Hey Guys. I'd love some help. I downloaded zombiecraft and it works great but I'm not hearing any sound. Any help? or is anyone else having this problem? Also, I'm on Mac OSX. if that helps.
these look like amazing mods, but most of them don't work. only the moveplus mod and the zombiecraft mod. i haven't tried all of them, but i've tried most of them.
i can't download it because of the damn download ad things -.-
OMG, you are so annoying. If you haven't seen it, you see the wait... thing with a countdown of 5 seconds to 'skip this ad', click that and you can download! Jeez, what's so hard about that?
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out https://minecraftnoobtest.com/test.php
The title of the mod still says "1.8/1.7." Do you think it's for 1.8? I think not.
If you look at the original post, only a couple of the mods are updated to 1.8. The others all clearly state that they're 1.7.
If you just READ THE POST, you wouldn't have to ask this question, and I wouldn't be wasting time pointing out your stupidity.
Now...
I'm unsure, but I think that a good number of the mod creators are waiting for 1.9 to update their mods. The reason being, that 1.9 is imminent. When 1.8 got the pre-release, the actual release came out just a few days later. (Don't quote me on that, but I know it was a pretty short span of time.)
I'm hoping that this is the case, anyway, or we've lost a lot of good mods to the update.
There is a little bug in your Zombiecraft Mod.. The signs...
First, we can't erase when we type, so if we're doing a mistake, we got to delete it and put it again.
Second, the 3-4 last letters in my sentences are oftenly disappearing. (PS: I know that the max for a line is 15 characters, but I alway count them with spaces and I never get 16+. This is really annoying because I try to integrate a story inside my maps, and it get ruined because of that.
As I said before, this mod is the best one I've ever played, but it is still missings a couple of things.
-Frag Grenades: In CoD Zombies, we get 2 each round. I'm sure that it is not that difficult for you to make the script for them, because it is a combination of your Stun Grenade, and your Panzerfaust.
-Knife: It would be great to have a "knife key", but it would not be that important, since we already got some swords, maces, etc.
-More Guns: Really. There is a really poor amount of guns. You really don't need to add super specials guns, just some regular ones, like the STG-44 or the PPSH-41, or even a sniper. A Wunderwaffe DG-2 would be epic.
-Updating to 1.7.3: I don't think that the version 1.8 is needed, except that sprint would be usefull. But in 1.7.3, there is pistons! I really want to make some mechanism using redstones and pistons, but I can't. A map is usefull too, since I've almost lost one of my maps because I died and I traveled a lot when I began to create it.
Those stuff would make the game perfect, but I still have some unrequired ideas.
-New sort of zombie: Although you already have the Hell Hound (That I appreciate enormously), it still lacking a new sort of monster to kill.
-Teddy Bear: Okay, I know that scripting something that make the mysterybox (that I also appreciate ENORMOUSLY) moving all arround the map is quite hard, but it would be awesome, but I think this is my most unnecessary idea.
-Something Else To Open: Seriously, I like the idea that we can open doors and stuff, but using fences is getting boring. I mean, all my openable doors are made with fences! You could add, like in real CoD, some couches or things like that.
-Double Tap: I don't need to explain anything about this suggestion. This was my favorite perk soda in CoD WaW.
Thanks for reading, and if only 1 of those suggestion could come to your attention, I would be satisfated.
Please update the tornado mod soon!!! We are all desperate to use it on endermen corosus! I'm sorry to sound like a troll, but please just get it out there! I feel sorry for you having a head cold. I had the flu once and let me tell you, it was not pretty.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out https://minecraftnoobtest.com/test.php
DOH! nvm, its 1.8.1! woops. And, darthvader UP SHUT!! You don't sound like a troll. you cant wait i understand. He will get to it when he GETS TO IT MAYBE HE WILL EVEN HAVE AN ICE CREAM!!!
OMG, you are so annoying. If you haven't seen it, you see the wait... thing with a countdown of 5 seconds to 'skip this ad', click that and you can download! Jeez, what's so hard about that?
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
(insert cringy dubstep minecraft intro here)
The title of the mod still says "1.8/1.7." Do you think it's for 1.8? I think not.
If you look at the original post, only a couple of the mods are updated to 1.8. The others all clearly state that they're 1.7.
If you just READ THE POST, you wouldn't have to ask this question, and I wouldn't be wasting time pointing out your stupidity.
Now...
I'm unsure, but I think that a good number of the mod creators are waiting for 1.9 to update their mods. The reason being, that 1.9 is imminent. When 1.8 got the pre-release, the actual release came out just a few days later. (Don't quote me on that, but I know it was a pretty short span of time.)
I'm hoping that this is the case, anyway, or we've lost a lot of good mods to the update.
First, we can't erase when we type, so if we're doing a mistake, we got to delete it and put it again.
Second, the 3-4 last letters in my sentences are oftenly disappearing. (PS: I know that the max for a line is 15 characters, but I alway count them with spaces and I never get 16+. This is really annoying because I try to integrate a story inside my maps, and it get ruined because of that.
As I said before, this mod is the best one I've ever played, but it is still missings a couple of things.
-Frag Grenades: In CoD Zombies, we get 2 each round. I'm sure that it is not that difficult for you to make the script for them, because it is a combination of your Stun Grenade, and your Panzerfaust.
-Knife: It would be great to have a "knife key", but it would not be that important, since we already got some swords, maces, etc.
-More Guns: Really. There is a really poor amount of guns. You really don't need to add super specials guns, just some regular ones, like the STG-44 or the PPSH-41, or even a sniper. A Wunderwaffe DG-2 would be epic.
-Updating to 1.7.3: I don't think that the version 1.8 is needed, except that sprint would be usefull. But in 1.7.3, there is pistons! I really want to make some mechanism using redstones and pistons, but I can't. A map is usefull too, since I've almost lost one of my maps because I died and I traveled a lot when I began to create it.
Those stuff would make the game perfect, but I still have some unrequired ideas.
-New sort of zombie: Although you already have the Hell Hound (That I appreciate enormously), it still lacking a new sort of monster to kill.
-Teddy Bear: Okay, I know that scripting something that make the mysterybox (that I also appreciate ENORMOUSLY) moving all arround the map is quite hard, but it would be awesome, but I think this is my most unnecessary idea.
-Something Else To Open: Seriously, I like the idea that we can open doors and stuff, but using fences is getting boring. I mean, all my openable doors are made with fences! You could add, like in real CoD, some couches or things like that.
-Double Tap: I don't need to explain anything about this suggestion. This was my favorite perk soda in CoD WaW.
Thanks for reading, and if only 1 of those suggestion could come to your attention, I would be satisfated.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
My crash dump:
Sep 27, 2011 5:46:13 PM ModLoader init
FINE: ModLoader Beta 1.8.1 Initializing...
Sep 27, 2011 5:46:13 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Administrator\Application Data\.minecraft\mods\Destructive Tornadoes v0.3 for MC b1.7.3.zip
Sep 27, 2011 5:46:13 PM ModLoader readFromModFolder
FINER: Zip found.
Sep 27, 2011 5:46:13 PM ModLoader addMod
FINE: Failed to load mod from "mod_EntMover.class"
Sep 27, 2011 5:46:13 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_EntMover, method: tryTornadoSpawn signature: ()Z) Bad type in putfield/putstatic
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1583)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1179)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Sep 27, 2011 5:46:23 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Administrator\Application Data\.minecraft\mods\piggrinder
Sep 27, 2011 5:46:23 PM ModLoader readFromModFolder
FINER: Directory found.
Sep 27, 2011 5:46:23 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/piggrinder/grinder_item.png,38). 117 left.
Sep 27, 2011 5:46:23 PM ModLoader addMod
FINE: Mod Loaded: "mod_PigGrinder 1.8.1v1" from mod_PigGrinder.class
Sep 27, 2011 5:46:23 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Administrator\Application Data\.minecraft\mods\sppcommands
Sep 27, 2011 5:46:23 PM ModLoader readFromModFolder
FINER: Directory found.
Sep 27, 2011 5:46:23 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Documents and Settings\Administrator\Application Data\.minecraft\bin\minecraft.jar
Sep 27, 2011 5:46:23 PM ModLoader readFromClassPath
FINER: Zip found.
Sep 27, 2011 5:46:23 PM ModLoader addMod
FINE: Mod Loaded: "mod_WorldEditCUI v0.8 for mc1.8" from mod_WorldEditCUI.class
Sep 27, 2011 5:46:23 PM ModLoader addMod
FINE: Mod Loaded: "mod_SpawnerGUI Beta 1.8" from mod_SpawnerGUI.class
Sep 27, 2011 5:46:23 PM ModLoader addMod
FINE: Mod Loaded: "mod_TooManyItems 1.8 2011-09-14a" from mod_TooManyItems.class
Sep 27, 2011 5:46:23 PM ModLoader AddAllRenderers
FINE: Initialized
IT IS NOT UPDATED.
Well every one is getting in pateint, even me. I would say that but... i know better.
I think you should ask him if you do it. You probably already know that but we need a reminder :biggrin.gif:.
Accendent double post.
RvsB forevar!!!