It is the Second Age of Earth. In an unnamed kingdom far to the north, the Explorer's League has dispatched one of its newest agents, you, to go searching for one of its named operatives in a village called Argoth; a tiny village with a connection to old ruins, rumored to contain hidden secrets. No one has ever cracked the code of those ruins, but the operative said that he had found the key before he disappeared. Now, darkness has been rumored to spread across the land in the form of a terrible fog, and rumor has it that a strange cult is beginning to pop up in surrounding lands. Is there a connection? The League expects you to find out. -------------------------------------------------------------------------------------------------------------------------------------------------
The Obsidian Sanctum is my current map project. A remake of a very old map I made when I was still in high school, this modded version is exactly how I wanted the original map to be. Unlike the last map, which I made entirely in survival and released on its own after it was done, I've decided to make this version much more interactive with the community by releasing regular alphas of the map's progress, so that I can get bugfixing and other such problems done much faster, AND to listen to peoples' recommendations, such as the addition of different characters and maybe monsters as well. I'm hoping to get this done in a timely fashion, and when all the primary bug fixing is done the full release will include a main storyline, several optional locations to travel and gather loot, a custom resource pack (though I'm tempted to just make my own variant of my favorite texture pack, Dark Dokucraft), custom sounds, and even its own original soundtrack!
The Obsidian Sanctum takes place in a dark fantasy world, ruled over by an unnamed kingdom that establishes order and peace to a loose collection of towns, villages, holdfasts, and cities. In its monarchy, a duke has established an organization known as the League of Explorers, of which you, the player, are a part of. You are new, and as such are given what is assumedly an easy job; a member of the League has gone missing, and you must find him near his last reported location; the northern village of Argoth, rumored to be home to ruins of a lost civilization. When you arrive, you find that the locals don't wish to speak of the event, as if it is taboo, and for good reason; death, disappearances, and madness have all been associated with this place, and they speak of terrible rumors about a curse...but what if those rumors weren't just contained in Argoth, and what if other lands are bearing similar problems? Only the missing League member can answer these, if he's still alive, and like it or not you must find him before it's too late...
The reason why I wanted to use mods for this map is because I feel like it would be a shame if they didn't get included. There's a lot of great modders out there whose mods are very well known but beyond survival never really get much attention. Save for modpacks, the only real purpose these mods serve on the get-go is to help add to the classic survival or creative mode experiences. Regardless, there's an entire subculture of the Minecraft fanbase that likes to play and make adventure maps still, and it would be a shame not to include such mods, especially since they add so much depth. Thus far, my biggest example in how mods can benefit map making is Noppe's CustomNPCs, which not only includes the ability to make your own unique NPCs in your Minecraft world, but it has a huge array of blocks and weapons available to just add that immersion that your Minecraft world was lacking before. Combine that with Bibliocraft, Balkon's Weaponmod, Tinker's Construct, and Mo'Creatures, and you've got yourself a party that never stops.
Anyway, if you want to check out more, take a look at this map's dedicated PlanetMinecraft page, where I make regular updates and have posted both a teaser for the map and the initial showcase alpha. I'm thinking that I will wait for a while until I have a version that's a bit more complete before posting it on the site, but until then I'll keep you posted. I hope you guys check it out!
I would like to work on this map =D PM me if you want me to work on this map AND the mods (Cause I DO have Noppe's CustomNPCs Mod but I don't know the other mods unless CustomNPCs is all the Mods Required =D) (Also I see a Texture pack so give me the link to that to =D)
I'm a player returning to Minecraft, and I used to build a lot back when i played. I always wanted to work with the CustomNPC's mod to create an adventure map, and this map looks simply incredible. If you are looking for any help to finish building this map I would really love to work on this project. Message me if you are interested on the help I would really love to work on this
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The Obsidian Sanctum is my current map project. A remake of a very old map I made when I was still in high school, this modded version is exactly how I wanted the original map to be. Unlike the last map, which I made entirely in survival and released on its own after it was done, I've decided to make this version much more interactive with the community by releasing regular alphas of the map's progress, so that I can get bugfixing and other such problems done much faster, AND to listen to peoples' recommendations, such as the addition of different characters and maybe monsters as well. I'm hoping to get this done in a timely fashion, and when all the primary bug fixing is done the full release will include a main storyline, several optional locations to travel and gather loot, a custom resource pack (though I'm tempted to just make my own variant of my favorite texture pack, Dark Dokucraft), custom sounds, and even its own original soundtrack!
The Obsidian Sanctum takes place in a dark fantasy world, ruled over by an unnamed kingdom that establishes order and peace to a loose collection of towns, villages, holdfasts, and cities. In its monarchy, a duke has established an organization known as the League of Explorers, of which you, the player, are a part of. You are new, and as such are given what is assumedly an easy job; a member of the League has gone missing, and you must find him near his last reported location; the northern village of Argoth, rumored to be home to ruins of a lost civilization. When you arrive, you find that the locals don't wish to speak of the event, as if it is taboo, and for good reason; death, disappearances, and madness have all been associated with this place, and they speak of terrible rumors about a curse...but what if those rumors weren't just contained in Argoth, and what if other lands are bearing similar problems? Only the missing League member can answer these, if he's still alive, and like it or not you must find him before it's too late...
The reason why I wanted to use mods for this map is because I feel like it would be a shame if they didn't get included. There's a lot of great modders out there whose mods are very well known but beyond survival never really get much attention. Save for modpacks, the only real purpose these mods serve on the get-go is to help add to the classic survival or creative mode experiences. Regardless, there's an entire subculture of the Minecraft fanbase that likes to play and make adventure maps still, and it would be a shame not to include such mods, especially since they add so much depth. Thus far, my biggest example in how mods can benefit map making is Noppe's CustomNPCs, which not only includes the ability to make your own unique NPCs in your Minecraft world, but it has a huge array of blocks and weapons available to just add that immersion that your Minecraft world was lacking before. Combine that with Bibliocraft, Balkon's Weaponmod, Tinker's Construct, and Mo'Creatures, and you've got yourself a party that never stops.
Anyway, if you want to check out more, take a look at this map's dedicated PlanetMinecraft page, where I make regular updates and have posted both a teaser for the map and the initial showcase alpha. I'm thinking that I will wait for a while until I have a version that's a bit more complete before posting it on the site, but until then I'll keep you posted. I hope you guys check it out!
-Kerian
PlanetMinecraft LInk - http://static.planetminecraft.com/files/resource_media/screenshot/1452/obsidiansanctum0068455341.jpg
Youtube Teaser Link -
http://kerian-halcyon.deviantart.com/journal/#/d5s1d3c
I would like to work on this map =D PM me if you want me to work on this map AND the mods (Cause I DO have Noppe's CustomNPCs Mod but I don't know the other mods unless CustomNPCs is all the Mods Required =D) (Also I see a Texture pack so give me the link to that to =D)
This Map looks epic
I'm a player returning to Minecraft, and I used to build a lot back when i played. I always wanted to work with the CustomNPC's mod to create an adventure map, and this map looks simply incredible. If you are looking for any help to finish building this map I would really love to work on this project. Message me if you are interested on the help I would really love to work on this