Got mine working, and it's really awesome! How do I stop blocks from burning up in the air? I've tried setting rarityOfFirenado to -1, 0, and 1, none of which seem to change anything!
Zombiecraft people:
Zombiecraft get's information from a website, and that information is whether you bought a map or not. Nacht, Last Resort, and courtyard (I might be wrong on that...) are automatically ignored. The way it works is the site checks what map you are loading, then checks your username and if you are on the "bought" list then you get in. If not, you get that error message. At least, this is what I have been told.
Well, that site is now down. So there is no way to check if you bought the map or not. So it automatically assumes the answer is "No" and rejects you from playing that map.
Hmm, a lot of posts about the premium maps asking to buy, now that I think about it, the news page on the launcher isn't working, I think they're related, it's possible the page it checks for authentication is either down or returning something bad, I'll check it out tonight/tomorrow, in the meantime..
Weather mod progress, specifically localized clouds and storm systems, and yes, the look of the clouds still need work (full brightness for testing purposes too)
Hmmm, the premium map checker is still always returning true for all users, but ingame there seems to be a delay followed by the message to buy the map...... I get the feeling the web host (its a free host :/) blocked ZombieCraft from accessing the site :sad.gif:
I'd have to actually push a ZombieCraft update to fix this, I just hope I'll be able to get that old eclipse workspace to compile a fix for me, don't be shocked if this isn't ready by tomorrow, but it certainly needs to get fixed.
TL;DR ZombieCraft premium maps unplayable for now, fix in a few days
There i a problem when i use the tornado its dosnt stop thundering even after its over i end up having to delete my world because it gets so annoying! please FIX!!
hate the wild tornados on the destructive tornados mod but love the items i was building my mansion and just placed the last block and boom a wild tornado **** the wild tornados
You should make the particle man mod so u can wield more particles like smoke, nether portal, potion affects, lava jumps and critical hit, TNT smoke, etc. That would be awesome. Like smoke would send the enemies flying. Nether portal would spin the enemies around or send them back like 5 blocks. Potion affects (depends on potion type) would do good/bad things like a healing potion will heal u or passive mobs and wolves (can be configurable). Lava jumps will burn and make the enemy fly back but can only be gathered in small amounts. Critical hits would heal wolves and passive mobs (can be configurable) and hurt enemies if you did that i would DIAMONDS TO YOU
Any reason why this is happening? When i install zombie awareness.
Feb 8, 2012 12:02:59 AM ModLoader init
FINE: ModLoader 1.1 Initializing...
Feb 8, 2012 12:02:59 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\bin\minecraft.jar
Feb 8, 2012 12:02:59 AM ModLoader readFromClassPath
FINER: Zip found.
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_ReiMinimap v3.0_01 [1.1]" from mod_ReiMinimap.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_AITools Version 1.0 for MC 1.1" from mod_AITools.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_PathingActivated Version 1.2 for MC 1.1" from mod_PathingActivated.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_Backpack 1.1.0_v2-2" from mod_Backpack.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_shieldGUI Nerd-boy's Shield Mod (GUI) - 1.3.2 [1.1.0]" from mod_shieldGUI.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_shields Nerd-boy's Shield Mod - 1.3.2 [1.1.0]" from mod_shields.class
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentSmall.png,30). 43 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentMedium.png,153). 42 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentLarge.png,168). 41 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/TentEquipment.png,38). 85 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentEmptySmall.png,169). 40 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentEmptyMedium.png,170). 39 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentEmptyLarge.png,171). 38 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Jungle.png,172). 37 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Desert.png,173). 36 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Tundra.png,184). 35 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/JungleBottom.png,185). 34 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/DesertBottom.png,186). 33 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TundraBottom.png,187). 32 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/JungleDoor.png,102). 84 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/DesertDoor.png,118). 83 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/TundraDoor.png,119). 82 left.
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_CampCraftAuto Full 1.0" from mod_CampCraftAuto.class
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Camp_Lantern/LanternS.png,188). 31 left.
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_LanternSingle Full 1.0" from mod_LanternSingle.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_CraftGuide 1.4.1 for Minecraft 1.1.0" from mod_CraftGuide.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Failed to load mod from "mod_mocreatures.class"
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: LCustomSpawner;
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1728)
at ModLoader.addMod(ModLoader.java:268)
at ModLoader.readFromClassPath(ModLoader.java:1239)
at ModLoader.init(ModLoader.java:819)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: CustomSpawner
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\CampCraft
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\mod
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\mod_ZombieAwareness
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\rei_minimap
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_ReiMinimap v3.0_01 [1.1]"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_AITools Version 1.0 for MC 1.1"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_PathingActivated Version 1.2 for MC 1.1"
Feb 8, 2012 12:03:00 AM ModLoaderMp Log
FINE: ModLoaderMP 1.0.0 Initialized
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/backpack/backpack.png,120). 81 left.
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_Backpack 1.1.0_v2-2"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_shieldGUI Nerd-boy's Shield Mod (GUI) - 1.3.2 [1.1.0]"
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-0.png,134). 80 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-1.png,144). 79 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-2.png,145). 78 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-3.png,146). 77 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-4.png,147). 76 left.
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_shields Nerd-boy's Shield Mod - 1.3.2 [1.1.0]"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_CampCraftAuto Full 1.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_LanternSingle Full 1.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_CraftGuide 1.4.1 for Minecraft 1.1.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINER: THROW
java.lang.ClassCastException: java.lang.Integer cannot be cast to java.lang.String
at mod_PathingActivated.doMobList(mod_PathingActivated.java:235)
at mod_PathingActivated.ModsLoaded(mod_PathingActivated.java:194)
at ModLoader.init(ModLoader.java:832)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
ok it goes like this = netherrack
fire glove
same as normal no glove but uses no stamina, the fire rotates around you like the leaf sheild from megaman 2, left clicking shoots outward releasing shots forward like normal and makes you move slower
or is this too powerful
I was wondering why it was happening to me.
Please help!
Did i help or entertain you in any way? Click the up arrow in the corner, thanks!
Zombiecraft get's information from a website, and that information is whether you bought a map or not. Nacht, Last Resort, and courtyard (I might be wrong on that...) are automatically ignored. The way it works is the site checks what map you are loading, then checks your username and if you are on the "bought" list then you get in. If not, you get that error message. At least, this is what I have been told.
Well, that site is now down. So there is no way to check if you bought the map or not. So it automatically assumes the answer is "No" and rejects you from playing that map.
Zombiecraft Maps!
Weather mod progress, specifically localized clouds and storm systems, and yes, the look of the clouds still need work (full brightness for testing purposes too)
Into the cellar! There's a ternader a'comin!
I'd have to actually push a ZombieCraft update to fix this, I just hope I'll be able to get that old eclipse workspace to compile a fix for me, don't be shocked if this isn't ready by tomorrow, but it certainly needs to get fixed.
TL;DR ZombieCraft premium maps unplayable for now, fix in a few days
Into the cellar! There's a ternader a'comin!
Thanks for looking into it! I would love to be able to play my map :smile.gif:
Feb 8, 2012 12:02:59 AM ModLoader init
FINE: ModLoader 1.1 Initializing...
Feb 8, 2012 12:02:59 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\bin\minecraft.jar
Feb 8, 2012 12:02:59 AM ModLoader readFromClassPath
FINER: Zip found.
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_ReiMinimap v3.0_01 [1.1]" from mod_ReiMinimap.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_AITools Version 1.0 for MC 1.1" from mod_AITools.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_PathingActivated Version 1.2 for MC 1.1" from mod_PathingActivated.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_Backpack 1.1.0_v2-2" from mod_Backpack.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_shieldGUI Nerd-boy's Shield Mod (GUI) - 1.3.2 [1.1.0]" from mod_shieldGUI.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_shields Nerd-boy's Shield Mod - 1.3.2 [1.1.0]" from mod_shields.class
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentSmall.png,30). 43 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentMedium.png,153). 42 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentLarge.png,168). 41 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/TentEquipment.png,38). 85 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentEmptySmall.png,169). 40 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentEmptyMedium.png,170). 39 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TentEmptyLarge.png,171). 38 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Jungle.png,172). 37 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Desert.png,173). 36 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Tundra.png,184). 35 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/JungleBottom.png,185). 34 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/DesertBottom.png,186). 33 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/TundraBottom.png,187). 32 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/JungleDoor.png,102). 84 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/DesertDoor.png,118). 83 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/camping_mod/TundraDoor.png,119). 82 left.
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_CampCraftAuto Full 1.0" from mod_CampCraftAuto.class
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/camping_mod/Camp_Lantern/LanternS.png,188). 31 left.
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_LanternSingle Full 1.0" from mod_LanternSingle.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_CraftGuide 1.4.1 for Minecraft 1.1.0" from mod_CraftGuide.class
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Failed to load mod from "mod_mocreatures.class"
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: LCustomSpawner;
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1728)
at ModLoader.addMod(ModLoader.java:268)
at ModLoader.readFromClassPath(ModLoader.java:1239)
at ModLoader.init(ModLoader.java:819)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: CustomSpawner
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
Feb 8, 2012 12:03:00 AM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\CampCraft
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\mod
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\mod_ZombieAwareness
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\rei_minimap
Feb 8, 2012 12:03:00 AM ModLoader readFromModFolder
FINER: Directory found.
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_ReiMinimap v3.0_01 [1.1]"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_AITools Version 1.0 for MC 1.1"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_PathingActivated Version 1.2 for MC 1.1"
Feb 8, 2012 12:03:00 AM ModLoaderMp Log
FINE: ModLoaderMP 1.0.0 Initialized
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/backpack/backpack.png,120). 81 left.
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_Backpack 1.1.0_v2-2"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_shieldGUI Nerd-boy's Shield Mod (GUI) - 1.3.2 [1.1.0]"
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-0.png,134). 80 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-1.png,144). 79 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-2.png,145). 78 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-3.png,146). 77 left.
Feb 8, 2012 12:03:00 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,shields/images/shields/Shield-4.png,147). 76 left.
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_shields Nerd-boy's Shield Mod - 1.3.2 [1.1.0]"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_CampCraftAuto Full 1.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_LanternSingle Full 1.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_CraftGuide 1.4.1 for Minecraft 1.1.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
Feb 8, 2012 12:03:00 AM ModLoader init
FINER: THROW
java.lang.ClassCastException: java.lang.Integer cannot be cast to java.lang.String
at mod_PathingActivated.doMobList(mod_PathingActivated.java:235)
at mod_PathingActivated.ModsLoaded(mod_PathingActivated.java:194)
at ModLoader.init(ModLoader.java:832)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
ok it goes like this
fire glove
same as normal no glove but uses no stamina, the fire rotates around you like the leaf sheild from megaman 2, left clicking shoots outward releasing shots forward like normal and makes you move slower
or is this too powerful
i mean like this except horisontal
will it be abandoned or....
Dude - it's been updated. Check the original post.