Welcome to SuperYoshi400 and IAmAPerson620's first map!! 2000 Ways to Die in Minecraft!! This is a demo, so obviously it will not be that great. We intend to improve signifigantly. Below is the download link to the demo. (There is no full version out yet.) If there are any problems, please pm me. Comments about the map go in the comments. Please refrain from bad language. (This includes "THIS MAP F*CKING SUCKS, B*TCH!!!")
This is an unusual idea, and I think it could be really fun.
Set the respawn point in front of each challenge instead of back at the beginning.
You say we need to place redstone torches in front of the doors, but none are provided.
The constant spam telling me to check out your Youtube channel makes it 100% certain I will not do so. It's extremely frequent and very annoying.
Challenge 4 cannot kill you. Poison will never do more than drop you to 1/2 heart. Also, if you want to hide potion effects, add them to a plain water bottle.
6: I am standing perfectly still and the ghasts can't hit me at all. XD Also, there's a chance your dispenser will drop the good loot before the ghasts.
7 & 8 are both "be an idiot and jump into lava"... I'm not sure that's a different death method.
Other things to add: a scoreboard system to keep track of player deaths maybe, challenges automatically closed off once completed, better/prettier level design. (I know this is a demo, so I assume you're going to change how it looks for a final version).
This is an unusual idea, and I think it could be really fun.
Set the respawn point in front of each challenge instead of back at the beginning.
You say we need to place redstone torches in front of the doors, but none are provided.
The constant spam telling me to check out your Youtube channel makes it 100% certain I will not do so. It's extremely frequent and very annoying.
Challenge 4 cannot kill you. Poison will never do more than drop you to 1/2 heart. Also, if you want to hide potion effects, add them to a plain water bottle.
6: I am standing perfectly still and the ghasts can't hit me at all. XD Also, there's a chance your dispenser will drop the good loot before the ghasts.
7 & 8 are both "be an idiot and jump into lava"... I'm not sure that's a different death method.
Other things to add: a scoreboard system to keep track of player deaths maybe, challenges automatically closed off once completed, better/prettier level design. (I know this is a demo, so I assume you're going to change how it looks for a final version).
I kind of want to design a death-centric map now.
This is what i will be doing. this is kinda like a pre-beta stage. i intend to do all of this plus more later.
2000 Ways to Die in Minecraft Demo
http://www.2shared.com/file/Ko6RQclQ/2000_Ways_to_Die_Demo.html
Set the respawn point in front of each challenge instead of back at the beginning.
You say we need to place redstone torches in front of the doors, but none are provided.
The constant spam telling me to check out your Youtube channel makes it 100% certain I will not do so. It's extremely frequent and very annoying.
Challenge 4 cannot kill you. Poison will never do more than drop you to 1/2 heart. Also, if you want to hide potion effects, add them to a plain water bottle.
6: I am standing perfectly still and the ghasts can't hit me at all. XD Also, there's a chance your dispenser will drop the good loot before the ghasts.
7 & 8 are both "be an idiot and jump into lava"... I'm not sure that's a different death method.
Other things to add: a scoreboard system to keep track of player deaths maybe, challenges automatically closed off once completed, better/prettier level design. (I know this is a demo, so I assume you're going to change how it looks for a final version).
I kind of want to design a death-centric map now.
mangled zombie corpsesunusual resources.