Hey DRZhark! I have a little suggestion.
Why not bring back the good ol' fox sounds back then? Cause the new fox voice kinda feels like a rat Sqeeking. So, I hope you do this on the Next update.
The server version uses MoCreatures.cfg located in the config directory. It is not the same format as the guiconfig, so don't copy and rename. It won't work. Just edit the default one that was automatically created in your SMP installation.
Thank you sooo much! Ive been pulling my hair out trying to figure this out. i really feel dumb that the answer was so simple though. lol.
-Made elephants grow slower
-Adjusted fall damage for elephants
-Elephants now retaliate when attacked
-reduced frequency of Elephant spawns in deserts
-renamed croc hide /armors as reptile hide / armors
-A player riding a Komodo dragon can now use tools
-turtles are again afraid of bigger entities
-komodo dragons no longer fight other komodo dragons
-removed 'custom spawner deactivated' message from console
-fixed light green horse texture error.
-Added seven new Fairy horses
-snakes are healed with raw rat
-changed bunny textures and added a new spotted bunny
hey great mod but there's a bug with the horse breeding... when u breed horses and a new baby spawns/appears a name-your-pet gui box comes up. but now heres the problem its for naming the already tamed horses, not for the new baby. so lets say you have 2 horses, ones named twilight and the other's named snowfire. you want to make a new breed of horses so you get your 2 already tamed horses to have a baby. so when the baby is born the name-your-pet box comes up... but its for one of you other horses(which ever one had the baby or gave birth or whatever) and it says twilight or snowfire and basically lets u rename your horses. but u want to name your new horse not rename your other horses. so any ways i dont know if someone has already said this or if its intended but just wanted to let you know.
thanks for the heads up, I'll fix it for the next version of the mod
I just tried and using this in 1.4.6 still results in no sounds for the creatures. I installed it into 1.4.6 got it working but the creatures have no sounds. Why?
Time: 1/20/13 1:37 AM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: aud
There is more but I don't know how to use spoilers and don't what to make this post really long. I get it over and over no matter what I do. Any help would be really appreciated!!
(I am trying to put it on a vanilla server)
Thanks,
Kanuine
I noticed in version 4.5.0 Tamed Scorpions wouldnt attack hostile mobs, and kinda just attacked random animals. Dont know if that was mention yet, but ill see if its still like this in the new version.
does this update work with the mod anymore? just asking and nice mod drzhark i love it and will forever ive played this mod since 1.2.5 and it was a great mod and is getting better keep it up
Hey guys,
First off, seriously the best mod EVER!
I have the SMP(server) version of this installed on a vanilla Minecraft server. This is the ONLY mod I have or want. It runs great! No bukkit, no modloader, just the plain server d/l'ed from minecraft itself. The install video in your first post helped TONS, so thanks for that! Have it all set-up and even have a friend logged in from outa state(which is why I made it =0) ).
Ok, on to my issue, Spawn rates. I have read soooo many posts here and other places about how to set these. I must say, most of them must be guesses. Yes, they pointed me in the right direction with the config file for Mo'Creature. I have tried other "mobcontrol" mod's. They are either not compatable with this version of minecraft, server, or Mo' Creatures. I just need to know how to lower some creatures spawn rates while keeping others the way they are. The problem is, I have set "maxAquatic" all the way down to 5, and lowered every water creature's freq to 1 and still the ocean is crawling with Sharks, dolphins, and rays. I havent played enough to tell how the monster spawns are. I keep removing the world and having it rebuilt with different spawn settings to see if I can get these ocean creatures lowered. I don't want them gone, just lowered. I should not be attacked by 4 sharks every time I jump in the ocean.....
So, If anyone has solid info on the following rates and how to adjust them properly, that would be awesome.
* I:spawnerFreq=70
B:useCustomSpawner=true
B:verboseConsole=false
B:allowInstaSpawn=false
B:enableOwnership=true
* I:maxAnimals=300
* I:maxAquatic=5
* I:maxMobs=60
B:ModifyVanillaSpawns=true
B:DespawnVanilla=true
*= I changed these, all others are default set-up
Ok so I've set up a server with Mo Creatures on it so my girlfriend and I can play with the mod together, but she experiences a terrible lag to the point where the game is pretty much unplayable. Is there a way I can fix this? I've tried running a server without the mod on it and she didn't experience the lag, so I've come to the conclusion that it's something with running the server with the mod. Is there certain settings I can change to fix this? Any help would be appreciated, thanks!
hey i have some ideas. i dont know if ull see this or listen to me but anyways here are my ideas: you can breed turtles, you can breed turkeys, you can tame deer, you can breed deer, ducks drop raw duck meat that you can cook, deer drop raw venison that you can cook, you can tame bears, you can breed bears, and bears drop raw tough that you can cook. thank you for reading this Dr Zhark and keep up the great work, i love this mod.
Why not bring back the good ol' fox sounds back then? Cause the new fox voice kinda feels like a rat Sqeeking. So, I hope you do this on the Next update.
Please help my dragons!
I've updated the mod to version 4.5.1:
-Made elephants grow slower
-Adjusted fall damage for elephants
-Elephants now retaliate when attacked
-reduced frequency of Elephant spawns in deserts
-renamed croc hide /armors as reptile hide / armors
-A player riding a Komodo dragon can now use tools
-turtles are again afraid of bigger entities
-komodo dragons no longer fight other komodo dragons
-removed 'custom spawner deactivated' message from console
-fixed light green horse texture error.
-Added seven new Fairy horses
-snakes are healed with raw rat
-changed bunny textures and added a new spotted bunny
thanks for the heads up, I'll fix it for the next version of the mod
I keep getting this error:
Time: 1/20/13 1:37 AM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: aud
There is more but I don't know how to use spoilers and don't what to make this post really long. I get it over and over no matter what I do. Any help would be really appreciated!!
(I am trying to put it on a vanilla server)
Thanks,
Kanuine
i need one more and ive tried everything?
.
First off, seriously the best mod EVER!
I have the SMP(server) version of this installed on a vanilla Minecraft server. This is the ONLY mod I have or want. It runs great! No bukkit, no modloader, just the plain server d/l'ed from minecraft itself. The install video in your first post helped TONS, so thanks for that! Have it all set-up and even have a friend logged in from outa state(which is why I made it =0) ).
Ok, on to my issue, Spawn rates. I have read soooo many posts here and other places about how to set these. I must say, most of them must be guesses. Yes, they pointed me in the right direction with the config file for Mo'Creature. I have tried other "mobcontrol" mod's. They are either not compatable with this version of minecraft, server, or Mo' Creatures. I just need to know how to lower some creatures spawn rates while keeping others the way they are. The problem is, I have set "maxAquatic" all the way down to 5, and lowered every water creature's freq to 1 and still the ocean is crawling with Sharks, dolphins, and rays. I havent played enough to tell how the monster spawns are. I keep removing the world and having it rebuilt with different spawn settings to see if I can get these ocean creatures lowered. I don't want them gone, just lowered. I should not be attacked by 4 sharks every time I jump in the ocean.....
So, If anyone has solid info on the following rates and how to adjust them properly, that would be awesome.
* I:spawnerFreq=70
B:useCustomSpawner=true
B:verboseConsole=false
B:allowInstaSpawn=false
B:enableOwnership=true
* I:maxAnimals=300
* I:maxAquatic=5
* I:maxMobs=60
B:ModifyVanillaSpawns=true
B:DespawnVanilla=true
*= I changed these, all others are default set-up
;(
your welcome.
I hope there's a purple one. Going to check now