1.6.4 tornado version updated to 1.7.2 or 1.7.10 maby?
localized weather mod lags really bad and the mobs dont seem to process a ticking entity crash
You can turn down the quality of the storm effects in the setting to enhance performance.
And I don't think Weather2 would cause a ticking entity crash because it doesn't touch the mob spawning system. Those errors are usually caused by mods that add new mobs or enhance vanilla ones. Same with your issue of mobs not spawning. Are you using ZombieAwareness as well? Because it caused that crash for me.
I can't get the Weather mod to work. I have installed Weather2-1.10.2-Universal.jar and coroutil-1.10.2-1.1.9.jar in my Mods folder and they are the only two mods. I am using Forge 1.10.2
When I try to start Minecraft it says:
Localized Weather & Storms is missing mods it depends on.
Include the following mods or remove Localized Weather & Storms.
coroutil : any
See 'fml-client-latest.log' for technical information.
But as I show above coroutil is installed in the mods folder.
Here is what I have from that log:
[21:46:10] [Client thread/INFO]: Searching C:\Users\wayner\AppData\Roaming\.minecraft\Tornado\mods for mods
[21:46:11] [Client thread/INFO]: Mod mercurius_updater is missing the required element 'name'. Substituting mercurius_updater
[21:46:12] [Client thread/INFO]: Forge Mod Loader has identified 8 mods to load
[21:46:13] [Client thread/ERROR]: The mod weather2 (Localized Weather & Storms) requires mods [coroutil] to be available
[21:46:13] [Thread-6/INFO]: Using sync timing. 200 frames of Display.update took 272699679 nanos
[21:46:13] [Client thread/ERROR]: Mod weather2 (Localized Weather & Storms) requires [coroutil]
[21:46:13] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:mercurius_updater, FMLFileResourcePack:coroai, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:Localized Weather & Storms
[21:46:13] [Client thread/WARN]: There were errors previously. Not beginning mod initialization phase
[21:46:14] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:46:14] [Thread-8/INFO]: Initializing LWJGL OpenAL
I don't know if this has been answered already but what's going on with Zombiecraft 3? I was hoping it would really be developed to be better than the Classic version but it hasn't achieved that yet. Is work still being done with it or in the future will work continue?
I don't know if this has been answered already but what's going on with Zombiecraft 3? I was hoping it would really be developed to be better than the Classic version but it hasn't achieved that yet. Is work still being done with it or in the future will work continue?
YES! Seconded! At least get it up to 1.7.10!
Rollback Post to RevisionRollBack
There is one God. The creator of the heavens and the earth, who sent his son down to earth to save us... he loves you and he's pursuing you. Return to him.
...yeah, I'm one of THOSE guys.
"Some may say that you are a Christian because you were raised in a christian family, but even if my mother was a calculus teacher, no mater what she told me, two plus two would still equal four." - Dr. S. Jenkins
"I'm not a hater, I just know you're wrong. You need to realize that." - Unknown
In regards to the zombies in Hostile Worlds, is there a way to turn down the distance at which they can see you? They come running in from what seems like a good long way off. This is in 1.7.10, and I mean the regular zombies that spawn normally, not the invaders. i.e. hungry zombie, etc...
hello cours! i been a fan of your mod since it came out now i never got to use it in the old version so when i got it i was....different i think the new tornado mod is kinda sad and boring tornados never spawn even tho i changed the settings i have the old tornado mod installed but its not working right i want the old mod back please i tried everything with the old tornado mod it just wont work right please i want my old tornado mod back its up to you not me
hello cours! i been a fan of your mod since it came out now i never got to use it in the old version so when i got it i was....different i think the new tornado mod is kinda sad and boring tornados never spawn even tho i changed the settings i have the old tornado mod installed but its not working right i want the old mod back please i tried everything with the old tornado mod it just wont work right please i want my old tornado mod back its up to you not me
I don't know if this has been answered already but what's going on with Zombiecraft 3? I was hoping it would really be developed to be better than the Classic version but it hasn't achieved that yet. Is work still being done with it or in the future will work continue?
You know, I support every single one of you. Hey Coros, I just wanted to say you are my favorite modder out of all the modders out there combined! Every World I start every game play I do and every multiplayer LAN server I do, I never do any survival or any other world without your tornado mod! The very first version I started out with was the good old weather and tornadoes mod, it's been a mod that I've played with for years now and I still continue to support it today. I would have to say, I also really enjoy the new Localized Weather and Storm fronts mod but there are also sometimes where I like to switch between the two. I've had a hard time though, ever since the new launcher update came out for Minecraft, It messed up Minecraft version 1.6.4 making the weather and tornadoes mod unplayable I miss the original Weather and Tornadoes mod sooooo much.This mod is so special, I grew up with this mod and I hate not being able to play with this mod like I once have. Many of us are asking you to do atleast one more thing to the old mod before you completely stop the updates for that amazing mod. Can you please just at least update the mod to a playable version like 1.7.10 like you said you would? Like I said, you are such an amazing modder and it would mean everything to us if you would do this last favor for this mod. You have our full support in this one last update. Thank you for everything you've done to help build up our creativity in our survival worlds
Is there any solution to the problem of snowfall not working in the weather mod? I've switched the settings so it's all on, but snow just doesn't collect on the ground. At all.
Is anyone able to help me with the Tornado mod, works great, except I'm confused on how to summon tornado's without the weather block, and also how to increase the severity (F1 to F5), I've seen with the prior versions there is simply a Tornado gun and you place where you want it it moves naturally, and with others you just place it in the horizon and it goes mental, am I missing something? Is there another mod I should install or am I just being oblivious?
1.6.4 tornado version updated to 1.7.2 or 1.7.10 maby?
localized weather mod lags really bad and the mobs dont seem to process a ticking entity crash
I Love The Tornado Mod & Orespawn Mod
You can turn down the quality of the storm effects in the setting to enhance performance.
And I don't think Weather2 would cause a ticking entity crash because it doesn't touch the mob spawning system. Those errors are usually caused by mods that add new mobs or enhance vanilla ones. Same with your issue of mobs not spawning. Are you using ZombieAwareness as well? Because it caused that crash for me.
Hi anyone knows the compatibility between Coro Dynamic Difficulty and Difficult Life Difficulty?
Both mod configs have this dynamic difficulty settings and I don't know how one works if I use both of them together.
Does this mod work with Biomes o plenty, ancient trees, underground biomes constructs, etc?
Yes. Why wouldn't it?
I can't get the Weather mod to work. I have installed Weather2-1.10.2-Universal.jar and coroutil-1.10.2-1.1.9.jar in my Mods folder and they are the only two mods. I am using Forge 1.10.2
When I try to start Minecraft it says:
Localized Weather & Storms is missing mods it depends on.
Include the following mods or remove Localized Weather & Storms.
coroutil : any
See 'fml-client-latest.log' for technical information.
But as I show above coroutil is installed in the mods folder.
Here is what I have from that log:
I don't know if this has been answered already but what's going on with Zombiecraft 3? I was hoping it would really be developed to be better than the Classic version but it hasn't achieved that yet. Is work still being done with it or in the future will work continue?
YES! Seconded! At least get it up to 1.7.10!
There is one God. The creator of the heavens and the earth, who sent his son down to earth to save us... he loves you and he's pursuing you. Return to him.
...yeah, I'm one of THOSE guys.
"Some may say that you are a Christian because you were raised in a christian family, but even if my mother was a calculus teacher, no mater what she told me, two plus two would still equal four." - Dr. S. Jenkins
"I'm not a hater, I just know you're wrong. You need to realize that." - Unknown
In regards to the zombies in Hostile Worlds, is there a way to turn down the distance at which they can see you? They come running in from what seems like a good long way off. This is in 1.7.10, and I mean the regular zombies that spawn normally, not the invaders. i.e. hungry zombie, etc...
hello cours! i been a fan of your mod since it came out now i never got to use it in the old version so when i got it i was....different i think the new tornado mod is kinda sad and boring tornados never spawn even tho i changed the settings i have the old tornado mod installed but its not working right i want the old mod back please i tried everything with the old tornado mod it just wont work right please i want my old tornado mod back its up to you not me
You know, I support every single one of you. Hey Coros, I just wanted to say you are my favorite modder out of all the modders out there combined! Every World I start every game play I do and every multiplayer LAN server I do, I never do any survival or any other world without your tornado mod! The very first version I started out with was the good old weather and tornadoes mod, it's been a mod that I've played with for years now and I still continue to support it today. I would have to say, I also really enjoy the new Localized Weather and Storm fronts mod but there are also sometimes where I like to switch between the two. I've had a hard time though, ever since the new launcher update came out for Minecraft, It messed up Minecraft version 1.6.4 making the weather and tornadoes mod unplayable
Is there any solution to the problem of snowfall not working in the weather mod? I've switched the settings so it's all on, but snow just doesn't collect on the ground. At all.
# Configuration file
"weather2: snow" {
B:Snow_ExtraPileUp=true
I:Snow_MaxBlockBuildupHeight=3
B:Snow_PerformSnowfall=true
I:Snow_RarityOfBuildup=64
B:Snow_SmoothOutPlacement=true
}
Is there a 1.7.10 version for pets? If not is it possible to make one available for that version? Thank you!
Is anyone able to help me with the Tornado mod, works great, except I'm confused on how to summon tornado's without the weather block, and also how to increase the severity (F1 to F5), I've seen with the prior versions there is simply a Tornado gun and you place where you want it it moves naturally, and with others you just place it in the horizon and it goes mental, am I missing something? Is there another mod I should install or am I just being oblivious?
Hello, readerjjj... How you spawn a tornado is /weather2 storm create (SEVERITY)
So for example if i want a f3 tornado: /weather2 storm create f3
So for example if i want a f2 tornado: /weather2 storm create f2
Hope this helped!!
You can do from F0 - F5
And you can summon hurricanes too... C0 - C5 or just say /weather2 storm create hurricane.
It will spawn a C5 hurricane.
No, it means that if its true, then there will be no wind storms which would progress to hail for a tornado.
If it's false, then there can be wind events to change to hail to change to tornado.
Wind events can also spawn waterspouts... Depends on the odds set in those settings.
Is there a way to toggle tornadoes and whatnot while in creative? Similar to /weather rain to toggle rain or /clear to clear it up?
Guys, the 1.2.4 destructive tornadoes mod works on Minecraft v1.2.5, I discovered that it works yesterday.
Guys, I found a working download link for the b1.7.3 tornado mod, there is quite a few that works too, I'll link them below.
Tornado mods for b1.7.3 downloads
v0.3: Link Removed (download also down, use web archiver to get it)
v0.2: Link Removed (download down, use web archiver to get it)
v0.1: Link Removed (v0.1 download is down, download it through web archiver if you want it)
Note: You will need an extension for chrome so you can download these files.
Also I have an image to show you guys how they used to be like. so much nostalgia is coming back.