1096.50], MoCEntitySnake['Snake'/149, l='MpServer', x=-1744.28, y=71.00, z=1111.47], MoCEntitySnake['Snake'/150, l='MpServer', x=-1749.53, y=73.00, z=1121.00], EntityItem['item.item.sulphur'/689, l='MpServer', x=-1767.34, y=72.13, z=1002.28], MoCEntitySnake['Snake'/151, l='MpServer', x=-1758.97, y=75.00, z=1112.13], MoCEntitySnake['Snake'/171, l='MpServer', x=-1734.88, y=71.00, z=1096.16], MoCEntitySnake['Snake'/170, l='MpServer', x=-1734.72, y=70.00, z=1090.03], MoCEntityBoar['Boar'/169, l='MpServer', x=-1742.50, y=69.00, z=1082.94], MoCEntitySnake['Snake'/168, l='MpServer', x=-1743.21, y=68.00, z=1079.42], MoCEntitySnake['Snake'/175, l='MpServer', x=-1739.22, y=70.00, z=1133.38], MoCEntitySnake['Snake'/174, l='MpServer', x=-1742.59, y=71.00, z=1112.28], EntityCreeper['Creeper'/173, l='MpServer', x=-1741.97, y=28.00, z=1106.50], MoCEntitySnake['Snake'/172, l='MpServer', x=-1728.19, y=70.00, z=1090.28], MoCEntityRat['Rat'/163, l='MpServer', x=-1730.00, y=32.00, z=1047.63], MoCEntityBee['Bee'/162, l='MpServer', x=-1737.25, y=75.00, z=1008.75], MoCEntityBee['Bee'/161, l='MpServer', x=-1737.41, y=74.00, z=1012.34], MoCEntityBee['Bee'/160, l='MpServer', x=-1735.19, y=75.00, z=1008.66], MoCEntityButterfly['ButterFly'/167, l='MpServer', x=-1727.24, y=48.00, z=1070.72], MoCEntityBoar['Boar'/166, l='MpServer', x=-1738.58, y=68.00, z=1062.25], EntitySkeleton['Skeleton'/165, l='MpServer', x=-1738.50, y=17.00, z=1056.50], EntityCow['Cow'/164, l='MpServer', x=-1743.50, y=68.00, z=1050.50], MoCEntityFishy['Fishy'/184, l='MpServer', x=-1735.48, y=63.00, z=1167.84], MoCEntityJellyFish['JellyFish'/185, l='MpServer', x=-1741.91, y=35.00, z=1186.34], MoCEntityFlameWraith['FlameWraith'/191, l='MpServer', x=-1731.00, y=35.50, z=1054.75], MoCEntitySnake['Snake'/178, l='MpServer', x=-1741.56, y=72.00, z=1119.47], MoCEntitySnake['Snake'/179, l='MpServer', x=-1740.13, y=68.00, z=1146.72], MoCEntitySnake['Snake'/176, l='MpServer', x=-1741.03, y=71.00, z=1132.22], MoCEntitySnake['Snake'/177, l='MpServer', x=-1743.41, y=72.00, z=1115.72], MoCEntityBird['Bird'/656, l='MpServer', x=-1767.78, y=69.00, z=1033.22], MoCEntityBird['Bird'/657, l='MpServer', x=-1767.78, y=69.00, z=1033.22], MoCEntityFishy['Fishy'/183, l='MpServer', x=-1740.53, y=63.00, z=1165.84], MoCEntityBird['Bird'/658, l='MpServer', x=-1770.53, y=69.25, z=1038.74], MoCEntitySnake['Snake'/180, l='MpServer', x=-1733.50, y=69.00, z=1143.16], MoCEntityHorse['Horse'/659, l='MpServer', x=-1753.45, y=69.51, z=1035.66], MoCEntitySnake['Snake'/181, l='MpServer', x=-1726.41, y=71.00, z=1138.66], EntityCreeper['Creeper'/205, l='MpServer', x=-1698.50, y=55.00, z=1091.50], MoCEntityButterfly['ButterFly'/204, l='MpServer', x=-1704.47, y=70.00, z=1065.72], EntitySkeleton['Skeleton'/207, l='MpServer', x=-1701.50, y=49.00, z=1116.50], MoCEntitySnake['Snake'/206, l='MpServer', x=-1700.03, y=68.00, z=1099.03], MoCEntityButterfly['ButterFly'/201, l='MpServer', x=-1704.88, y=70.00, z=1062.41], MoCEntityWerewolf['Werewolf'/200, l='MpServer', x=-1705.44, y=32.00, z=1059.84], MoCEntityButterfly['ButterFly'/203, l='MpServer', x=-1705.22, y=70.00, z=1061.51], MoCEntityButterfly['ButterFly'/202, l='MpServer', x=-1705.04, y=70.00, z=1061.95], EntityCreeper['Creeper'/197, l='MpServer', x=-1709.84, y=21.00, z=1053.16], EntityItem['item.item.heartdarkness'/196, l='MpServer', x=-1707.66, y=70.13, z=1038.06], MoCEntityBigCat['BigCat'/199, l='MpServer', x=-1704.13, y=69.00, z=1038.59], EntityItem['item.item.feather'/198, l='MpServer', x=-1707.38, y=70.13, z=1050.91], MoCEntitySnake['Snake'/193, l='MpServer', x=-1718.96, y=71.00, z=1137.37], MoCEntitySnake['Snake'/192, l='MpServer', x=-1710.66, y=71.00, z=1107.88], MoCEntityFishy['Fishy'/195, l='MpServer', x=-1717.41, y=63.00, z=1159.34], MoCEntitySnake['Snake'/194, l='MpServer', x=-1716.44, y=71.00, z=1127.78], MoCEntitySnake['Snake'/216, l='MpServer', x=-1712.38, y=71.00, z=1158.53], MoCEntitySnake['Snake'/217, l='MpServer', x=-1711.19, y=71.00, z=1160.28], MoCEntitySnake['Snake'/218, l='MpServer', x=-1705.06, y=71.00, z=1157.56], MoCEntitySnake['Snake'/212, l='MpServer', x=-1709.00, y=66.00, z=1130.72], MoCEntitySnake['Snake'/213, l='MpServer', x=-1706.16, y=67.00, z=1127.44], MoCEntitySnake['Snake'/214, l='MpServer', x=-1706.97, y=66.00, z=1134.72], MoCEntitySnake['Snake'/215, l='MpServer', x=-1705.03, y=67.00, z=1136.47], MoCEntitySnake['Snake'/208, l='MpServer', x=-1700.19, y=68.00, z=1112.50], MoCEntitySnake['Snake'/209, l='MpServer', x=-1701.41, y=67.00, z=1117.44], MoCEntityRat['Rat'/210, l='MpServer', x=-1697.50, y=25.00, z=1130.50], MoCEntityRat['Rat'/211, l='MpServer', x=-1698.50, y=33.00, z=1133.50], MoCEntitySnake['Snake'/237, l='MpServer', x=-1682.72, y=65.00, z=1139.41], MoCEntitySnake['Snake'/236, l='MpServer', x=-1683.15, y=65.00, z=1142.27], MoCEntitySnake['Snake'/235, l='MpServer', x=-1696.00, y=66.00, z=1136.34], MoCEntityWerewolf['Werewolf'/234, l='MpServer', x=-1687.09, y=31.00, z=1140.22], MoCEntityWerewolf['Werewolf'/233, l='MpServer', x=-1696.84, y=33.00, z=1135.25], MoCEntityRat['Rat'/232, l='MpServer', x=-1695.50, y=39.00, z=1118.25], MoCEntityRat['Rat'/231, l='MpServer', x=-1695.00, y=43.00, z=1135.41], EntityCreeper['Creeper'/230, l='MpServer', x=-1688.59, y=46.00, z=1117.00], MoCEntityRat['Rat'/229, l='MpServer', x=-1677.56, y=54.00, z=1089.03], EntitySpider['Spider'/228, l='MpServer', x=-1685.78, y=33.00, z=1100.16], EntityCreeper['Creeper'/227, l='MpServer', x=-1691.03, y=28.00, z=1076.75], MoCEntitySnake['Snake'/226, l='MpServer', x=-1687.75, y=70.00, z=1065.91], MoCEntityFly['Fly'/225, l='MpServer', x=-1685.75, y=70.00, z=1055.44], MoCEntityBigCat['BigCat'/224, l='MpServer', x=-1688.94, y=69.00, z=1040.44], MoCEntityWerewolf['Werewolf'/254, l='MpServer', x=-1673.59, y=43.00, z=1137.25], MoCEntityRat['Rat'/252, l='MpServer', x=-1673.53, y=21.00, z=1137.41], MoCEntityRat['Rat'/251, l='MpServer', x=-1675.44, y=22.00, z=1137.78], MoCEntitySnake['Snake'/248, l='MpServer', x=-1674.56, y=67.00, z=1118.72], EntitySkeleton['Skeleton'/249, l='MpServer', x=-1677.50, y=24.00, z=1131.50], MoCEntityScorpion['Scorpion'/246, l='MpServer', x=-1672.72, y=32.00, z=1104.72], MoCEntitySnake['Snake'/247, l='MpServer', x=-1672.72, y=68.00, z=1116.44], MoCEntityRat['Rat'/244, l='MpServer', x=-1670.94, y=56.00, z=1093.13], MoCEntityRat['Rat'/245, l='MpServer', x=-1678.69, y=56.00, z=1094.75], MoCEntityMouse['Mouse'/243, l='MpServer', x=-1668.56, y=21.00, z=1046.59], MoCEntityMouse['Mouse'/258, l='MpServer', x=-1661.59, y=26.00, z=1047.59], MoCEntitySnake['Snake'/259, l='MpServer', x=-1655.91, y=71.00, z=1071.47], MoCEntitySnake['Snake'/262, l='MpServer', x=-1650.00, y=71.00, z=1078.50], MoCEntityFly['Fly'/260, l='MpServer', x=-1655.28, y=70.00, z=1053.53], MoCEntitySnake['Snake'/261, l='MpServer', x=-1653.65, y=71.00, z=1076.13], MoCEntityRat['Rat'/266, l='MpServer', x=-1635.75, y=60.00, z=1036.31], MoCEntityFly['Fly'/267, l='MpServer', x=-1646.59, y=71.00, z=1061.78], MoCEntityRat['Rat'/265, l='MpServer', x=-1635.50, y=60.00, z=1037.72], MoCEntityFly['Fly'/268, l='MpServer', x=-1640.75, y=70.00, z=1060.47], MoCEntityMouse['Mouse'/313, l='MpServer', x=-1652.31, y=23.00, z=1040.53], MoCEntityMouse['Mouse'/312, l='MpServer', x=-1658.41, y=20.00, z=1040.47], MoCEntityOstrich['Ostrich'/289, l='MpServer', x=-1722.16, y=64.00, z=1148.06], MoCEntityOstrich['Ostrich'/291, l='MpServer', x=-1676.50, y=65.00, z=1141.50], MoCEntityCricket['Cricket'/343, l='MpServer', x=-1746.91, y=72.00, z=986.69], MoCEntityRoach['Roach'/342, l='MpServer', x=-1792.53, y=76.00, z=989.63], MoCEntityDragonfly['DragonFly'/351, l='MpServer', x=-1795.11, y=73.00, z=1025.69], MoCEntityDragonfly['DragonFly'/349, l='MpServer', x=-1793.88, y=72.32, z=1026.28], MoCEntityCricket['Cricket'/344, l='MpServer', x=-1744.44, y=72.55, z=989.38], MoCEntityBird['Bird'/326, l='MpServer', x=-1639.50, y=71.00, z=1086.50], MoCEntityBird['Bird'/327, l='MpServer', x=-1640.88, y=71.00, z=1085.59], MoCEntityHorse['Horse'/325, l='MpServer', x=-1641.50, y=71.00, z=1081.50], EntitySkeleton['Skeleton'/411, l='MpServer', x=-1798.50, y=37.00, z=993.50], EntityCaveSpider['Cave Spider'/408, l='MpServer', x=-1695.38, y=55.00, z=1102.16], EntitySkeleton['Skeleton'/415, l='MpServer', x=-1692.50, y=54.00, z=1109.50]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2413)
at net.minecraft.client.Minecraft.run(Minecraft.java:782)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 245758112 bytes (234 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 14579 (816424 bytes; 0 MB) allocated, 7384 (413504 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.44 FML v5.1.43.682 Minecraft Forge 7.7.2.682 Optifine OptiFine_1.5.1_HD_B2 18 mods loaded, 18 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.1.43.682} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.7.2.682} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems{1.5.1 2012-03-23} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiBasicExample{1.1} [mod_GuiApiBasicExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiIngameMessageExample{1.0} [mod_GuiApiIngameMessageExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiIntermediateExample{1.0} [mod_GuiApiIntermediateExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiItemTickExample{1.0} [mod_GuiApiItemTickExample] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiApiTWLExamples{1.0} [mod_GuiApiTWLExamples] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI{0.15.5} [GuiAPI] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.3_04 [1.5.1]} [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.7.8} [Backpack] (backpack-1.7.8-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{1.12.5} [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{5.1.5} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ClaySpawn{1.5} [Pam's Clay Spawn] (Pam's Clay Spawn 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.0.7} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IDResolver{1.5.1.0} [ID Resolver] (IDResolver-1.5.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: Mobile Intel® 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2555, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: MiniDoku TSC Light 1.5.1.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 5188 (290528 bytes; 0 MB) allocated, 2727 (152712 bytes; 0 MB) used
Edit : I've been playing a new world I just made for the purposes of testing if I'd crash immediately in that one as well. It's been about 10 minutes and it hasn't happened yet. I should also mention that panthers are jerks - it killed me when I was trying to explore.
Don't bother testing current CMS. Wait for our update which solves all these current issues. Possibly a DEV tonight if I finish commands and GUI.
If you want to test my latest dev, find me in irc.esper.net #mcportcentral . You can test out the new light level changes i implemented
Help me support Mo Creatures SMP by donating for my time and effort=)
And it's a good thing that you care about the wishes of the mod authors. However, they aren't giving the mod away for just single player, per se. They are giving it away for multiplayer, too. They just want everyone using the mod to obtain it directly from them - no mirrors or modpacks or redistributing of any kind.
Your point about it being unrealistic to give away for single player and not multiplayer is unrealistic itself. They DO give it away for multiplayer. That's why it says its compatible with survival "multiplayer". What they DON'T do is include it in mod packs or allow other people to include it in mod packs. The reason behind this is they want to focus on their mod and that's it. If this mod was in a mod pack, it would be required to run smoothly with all the other mods in the pack. That is a lot of extra work for the developer to do everytime he/she wants an update to come out. There are already people who come here complaining about things like, "Hey I'm running twilight forest and MoCs, whenever I open my inventory, amazon.com orders 20 copies of the power rangers directors cut box set, and I'm running out of shelf space, please help! (Angry Face)". After a while the developers of MoCs and twilight forest made compatible versions an include each others mods under the compatible mods section or FAQ area or something. Point being, if the devs don't see it as a huge hassle to fix one thing about their mod that the community as a whole would like to see fixed they will try and help. But to say, "hey I reaaaally like your mod, but can you make it run with the 27 other mods in this pack?" That's just inconsiderate to the devs. /rant
It work!, sorry l did check my controls, l guess l missed it o_O!
My plan is to convert my warps and spawn to Bukkit Essentials when I can, but I've tried to get my world to MCPC+ it only works with the overworld, there's nothing in the Nether or any Mystcraft dimensions I've created, its like they are blank new, I've seen some folders in the root that makes me believe they aren't stored at the same location when bukkit is there and I'm not sure to understand how they work. Also some weird messages from Logistic Pipes in the console and a bunch of others, makes me think there could be a load of troubles, but having the /tps command is awesome, I'll have to dig around, the bukkit plugins aren't a real need for the safety of the server since its a private family server, but some mods like mcmmo, lift and a bunch of others like worldguard is really fun to have, you can control the spawn of everything in a zone. I'll have to dig more and remember which plugins I've used on my tekkit server last year, I think I have a backup somewhere.
I have posted this crash both here and to flans mods page with hopes of this issue will be fixed in the future
If you like the mod, why didn't you just stay on Minecraft 1.5.1 until it was announced that the mod was updated? Just because Mojang releases an update, doesn't mean you have to switch to it right away.
Sorry for my bad english =)