I am a very big fan of the Fallout games from Fallout 1 to Fallout New Vegas. Many have had concerns with Fallout 4 and 76 and I agree, I think the franchise has lost touch of what Fallout actually is. I and many others have been waiting for a Fallout game that truly embodies Fallout...that is exactly what this map intends to attempt. If anything, this will be a fun and long map to explore and journey through for anyone; Fallout fan or not.
What Fallout: Atlanta is
It is a singleplayer map. The idea of Fallout: Atlanta is a Fallout game in Minecraft, fit with as many mechanics from the games as possible. The main goal is for it to look and feel like Fallout, but with RPG mechanics (Choice and consequence). Fallout: Atlanta is the name for now, but it may change. Don't get this map mixed up with a pre-existing server called the same thing, that's why the name may change. Obviously it is set in the Atlanta GA USA region. There will be many factions and very interesting settlements around the map.The map is roughly the size of Fallout 3, but its hard to tell in minecraft terms exactly how big it is compared with other fallouts. Not only settlements will clutter the map, but many side locations as well with enter-able areas. Each major settlement will have its own important characters and side quests. Of course there is a main story, but it's still in the writing process. There will also be in game music/sounds, which is included within my own resource pack made specifically for this map. Spoken dialogue for important characters is a possibility being looked at for the future as well. As of now, the only thing you would need for this map is the Fallout: Atlanta resource pack for accessibility. In the future, a modded version may be a possibility, but with commands, possible plugins, and the resource pack this map should be very enjoyable and close to Fallout in the vanilla game. As of now this is in version 1.14.3.
Environment, locations, and lore
The Chinese targeted the Marietta Air Force Base, above Atlanta, destroying the entire base and town region. To the south, Atlanta still stands, but barely. Many roads are destroyed or covered in rubble making it impossible to traverse without using the subway tunnels and sewers. Ever since the Civil War Atlanta has been a massive railway network. In the 2000s the US government sought to expand the regions output and poured millions into deepening and widening the Chattanooga River that connected Atlanta, Marietta, and the Atlantic Ocean. Why? Marietta was one of the largest nuclear manufacturing facilities in the US and the Scare from emerging war from China resulted in it being more active than ever. Beyond Atlanta, large suspended highways stretch across the dead region. To the east is Stone Mountain; The explosion had no effect on the indestructible boulder. To the south is the Atlanta International Airport battered with ballistic missiles and littered with ghouls. To the north, closest to glowing crater, is Sandy Springs, yet it is cut in half by a massive wall of rock. When the bomb landed upon the Brevard Fault Line below Marietta, with other bombs in the Eastern United States aiding its strength, it created an earthquake with the magnitude of 9.5. From that Earthquake an entire new mountain range was created to the northeast of Atlanta. In the middle of all this is the small town of Decatur. Vault Tec built many vaults in this region, including vault 88 in Decatur GA. This is just a small, general overview of the environment and lore of the Atlanta region.
This game also attempts to be as lore friendly as possible. I have to envision an Atlanta that has developed from the time barrier of 1950 with a different type of technology and feel than our own timeline. Buildings from the 50s and on will not exist in the Fallout universe, but I intend to take inspiration from modern day and look at the inevitable outcomes of the region. Basically I can assure that a lot of time and thought will be put into this map. Small details like how each settlement gets its food and water will be attended and cool details and random encounters will make for unique play-though