Okay, so I'm making a minigame which I am planning to release when I am finished with it. The minigame is called "Cake Defense" There is 4 people, a defender and 3 eaters. The eaters have to get hungry and eat 3 cakes which the defender is trying to protect. I don't know how to make it so that when the three cakes are eaten, the game stops, puts a title on the screen and send the players back to the lobby. I already tried to put observer blocks underneath the cakes, but it sends the Redstone signal everytime a player eats a slice of the cake, I want it so that it detects when all the cakes are gone.