I like it! I have a pretty simple system rigged up for this, but I think this will cut down time without cutting quality. It's for 1.8, correct? Also, have you been doing some mapmaking?
Well, in progress, I think I've got the hang of Gimp, so expect some custom textures in the near future. Also... I nearly have Beamos finished... I wanted to keep players on their toes... And they do it better than anything else can.
Looks epic. If you ever finish anything, or want to build a dungeon for my map, PM me immediately. The only thing I'm good at building are ruined castles... I have three more to build, and my mind is blank.
Alrighty... I have not had a lot of time for MC lately, but I have a couple of new things WIP. Magic Meter is nearing completion, with integration for Lens of Truth and and a few... secret items I'm adding. I am experiencing some problems with Beamos, so don't get your hopes up, although I may well finish them. I know that's not much, but it's all I've got...
I'm taking it to the next level, what with sandspots(stone tiles with a sand rod on them), which have lots of magic power, which can be used to further manipulate sand. Now... to finish the first five dungeons. *sigh*
You really are doing a good job making custom Items, I use nothing but ressources from mods and my redstone knowledge combined with a few basic commands. so I feel like my map is kind of lame compared to this.
It's not lame. Well, at least, from what people have told me, it's not. Your building is much better than mine. And I'm not that good with dungeons and puzzles. I never got to play the demo, so I'll be no help getting you the old one... I know a couple of people who might have it, though. Try EthanGold60 or Gamerguy0811(now ThatOneDCNerd).
I, myself, am not a mapmaker, but a texture artist.
Coincidentially, I'm making items for an LoZ resourcepack.
Should these strike your fancy, I could make the pack available to you.
If it weren't for the mods, I would have loved to pool together our ideas and resources,
but alas, my goal is to eventually make a LoZ map that is playable in vanilla
or at the very most requires Optifine.
I love the targets! Mine are just dispenser and dropper textures from that old pack Majora's Craft, and I've been wanting to do 3d models for them for a while. I feel the same way. I almost wish I had started without mods, because now I could do pretty much everything that my mods do with redstone in 1.10.2. My next map will be vanilla.
In map news, added Purple, Orange, and Silver Rupees. Now I just need to see if Mariocharizard27 will let me use his textures... : P
Well I'll do my best to finish my new demo, since I will be starting everything from zero. but did you try to replicate classic Zelda puzzles? chests that appear only when a button or several buttons are pressed? buttons that need to be held and others that need to be just pressed once?
Yep. A lot of stuff of that manner. I need ideas for more specific stuff, so if anyone has any ideas, feel free to voice it!
A few. I felt like the Temple of Wisdom didn't have enough water to be considered a "Water Dungeon", so I added a few... blatantly annoying puzzles. : P
Okay, guys, I have shortened the demo, so now it will only have the first dungeon, instead of the first three. It will just be simpler, what with bugtesting. I almost have the first dungeon finished (I added a second section, it's a little harder), so expect a demo this weekend, testers!
Okay, guys, I have shortened the demo, so now it will only have the first dungeon, instead of the first three. It will just be simpler, what with bugtesting. I almost have the first dungeon finished (I added a second section, it's a little harder), so expect a demo this weekend, testers!
I like it! I have a pretty simple system rigged up for this, but I think this will cut down time without cutting quality. It's for 1.8, correct? Also, have you been doing some mapmaking?
I don't think I could use it, since I'm on 1.8. : (
Well, in progress, I think I've got the hang of Gimp, so expect some custom textures in the near future. Also... I nearly have Beamos finished... I wanted to keep players on their toes... And they do it better than anything else can.
ive been building some maps on creative for some time.

Well, tell me if you finish anything substantial. I'll try for sure.
Looks epic. If you ever finish anything, or want to build a dungeon for my map, PM me immediately. The only thing I'm good at building are ruined castles... I have three more to build, and my mind is blank.
i might not build amazing castles but i can build killer dungeons. ;3
That's what I'm going for. ^ ^
Alrighty... I have not had a lot of time for MC lately, but I have a couple of new things WIP. Magic Meter is nearing completion, with integration for Lens of Truth and and a few... secret items I'm adding. I am experiencing some problems with Beamos, so don't get your hopes up, although I may well finish them. I know that's not much, but it's all I've got...
Well, now I've got time on my hands, and I'm almost done with the secret item... I really like it, and I hope you guys feel the same.
Secrets eh? Can you give us any hints about what this secret item will look like?
I hoped someone would ask that! Sorry for the late replies. : P
Thanks! =D
Sand Rod.
I'm taking it to the next level, what with sandspots(stone tiles with a sand rod on them), which have lots of magic power, which can be used to further manipulate sand. Now... to finish the first five dungeons. *sigh*
It's not lame. Well, at least, from what people have told me, it's not. Your building is much better than mine. And I'm not that good with dungeons and puzzles. I never got to play the demo, so I'll be no help getting you the old one... I know a couple of people who might have it, though. Try EthanGold60 or Gamerguy0811(now ThatOneDCNerd).
I love the targets! Mine are just dispenser and dropper textures from that old pack Majora's Craft, and I've been wanting to do 3d models for them for a while. I feel the same way. I almost wish I had started without mods, because now I could do pretty much everything that my mods do with redstone in 1.10.2. My next map will be vanilla.
In map news, added Purple, Orange, and Silver Rupees. Now I just need to see if Mariocharizard27 will let me use his textures... : P
I just need ideas for puzzles and stuff. My brain is pretty much dry at this point. 0.0
Yep. A lot of stuff of that manner. I need ideas for more specific stuff, so if anyone has any ideas, feel free to voice it!
A few. I felt like the Temple of Wisdom didn't have enough water to be considered a "Water Dungeon", so I added a few... blatantly annoying puzzles. : P
Okay, guys, I have shortened the demo, so now it will only have the first dungeon, instead of the first three. It will just be simpler, what with bugtesting. I almost have the first dungeon finished (I added a second section, it's a little harder), so expect a demo this weekend, testers!
I'm eager to see the changes you've made!