Great! Now we're full on jobs! I can work on the boss battle part, and we'll be done! Please use relative coordinates for the redstone, and make the redstone and the rooms close together so I can select all of it in mcedit.
Boss Battle? In my head, this is sounding more and more like Portal....
In other News, I've finished recreating the concept room using relative co-ordinates. It'll server as an example room. Next stop, the actual puzzle.
I've been thinking about this. The platforms aren't actually a puzzle, so I've decided to implement a little doors puzzle as well. It's just flicking levers o open doors. You'll see what I mean when I'm finished.
I've reworked the win detection and multiplayer compatibility (again) and this time used a piston door that uses redstone rather than relative co-ordinates to make it easier. It took a tenth of the time!
I hope to have my next goal (Complete the first room) done by Friday.