UPDATED TO VERSION 2.3.1
This is a map containing some test chambers from the popular puzzle game Antichamber (available on Steam). So far only 2 chambers have been completed, but one of them is quite lengthy. It uses teleports and 4 copies of the map at different rotations to make the appearance of non-euclidean space.
NEW: Spawn room from Antichamber is now integrated fully!
Includes a resource pack that makes torches invisible and gives blocks the appearance of the walls and floors of Antichamber.
Please tell me what you think of it.
Changed the crosshair in the resourcepack to a dot.
Added new spawn room, added paintings, glass, brick, and buttons to the resource pack to make the spawn room possible. Also retextured wool to make the closed doors at the other end of the room.
Fixed some command blocks from v2.1 that were mistyped. Also remade command block structure for Chamber 2
New command block structure that uses only 1 fast clock for all of Chamber 2. Much better performance.
Uses fewer fast clocks for Chamber 2, to decrease lag. Still too much lag though.