I am installing ModLoader via MCPatcher, but it causes the game to crash. Any suggestions?
you can't use mcpatcher for modloader you have to go to bin right click minecraft.jar and open with winrar then get modloader files then put in minecraft.jar delete META INF folder
Im trying to install the biosphere mod, i moved it to minecraft.jar and have deleted meta-inf, i also have TMI, mod loader, audio mod and the water gate thing.BUt after i moved the biosphere mod and opened minecraft and tried to select biosphere it wasnt there. Does anyone know what the problem is plz help me
:sad.gif:
I'm not happy about this.
Its cause when i have Toomanyitems 1.1 and Singleplayer commands 1.1.
When i put Modloader 1.1 in the jar file it gives me nothing but a black screen.
I did delete the META-INF file.
Im trying to install the biosphere mod, i moved it to minecraft.jar and have deleted meta-inf, i also have TMI, mod loader, audio mod and the water gate thing.BUt after i moved the biosphere mod and opened minecraft and tried to select biosphere it wasnt there. Does anyone know what the problem is plz help me
bio sphere over takes the normal generator Just create a world
I love your mods, Risugami, even though they are pretty simple, ModLoader and AudioMod are both essentials for many mods. Armor stand and shelves are also nice decorations :biggrin.gif:
for all your work :biggrin.gif:
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 7938411c --------
Generated 1/20/12 7:39 AM
Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5700 Series version 4.0.9901 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 167 is already occupied by BlockSlabs@11a4bd4 when adding BlockSlopes_Kaevator@16877f8
at yy.<init>(SourceFile:301)
at yy.<init>(SourceFile:322)
at BlockSlopes_Kaevator.<init>(BlockSlopes_Kaevator.java:12)
at mod_Kaevator_Slopes.<clinit>(mod_Kaevator_Slopes.java:930)
... 15 more
--- END ERROR REPORT 7bfbd6b9 ----------
Risugami how in the world am i supposed to get an older version? its impossible to know which version is which unless it is for beta 1.4_0.1 and bellow i need to know because i need modloader for 1.0 and i am trying to get older mods
I know this has been brought up a few times over the long history of this post, but I was curious if you were considering adding in more possible items to the stackables mod? Specifically, buckets and spawn eggs. I'm working on building a world right now which has a few 'instant death' rooms (basically with a horrible amount of mobs), but its such a pain in the butt to load up my inventory with spawn eggs and then try and drop them in from a safe distance.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/18/2012
Posts:
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Member Details
Just installed shelf 1.1. Not sure if this is a known glitch or not but every time I destroy a stone shelf I get a wooded shelf back. I have most of your other mods installed along side of it if that makes a difference.
(Maybe it's different on a Mac, but you did something wrong, or else it would work).
you can't use mcpatcher for modloader you have to go to bin right click minecraft.jar and open with winrar then get modloader files then put in minecraft.jar delete META INF folder
DUHHHH
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
You installed it wrong. Install it right next time.
I'm not happy about this.
Its cause when i have Toomanyitems 1.1 and Singleplayer commands 1.1.
When i put Modloader 1.1 in the jar file it gives me nothing but a black screen.
I did delete the META-INF file.
bio sphere over takes the normal generator Just create a world
for all your work :biggrin.gif:
Thanks man
O HAI THERE
ModLoader 1.0.0
mod_Conveyor Gamma 1.0.0
mod_FlipFlop Gamma 1.0.0
mod_Food 1.0.0
mod_FoodGalore Blocks Galore V1
mod_MoarFood v1.1
mod_ModLoaderMp 1.0.0
mod_Modrinks Mo' Drinks Mod V1.01 for BETA 1.8.1
mod_MoreSteps 0.5 for 1.0.0
mod_Shelf 1.0.0
mod_shields 1.0.0
mod_TooManyItems 1.0.0 2011-11-19
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 7938411c --------
Generated 1/20/12 7:39 AM
Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5700 Series version 4.0.9901 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 167 is already occupied by BlockSlabs@11a4bd4 when adding BlockSlopes_Kaevator@16877f8
at yy.<init>(SourceFile:301)
at yy.<init>(SourceFile:322)
at BlockSlopes_Kaevator.<init>(BlockSlopes_Kaevator.java:12)
at mod_Kaevator_Slopes.<clinit>(mod_Kaevator_Slopes.java:930)
... 15 more
--- END ERROR REPORT 7bfbd6b9 ----------
How do i need to fix this?
i dont belive anything was added, it was just made compatible for MC1.1
No need for double post.
I know this has been brought up a few times over the long history of this post, but I was curious if you were considering adding in more possible items to the stackables mod? Specifically, buckets and spawn eggs. I'm working on building a world right now which has a few 'instant death' rooms (basically with a horrible amount of mobs), but its such a pain in the butt to load up my inventory with spawn eggs and then try and drop them in from a safe distance.
Love all of your work so far!
errr......
that is an old post
dont post that
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
EDIT: found out you needed modloader. oops.