I have an issue with horses and rope on SMP. When the horse is suppose to teleport to me, I'm disconnected for "Moving to fast" (Note: My server has a No-Speed-Kick plugin and the rope teleportation does work correctly with big cats). When I log back in, I'm the one who teleported a few feet from where I was kicked; the horse stayed put.
I tested the problem with a plugin that prevents Ops from being kicked off for any reason. The plugin did it's job in that I wasn't kicked off, but the issue remained. At the point the horse was to teleport, it doesn't and I have jumped a few feet away. In addition, the horse is frozen in place and my server log is spammed with "Player has moved incorrectly" every second. I had to manually disconnect to stop the log and reanimate the horse.
hey im having problems within the game itself. I'm playing the mo'monsters and I'm running into serious lag while i'm playing. This didnt happen with the original game which I could run on max settings and have no lag. Anything im missing? The spawn rates are turned down real low and Im still getting lag? Any help would be awesome! THanks!
bumped* if anyone could help me out, it would be appreciated
Iv got a problem, I love the mod but i had creepers, so i went into Vanilla mobs set frequency to 0, and they still spawn!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
:blink.gif:
Oct 14, 2011 12:33:13 PM ModLoader init
FINE: ModLoader Beta 1.8.1 Initializing...
Oct 14, 2011 12:33:13 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Quesin\AppData\Roaming\.minecraft\mods\MoCreatures.zip
Oct 14, 2011 12:33:13 PM ModLoader readFromModFolder
FINER: Zip found.
Oct 14, 2011 12:33:13 PM ModLoader addMod
FINE: Failed to load mod from "mod_mocreatures.class"
Oct 14, 2011 12:33:13 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_mocreatures, method: AddRenderer signature: (Ljava/util/Map;)V) Incompatible argument to function
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1583)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1179)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Oct 14, 2011 12:33:23 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Quesin\AppData\Roaming\.minecraft\bin\minecraft.jar
Oct 14, 2011 12:33:23 PM ModLoader readFromClassPath
FINER: Zip found.
Oct 14, 2011 12:33:24 PM ModLoader AddAllRenderers
FINE: Initialized
wtf double post? must have been the 502 error thing..hmmm btw IF ANYONE HAS A GOOD COMPUTER THAT DOESNT LAG MUCH AND HAS A SMP SERVER FOR MO CREATURES, PLZ POST IT HERE!
Rollback Post to RevisionRollBack
zu'u los in do keizaal, al do dov, in do pah zir, dii haal fent al pah tol kriz zey....
In the SMP version, when I walk with a cat on my shoulders, it randomly gets hurt, making it very hard for me to keep/transport tamed cats. Also, the health bar is always shown as full, even when I know the cat is hurt. Is there anyway to heal the cats, or does the health come back on its own?
I got it for single player but when I try to join my sever on a laptop it does not let me sign in to the sever but when I got to sp it works. I can play on my computer that runs the sever please help
I got it for single player but when I try to join my sever on a laptop it does not let me sign in to the sever but when I got to sp it works. I can play on my computer that runs the sever please help
I tested the problem with a plugin that prevents Ops from being kicked off for any reason. The plugin did it's job in that I wasn't kicked off, but the issue remained. At the point the horse was to teleport, it doesn't and I have jumped a few feet away. In addition, the horse is frozen in place and my server log is spammed with "Player has moved incorrectly" every second. I had to manually disconnect to stop the log and reanimate the horse.
This is defiantly not speed kick related.
bumped* if anyone could help me out, it would be appreciated
:blink.gif:
FINE: ModLoader Beta 1.8.1 Initializing...
Oct 14, 2011 12:33:13 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Quesin\AppData\Roaming\.minecraft\mods\MoCreatures.zip
Oct 14, 2011 12:33:13 PM ModLoader readFromModFolder
FINER: Zip found.
Oct 14, 2011 12:33:13 PM ModLoader addMod
FINE: Failed to load mod from "mod_mocreatures.class"
Oct 14, 2011 12:33:13 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_mocreatures, method: AddRenderer signature: (Ljava/util/Map;)V) Incompatible argument to function
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1583)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1179)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Oct 14, 2011 12:33:23 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Quesin\AppData\Roaming\.minecraft\bin\minecraft.jar
Oct 14, 2011 12:33:23 PM ModLoader readFromClassPath
FINER: Zip found.
Oct 14, 2011 12:33:24 PM ModLoader AddAllRenderers
FINE: Initialized
Help?
there is foxes
All of my horses have the same skin. They're all brown horses. Any suggestions? D=
...dude...you new to the forum? that was like the first comment...LONG LONG LONG time ago..
...dude...you new to the forum? that was like the first comment...LONG LONG LONG time ago..
why are you replying to a post one year ago?
thanks
Greyjusticar
btw Im new to fourm's