Deleted META-INF,copied mod files to minecraft.jar
And yes,I am still a noob....so...any help??
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 710d70dc --------
Generated 31.1.11. 11.18
Minecraft: Minecraft Beta 1.2_02
OS: Windows XP (x86) version 5.1
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9650M GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.IllegalAccessError: tried to access method ll.c()V from class pe
at pe.a(pe.java:31)
at ll.b(SourceFile:369)
at net.minecraft.client.Minecraft.run(SourceFile:705)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT c4449f63 ----------
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected]
Please include a description of what you did when the error occured.
Mods loaded:
ModLoader Beta 1.2_02v2
--- BEGIN ERROR REPORT 7a76c31 --------
Generated 31.01.11 18:37
Minecraft: Minecraft Beta 1.2_02
OS: Windows XP (x86) version 5.1
Java: 1.6.0_23, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: G73/AGP/SSE2 version 2.0.3, NVIDIA Corporation
java.lang.IllegalAccessError: tried to access method ll.c()V from class pe
at pe.a(pe.java:31)
at ll.b(SourceFile:369)
at net.minecraft.client.Minecraft.run(SourceFile:705)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e301c427 ----------
I have solved the problem. My minecraft version is 1.2_01, but Minecolony mod have ModLoader 1.2_2v2 built in!
So, why aren't cakes stackable with More Stackables? They should be, it's not like you can use them directly anyhow, you have to place them first. I suppose you could spam them all over if you had a stack of them, but really, having to milk cows (or squids, lol) to get the (non-stackable) milk buckets, it's not like you're going to make more than three or four at a time, and it would be nice to stack them.
Just sayin' ....
Rollback Post to RevisionRollBack
D_B
To tell them how to live is to prevent them living.
Audiomod mutes all the sounds on my mac (10.5.8). I'm running modloader, betterlight, mo' creatures, quintessential creatures, depth of field, and DeathChest. Any help would be greatly appreciated. :^)
Risugami, thank you for helping me the other day with the RegisterBlocks() function.
I've gotten everything worked out that you changed for 1.2, and my mod works fine now. :smile.gif:
Also, I mentioned a while back about adding a function for getting settings (like Block IDs) from a file into ModLoader.
Well, I ended up making a function myself and I made it generic. It can be be used for settings, block IDs, Item IDs, whatever.
It uses a simple text file, tab delimited. It reads a name and an int, and you can look up the int using the name used in the settings file.
I use it to set Block and Item IDs for my mod. It uses a text file within the .jar itself.
But technically, it could hold any name/int value, and could be modified to store floats/names/whatever.
It is self-sustaining code, so it does not ever need to be updated for newer versions of minecraft. It is just a simple, generic file reader.
It's very simple to use. I was wondering if you'd want to, or be interested in, adding this into ModLoader?
If not, no problem. I will make it available on my topic separately either way. :smile.gif:
I placed the modloader files in the minecraft.jar folder, then placed the Mob spawner GUI files in the minecraft.jar folder, I open up my minecraft and my screen goes black, then nothing happens. I'm using Windows, i'm on minecraft beta client. Someone pleeeeeeeeeeeease help. PM me on the forums.
I just came here for the same 2 files last night, couldn't get it to work at all either. I think the problem is the Spawner GUI isn't up to the latest version of the game. Am I correct guys?
[quote=TheElm]does the mob spawner GUI show the mo' creatures? [snip] [quote]
Yes, it does. You can generate almost anything with the GUI - it's great for
doing custom dungeon challenges. It can also be abused to collect eggs, milk
and other stuff (my 10 yo daughter discovered this).
BTW, Risugami - there seems to be a mistake in the recipe book.
I don't think a block of diamond is made from 81 diamonds (9x9 ).
There are similar transcription errors for iron and gold IIRC.
Oh, and while I'm here - I want to send my thanks to Risugami.
GREAT MODS MAN! They are an awesome addition to Minecraft!
More Worlds in particular is damn useful - and the recipe book is brilliant.
Keep up the good work ;-)
Rollback Post to RevisionRollBack
Chief Editor of the SpongeDocs- Learn about the new SpongeAPI for Minecraft
begutsen: The problem is the floodgate uses blockIDs 103 and 104 (I think) which conflicts with fancypack. If you edit the blockids in the fancypack property files (just find out what uses 103 and 104 and change them - I THINK it was the mushrooms in the expanded farming section) then floodgate works fine. And thank the Holy Internet for that, too, because I couldn't get by without my floodgates. If you have lightsensor it conflicts as well. If you can't work out how to change the blockids, PM me, but don't expect a quick answer coz I'll probably be offline for a few hours.
BTW, Risugami - there seems to be a mistake in the recipe book.
I don't think a block of diamond is made from 81 diamonds (9x9 ).
There are similar transcription errors for iron and gold IIRC.
For some reason that's how the recipe is, the amounts just don't matter in the recipe part.
I've been trying to get modloader working the past few days and am not having any luck. I've been using it practically since it was released with little issue, but now I can't get past the black screen. I've redownloaded it a few times (can't redownload now apparently, mediafire timing out when I try that download), deleted bin folder to start over several times, and have just no idea what the problem is.
Is it still working for everyone else with updated minecraft? I was originally just going with my normal mod group of modloader, audiomod, and mo' creatures, but even just modloader breaks minecraft at the moment :sad.gif:
EDIT: I think I just found the problem... There's TWO versions of Modloader 1.1_02v2.rar under his shared files, and I have the 'old' version of 1.1_02v2... but, I can't download either from mediafire, even though the rest of the website runs fine. Any other way I can download the newest version?
Is Flood Gates compatable with the current version of Modloader? Tried useing it and it doesnt appear to do anything when I try to make one in the crafting window. 8 smooth stone blocks around one redstone dust is the correct recipe, right?
The in game menus and inventory bar are invisible.
So quick explanation at first i thought "Oh I did something wrong run back up jar" when that didn't work I reinstalled completely and it was fine with no mods, but when I installed mod-loader itself no other mods, boom invisible the game is working but i can't see menus, anyone got any clue what I did wrong? (preemptive yes i deleted meta-inf)
*EDIT* No worries, I finally found it.
Xie's Farming (and others);
Syrup's Fancypack, Expanded Farming and Stained Glass;
Seronis's Mods;
303's Arrows and Prefix Skeletons;
This has been an unpaid, unscripted presentation.
And yes,I am still a noob....so...any help??
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
Mods loaded:
ModLoader Beta 1.2_02v2
mod_Elevator 1.2.4
mod_Nuke Beta 1.2
--- BEGIN ERROR REPORT 710d70dc --------
Generated 31.1.11. 11.18
Minecraft: Minecraft Beta 1.2_02
OS: Windows XP (x86) version 5.1
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9650M GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.IllegalAccessError: tried to access method ll.c()V from class pe
at pe.a(pe.java:31)
at ll.b(SourceFile:369)
at net.minecraft.client.Minecraft.run(SourceFile:705)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT c4449f63 ----------
The same problem!
I have solved the problem. My minecraft version is 1.2_01, but Minecolony mod have ModLoader 1.2_2v2 built in!
Just sayin' ....
D_B
To tell them how to live is to prevent them living.
angry face
same thing here i get a fat chinese dude HELP ME
i is scared
I've gotten everything worked out that you changed for 1.2, and my mod works fine now. :smile.gif:
Also, I mentioned a while back about adding a function for getting settings (like Block IDs) from a file into ModLoader.
Well, I ended up making a function myself and I made it generic. It can be be used for settings, block IDs, Item IDs, whatever.
It uses a simple text file, tab delimited. It reads a name and an int, and you can look up the int using the name used in the settings file.
I use it to set Block and Item IDs for my mod. It uses a text file within the .jar itself.
But technically, it could hold any name/int value, and could be modified to store floats/names/whatever.
It is self-sustaining code, so it does not ever need to be updated for newer versions of minecraft. It is just a simple, generic file reader.
It's very simple to use. I was wondering if you'd want to, or be interested in, adding this into ModLoader?
If not, no problem. I will make it available on my topic separately either way. :smile.gif:
2. if not, can you make them compatible?
You wouldn't say no to this
just for using that emoticon, he probably will. but last I checked, he has been asked before and said no java 1.5 compatibility.
Stupidity on the rise with a 40% chance of shitstorms.
I just came here for the same 2 files last night, couldn't get it to work at all either. I think the problem is the Spawner GUI isn't up to the latest version of the game. Am I correct guys?
Yes, it does. You can generate almost anything with the GUI - it's great for
doing custom dungeon challenges. It can also be abused to collect eggs, milk
and other stuff (my 10 yo daughter discovered this).
BTW, Risugami - there seems to be a mistake in the recipe book.
I don't think a block of diamond
There are similar transcription errors for iron and gold IIRC.
Oh, and while I'm here - I want to send my thanks to Risugami.
GREAT MODS MAN! They are an awesome addition to Minecraft!
More Worlds in particular is damn useful - and the recipe book is brilliant.
Keep up the good work ;-)
Xie's Farming (and others);
Syrup's Fancypack, Expanded Farming and Stained Glass;
Seronis's Mods;
303's Arrows and Prefix Skeletons;
This has been an unpaid, unscripted presentation.
For some reason that's how the recipe is, the amounts just don't matter in the recipe part.
Is it still working for everyone else with updated minecraft? I was originally just going with my normal mod group of modloader, audiomod, and mo' creatures, but even just modloader breaks minecraft at the moment :sad.gif:
EDIT: I think I just found the problem... There's TWO versions of Modloader 1.1_02v2.rar under his shared files, and I have the 'old' version of 1.1_02v2... but, I can't download either from mediafire, even though the rest of the website runs fine. Any other way I can download the newest version?
Also using a mac if that matters
Delete Meta-INF