The Meaning of Life, the Universe, and Everything.
Join Date:
1/30/2014
Posts:
90
Location:
Guadalajara
Minecraft:
Angiriseth
Member Details
I recently post a thread about a problem that I have whit the Adventure Map that I'm making, in that thread I questioned why my command blocks fail to execute on a server, nobody answered... but I spended almost two weeks doing some testing, on different versions, at the end, I decided that the best thing for the project was to update my map from 1.12.2 to 1.16.3 the map still not has too much in it, so, I updated the map to 1.13, loaded it, then 1.14, and at last 1.15, I checked that my map was not broken, and yes, aside from the command blocks, till 1.15, everything was fine... but there it comes 1.16...
To be clear, I will enumerate some important points of this project.
-The map was made on world painter.
-The map was originally designed to be played on 1.12...
-The maps is highly dependent of a resourcepack.
-The resourcepack is highly dependent of Optifine features...
-I use optifine for the CTM and specific biome textures...
-This is the project that I'm making https://www.planetminecraft.com/project/a-needlemouse-view/
-The biome specific textures is important, because with that I make the use of the biomes to specify levels.
The thing is, that, when I updated to 1.16, the three-dimensional/vertical biomes of the new world generation in this version, changed a lot the borders of the biomes, so, the textures are really messed up, because in a wall of dirt, in a biome border limit, two types of textures are loaded by Optifine because there's a very noisy biome limit, the problem is that I need this very straight borders, not irregular ones... I'll show you the difference whit the screenshots, the straight lines are in 1.12. the noisy ones are from 1.16.
My doubt is, if there is a way to configure the map to not change the biome borders, I know that this is intended, I read it on mojang bug tracker... It can be configured to not change the line that I made on my biome borders? a mod? a external software? a NBT change on the level.dat? or I'm stuck on 1.15 forever with this project?
I recently post a thread about a problem that I have whit the Adventure Map that I'm making, in that thread I questioned why my command blocks fail to execute on a server, nobody answered... but I spended almost two weeks doing some testing, on different versions, at the end, I decided that the best thing for the project was to update my map from 1.12.2 to 1.16.3 the map still not has too much in it, so, I updated the map to 1.13, loaded it, then 1.14, and at last 1.15, I checked that my map was not broken, and yes, aside from the command blocks, till 1.15, everything was fine... but there it comes 1.16...
To be clear, I will enumerate some important points of this project.
-The map was made on world painter.
-The map was originally designed to be played on 1.12...
-The maps is highly dependent of a resourcepack.
-The resourcepack is highly dependent of Optifine features...
-I use optifine for the CTM and specific biome textures...
-This is the project that I'm making https://www.planetminecraft.com/project/a-needlemouse-view/
-The biome specific textures is important, because with that I make the use of the biomes to specify levels.
The thing is, that, when I updated to 1.16, the three-dimensional/vertical biomes of the new world generation in this version, changed a lot the borders of the biomes, so, the textures are really messed up, because in a wall of dirt, in a biome border limit, two types of textures are loaded by Optifine because there's a very noisy biome limit, the problem is that I need this very straight borders, not irregular ones... I'll show you the difference whit the screenshots, the straight lines are in 1.12. the noisy ones are from 1.16.
My doubt is, if there is a way to configure the map to not change the biome borders, I know that this is intended, I read it on mojang bug tracker... It can be configured to not change the line that I made on my biome borders? a mod? a external software? a NBT change on the level.dat? or I'm stuck on 1.15 forever with this project?